diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Northrend/zone_storm_peaks.cpp | 178 |
1 files changed, 177 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 825981ba5c5..48aeb678a21 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -413,6 +413,181 @@ class npc_hyldsmeet_protodrake : public CreatureScript } }; + +/*##### +# npc_brann_bronzebeard for Quest 13285 "Forging the Keystone" +#####*/ + +enum BrannBronzebeard +{ + NPC_BRANN_BRONZEBEARD = 31810, + NPC_A_DISTANT_VOICE = 31814, + OBJECT_TOL_SIGNAL_1 = 193590, + OBJECT_TOL_SIGNAL_2 = 193591, + OBJECT_TOL_SIGNAL_3 = 193592, + OBJECT_TOL_SIGNAL_4 = 193593, + OBJECT_TOL_SIGNAL_5 = 193594, + SPELL_RESURRECTION = 58854, + SAY_BRANN_1 = 0, + SAY_BRANN_2 = 1, + SAY_BRANN_3 = 2, + SAY_VOICE_1 = 0, + SAY_VOICE_2 = 1, + SAY_VOICE_3 = 2, + SAY_VOICE_4 = 3, + SAY_VOICE_5 = 4, + + EVENT_SCRIPT_1 = 1, + EVENT_SCRIPT_2 = 2, + EVENT_SCRIPT_3 = 3, + EVENT_SCRIPT_4 = 4, + EVENT_SCRIPT_5 = 5, + EVENT_SCRIPT_6 = 6, + EVENT_SCRIPT_7 = 7, + EVENT_SCRIPT_8 = 8, + EVENT_SCRIPT_9 = 9, + EVENT_SCRIPT_10 = 10, + EVENT_SCRIPT_11 = 11, + EVENT_SCRIPT_12 = 12, + EVENT_SCRIPT_13 = 13 +}; + +class npc_brann_bronzebeard : public CreatureScript +{ +public: + npc_brann_bronzebeard() : CreatureScript("npc_brann_bronzebeard") { } + + struct npc_brann_bronzebeardAI : public ScriptedAI + { + npc_brann_bronzebeardAI(Creature* creature) : ScriptedAI(creature) { } + + void Reset() OVERRIDE + { + memset(&objectGUID, 0, sizeof(objectGUID)); + playerGUID = 0; + voiceGUID = 0; + objectCounter = 0; + } + + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE + { + player->CLOSE_GOSSIP_MENU(); + playerGUID = player->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_1, 100); + } + + void UpdateAI(uint32 diff) OVERRIDE + { + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_SCRIPT_1: + Talk(SAY_BRANN_1, playerGUID); + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER); + if (Creature* voice = me->SummonCreature(NPC_A_DISTANT_VOICE, 7863.43f, -1396.585f, 1538.076f, 2.949606f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 49000)) + voiceGUID = voice->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_2, 4000); + break; + case EVENT_SCRIPT_2: + me->SetWalk(true); + me->GetMotionMaster()->MovePoint(0, 7861.488f, -1396.376f, 1534.059f, false); + events.ScheduleEvent(EVENT_SCRIPT_3, 6000); + break; + case EVENT_SCRIPT_3: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_WORK_MINING); + events.ScheduleEvent(EVENT_SCRIPT_4, 6000); + break; + case EVENT_SCRIPT_4: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + { + voice->AI()->DoCast(voice, SPELL_RESURRECTION); + voice->AI()->Talk(SAY_VOICE_1, playerGUID); + } + if (GameObject* go = me->SummonGameObject(OBJECT_TOL_SIGNAL_1, 7860.273f, -1383.622f, 1538.302f, -1.658062f, 0, 0, -0.737277f, 0.6755905f, 0)) + objectGUID[objectCounter++] = go->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_5, 6000); + break; + case EVENT_SCRIPT_5: + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + voice->AI()->Talk(SAY_VOICE_2, playerGUID); + if (GameObject* go = me->SummonGameObject(OBJECT_TOL_SIGNAL_2, 7875.67f, -1387.266f, 1538.323f, -2.373644f, 0, 0, -0.9271832f, 0.3746083f, 0)) + objectGUID[objectCounter++] = go->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_6, 6000); + break; + case EVENT_SCRIPT_6: + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + voice->AI()->Talk(SAY_VOICE_3, playerGUID); + if (GameObject* go = me->SummonGameObject(OBJECT_TOL_SIGNAL_3, 7879.212f, -1401.175f, 1538.279f, 2.967041f, 0, 0, 0.9961939f, 0.08716504f, 0)) + objectGUID[objectCounter++] = go->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_7, 6000); + break; + case EVENT_SCRIPT_7: + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + voice->AI()->Talk(SAY_VOICE_4, playerGUID); + if (GameObject* go = me->SummonGameObject(OBJECT_TOL_SIGNAL_4, 7868.944f, -1411.18f, 1538.213f, 2.111848f, 0, 0, 0.8703556f, 0.4924237f, 0)) + objectGUID[objectCounter++] = go->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_8, 6000); + break; + case EVENT_SCRIPT_8: + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + voice->AI()->Talk(SAY_VOICE_5, playerGUID); + if (GameObject* go = me->SummonGameObject(OBJECT_TOL_SIGNAL_5, 7855.11f, -1406.839f, 1538.42f, 1.151916f, 0, 0, 0.5446386f, 0.8386708f, 0)) + objectGUID[objectCounter] = go->GetGUID(); + events.ScheduleEvent(EVENT_SCRIPT_9, 6000); + break; + case EVENT_SCRIPT_9: + if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID)) + voice->AI()->DoCast(voice, SPELL_RESURRECTION); + events.ScheduleEvent(EVENT_SCRIPT_10, 6000); + break; + case EVENT_SCRIPT_10: + Talk(SAY_BRANN_2, playerGUID); + if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID)) + player->KilledMonsterCredit(me->GetEntry()); + events.ScheduleEvent(EVENT_SCRIPT_11, 6000); + break; + case EVENT_SCRIPT_11: + me->SetOrientation(2.932153f); + me->SendMovementFlagUpdate(true); + Talk(SAY_BRANN_3, playerGUID); + for (uint8 i = 0; i < 5; ++i) + { + if (GameObject* go = ObjectAccessor::GetGameObject(*me, objectGUID[i])) + go->Delete(); + } + events.ScheduleEvent(EVENT_SCRIPT_12, 6000); + break; + case EVENT_SCRIPT_12: + me->GetMotionMaster()->Clear(); + me->SetWalk(false); + me->GetMotionMaster()->MovePoint(0, 7799.908f, -1413.561f, 1534.829f, false); + events.ScheduleEvent(EVENT_SCRIPT_13, 10000); + break; + case EVENT_SCRIPT_13: + me->DisappearAndDie(); + break; + } + } + } + + private: + EventMap events; + uint64 playerGUID; + uint64 objectGUID[5]; + uint64 voiceGUID; + uint8 objectCounter; + }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_brann_bronzebeardAI(creature); + } +}; + enum CloseRift { SPELL_DESPAWN_RIFT = 61665 @@ -467,7 +642,7 @@ class spell_close_rift : public SpellScriptLoader enum JokkumScriptcast { SPELL_JOKKUM_KILL_CREDIT = 56545, - SPELL_JOKKUM_SUMMON = 56541 + SPELL_JOKKUM_SUMMON = 56541, }; class spell_jokkum_scriptcast : public SpellScriptLoader @@ -514,6 +689,7 @@ void AddSC_storm_peaks() new npc_freed_protodrake(); new npc_icefang(); new npc_hyldsmeet_protodrake(); + new npc_brann_bronzebeard(); new spell_close_rift(); new spell_jokkum_scriptcast(); } |
