diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp | 33 |
1 files changed, 2 insertions, 31 deletions
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp index 51f22a1ff54..900ab4a3728 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp @@ -160,11 +160,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance { Creature *Channeler = instance->GetCreatureInMap(*i); if(Channeler && Channeler->isAlive()) - { - //if(Unit *target = Channeler->SelectNearbyTarget()) - //always return true, do not know why - AttackNearestTarget(Channeler); - } + Channeler->AI()->AttackStart(Channeler->SelectNearestTarget(999)); } // Release Magtheridon after two minutes. Creature *Magtheridon = instance->GetCreatureInMap(MagtheridonGUID); @@ -210,31 +206,6 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance return 0; } - void AttackNearestTarget(Creature *creature) - { - float minRange = 999.0f; - float range; - Player* target = NULL; - Map::PlayerList const &PlayerList = instance->GetPlayers(); - Map::PlayerList::const_iterator i; - for(i = PlayerList.begin(); i != PlayerList.end(); ++i) - { - if(Player* i_pl = i->getSource()) - { - if(i_pl->isTargetableForAttack()) - { - range = i_pl->GetDistance(creature); - if(range < minRange) - { - minRange = range; - target = i_pl; - } - } - } - } - creature->AI()->AttackStart(target); - } - void Update(uint32 diff) { if(CageTimer) @@ -245,7 +216,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance if(Magtheridon && Magtheridon->isAlive()) { Magtheridon->clearUnitState(UNIT_STAT_STUNNED); - AttackNearestTarget(Magtheridon); + Magtheridon->AI()->AttackStart(Magtheridon->SelectNearestTarget(999)); } CageTimer = 0; }else CageTimer -= diff; |
