diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/collision/PrecompiledHeaders/collisionPCH.h | 3 | ||||
-rw-r--r-- | src/server/scripts/Northrend/dragonblight.cpp | 93 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 32 |
3 files changed, 123 insertions, 5 deletions
diff --git a/src/server/collision/PrecompiledHeaders/collisionPCH.h b/src/server/collision/PrecompiledHeaders/collisionPCH.h index 636eaa1bef8..ece2ef1b8ef 100644 --- a/src/server/collision/PrecompiledHeaders/collisionPCH.h +++ b/src/server/collision/PrecompiledHeaders/collisionPCH.h @@ -4,3 +4,6 @@ #include "WorldModel.h" #include "ModelInstance.h" #include "BoundingIntervalHierarchy.h" +#include "RegularGrid.h" +#include "BoundingIntervalHierarchyWrapper.h" +#include "GameObjectModel.h" diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp index 13a8370690e..698daba99e3 100644 --- a/src/server/scripts/Northrend/dragonblight.cpp +++ b/src/server/scripts/Northrend/dragonblight.cpp @@ -33,6 +33,8 @@ EndContentData */ #include "SpellScript.h" #include "SpellAuraEffects.h" #include "ScriptedEscortAI.h" +#include "Vehicle.h" +#include "CombatAI.h" #include "Player.h" enum eEnums @@ -172,15 +174,27 @@ public: }; /*###### -## wyrmrest_defender +## Quest: Defending Wyrmrest Temple ID: 12372 ######*/ enum WyrmDefenderEnum { - QUEST_DEFENDING_WYRMREST_TEMPLE = 12372, - GOSSIP_TEXTID_DEF1 = 12899, - GOSSIP_TEXTID_DEF2 = 12900, - SPELL_CHARACTER_SCRIPT = 49213 + // Quest data + QUEST_DEFENDING_WYRMREST_TEMPLE = 12372, + GOSSIP_TEXTID_DEF1 = 12899, + + // Gossip data + GOSSIP_TEXTID_DEF2 = 12900, + + // Spells data + SPELL_CHARACTER_SCRIPT = 49213, + SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE = 52421, // ID - 52421 Wyrmrest Defender: On Low Health Boss Emote to Controller - Random /self/ + SPELL_RENEW = 49263, // casted to heal drakes + SPELL_WYRMREST_DEFENDER_MOUNT = 49256, + + // Texts data + WHISPER_MOUNTED = 0, + BOSS_EMOTE_ON_LOW_HEALTH = 2 }; #define GOSSIP_ITEM_1 "We need to get into the fight. Are you ready?" @@ -211,10 +225,79 @@ class npc_wyrmrest_defender : public CreatureScript player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DEF2, creature->GetGUID()); // Makes player cast trigger spell for 49207 on self player->CastSpell(player, SPELL_CHARACTER_SCRIPT, true); + // The gossip should not auto close } return true; } + + struct npc_wyrmrest_defenderAI : public VehicleAI + { + npc_wyrmrest_defenderAI(Creature* creature) : VehicleAI(creature) { } + + bool hpWarningReady; + bool renewRecoveryCanCheck; + + uint32 RenewRecoveryChecker; + + void Reset() + { + hpWarningReady = true; + renewRecoveryCanCheck = false; + + RenewRecoveryChecker = 0; + } + + void UpdateAI(uint32 const diff) + { + // Check system for Health Warning should happen first time whenever get under 30%, + // after it should be able to happen only after recovery of last renew is fully done (20 sec), + // next one used won't interfere + if (hpWarningReady && me->GetHealthPct() <= 30.0f) + { + me->CastSpell(me, SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE); + hpWarningReady = false; + } + + if (renewRecoveryCanCheck) + { + if (RenewRecoveryChecker <= diff) + { + renewRecoveryCanCheck = false; + hpWarningReady = true; + } + else RenewRecoveryChecker -= diff; + } + } + + void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + { + switch (spell->Id) + { + case SPELL_WYRMREST_DEFENDER_MOUNT: + Talk(WHISPER_MOUNTED, me->GetCharmerOrOwnerGUID()); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); + break; + // Both below are for checking low hp warning + case SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE: + Talk(BOSS_EMOTE_ON_LOW_HEALTH, me->GetCharmerOrOwnerGUID()); + break; + case SPELL_RENEW: + if (!hpWarningReady && RenewRecoveryChecker <= 100) + { + RenewRecoveryChecker = 20000; + } + renewRecoveryCanCheck = true; + break; + } + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_wyrmrest_defenderAI(creature); + } }; void AddSC_dragonblight() diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 58b6fca8a81..b6497c048c8 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1284,7 +1284,10 @@ class spell_q12372_cast_from_gossip_trigger : public SpellScriptLoader // 49370 - Wyrmrest Defender: Destabilize Azure Dragonshrine Effect enum Quest12372Data { + // NPCs NPC_WYRMREST_TEMPLE_CREDIT = 27698, + // Spells + WHISPER_ON_HIT_BY_FORCE_WHISPER = 1 }; class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoader @@ -1318,6 +1321,34 @@ class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoad } }; +// ID - 50287 Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random (casted from Azure Dragons and Azure Drakes on death) +class spell_q12372_azure_on_death_force_whisper : public SpellScriptLoader +{ + public: + spell_q12372_azure_on_death_force_whisper() : SpellScriptLoader("spell_q12372_azure_on_death_force_whisper") { } + + class spell_q12372_azure_on_death_force_whisper_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12372_azure_on_death_force_whisper_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Creature* defender = GetHitCreature()) + defender->AI()->Talk(WHISPER_ON_HIT_BY_FORCE_WHISPER, defender->GetCharmerOrOwnerGUID()); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12372_azure_on_death_force_whisper_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12372_azure_on_death_force_whisper_SpellScript(); + } +}; + // "Bombing Run" and "Bomb Them Again!" enum Quest11010_11102_11023Data { @@ -1522,4 +1553,5 @@ void AddSC_quest_spell_scripts() new spell_q11010_q11102_q11023_aggro_burst(); new spell_q11010_q11102_q11023_choose_loc(); new spell_q11010_q11102_q11023_q11008_check_fly_mount(); + new spell_q12372_azure_on_death_force_whisper(); } |