diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/authserver/Realms/RealmList.cpp | 4 | ||||
| -rwxr-xr-x | src/server/authserver/Realms/RealmList.h | 2 | ||||
| -rwxr-xr-x | src/server/game/World/World.cpp | 18 | ||||
| -rwxr-xr-x | src/server/shared/Logging/Log.cpp | 2 |
4 files changed, 9 insertions, 17 deletions
diff --git a/src/server/authserver/Realms/RealmList.cpp b/src/server/authserver/Realms/RealmList.cpp index efcced51089..f856156825d 100755 --- a/src/server/authserver/Realms/RealmList.cpp +++ b/src/server/authserver/Realms/RealmList.cpp @@ -31,7 +31,7 @@ void RealmList::Initialize(uint32 updateInterval) UpdateRealms(true); } -void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build) +void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint16 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build) { // Create new if not exist or update existed Realm& realm = m_realms[name]; @@ -82,7 +82,7 @@ void RealmList::UpdateRealms(bool init) uint32 realmId = fields[0].GetUInt32(); const std::string& name = fields[1].GetString(); const std::string& address = fields[2].GetString(); - uint32 port = fields[3].GetUInt32(); + uint16 port = fields[3].GetUInt16(); uint8 icon = fields[4].GetUInt8(); RealmFlags flag = RealmFlags(fields[5].GetUInt8()); uint8 timezone = fields[6].GetUInt8(); diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h index 4d258953ae0..c8407b0fea1 100755 --- a/src/server/authserver/Realms/RealmList.h +++ b/src/server/authserver/Realms/RealmList.h @@ -71,7 +71,7 @@ public: private: void UpdateRealms(bool init=false); - void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build); + void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint16 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build); RealmMap m_realms; uint32 m_UpdateInterval; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 489278f63e6..9683d847f86 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1669,18 +1669,10 @@ void World::SetInitialWorldSettings() ///- Initialize game time and timers sLog->outString("Initialize game time and timers"); m_gameTime = time(NULL); - m_startTime=m_gameTime; - - tm local; - time_t curr; - time(&curr); - local=*(localtime(&curr)); // dereference and assign - char isoDate[128]; - sprintf(isoDate, "%04d-%02d-%02d %02d:%02d:%02d", - local.tm_year+1900, local.tm_mon+1, local.tm_mday, local.tm_hour, local.tm_min, local.tm_sec); + m_startTime = m_gameTime; - LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, startstring, uptime, revision) VALUES('%u', " UI64FMTD ", '%s', 0, '%s')", - realmID, uint64(m_startTime), isoDate, _FULLVERSION); // One-time query + LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, '%s', 0, '%s')", + realmID, uint32(m_startTime), _FULLVERSION); // One-time query m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); @@ -1965,10 +1957,10 @@ void World::Update(uint32 diff) PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_UPTIME_PLAYERS); - stmt->setUInt64(0, uint64(tmpDiff)); + stmt->setUInt32(0, tmpDiff); stmt->setUInt16(1, uint16(maxOnlinePlayers)); stmt->setUInt32(2, realmID); - stmt->setUInt64(3, uint64(m_startTime)); + stmt->setUInt32(3, uint32(m_startTime)); LoginDatabase.Execute(stmt); } diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp index a9bb282cf86..0a53706fea2 100755 --- a/src/server/shared/Logging/Log.cpp +++ b/src/server/shared/Logging/Log.cpp @@ -382,7 +382,7 @@ void Log::outDB(LogTypes type, const char * str) PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG); stmt->setInt32(0, realm); - stmt->setInt32(1, type); + stmt->setUInt8(1, uint8(type)); stmt->setString(2, logStr); LoginDatabase.Execute(stmt); |
