diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Object/Object.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index ff68bd3e9db..b7265bae60e 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -733,16 +733,16 @@ class WorldObject : public Object, public WorldLocation virtual bool isValid() const; - virtual bool isAlwaysVisibleFor(WorldObject const* seer) const { return false; } - virtual bool canSeeAlways(WorldObject const* obj) const { return false; } + virtual bool isAlwaysVisibleFor(WorldObject const* /*seer*/) const { return false; } + virtual bool canSeeAlways(WorldObject const* /*obj*/) const { return false; } bool canDetect(WorldObject const* obj, bool ignoreStealth) const; - virtual bool isVisibleForInState(WorldObject const* seer) const { return true; } + virtual bool isVisibleForInState(WorldObject const* /*seer*/) const { return true; } bool canDetectInvisibilityOf(WorldObject const* obj) const; bool canDetectStealthOf(WorldObject const* obj) const; - virtual bool isAlwaysDetectableFor(WorldObject const* seer) const { return false; } + virtual bool isAlwaysDetectableFor(WorldObject const* /*seer*/) const { return false; } float GetGridActivationRange() const; float GetVisibilityRange() const; |