diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CoreAI/GameObjectAI.h | 2 | ||||
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 2 | ||||
-rw-r--r-- | src/server/game/Cache/CharacterCache.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Cache/CharacterCache.h | 3 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptReloadMgr.cpp | 4 |
6 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index 19be90eeead..218113fef20 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -52,7 +52,7 @@ class TC_GAME_API GameObjectAI static int32 Permissible(GameObject const* go); // Called when the dialog status between a player and the gameobject is requested. - virtual Optional<QuestGiverStatus> GetDialogStatus(Player* /*player*/) { return boost::none; } + virtual Optional<QuestGiverStatus> GetDialogStatus(Player* /*player*/) { return {}; } // Called when a player opens a gossip dialog with the gameobject. virtual bool GossipHello(Player* /*player*/) { return false; } diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 114bda4a6c9..0f9a7e5c817 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -192,7 +192,7 @@ class TC_GAME_API CreatureAI : public UnitAI /// == Gossip system ================================ // Called when the dialog status between a player and the creature is requested. - virtual Optional<QuestGiverStatus> GetDialogStatus(Player* /*player*/) { return boost::none; } + virtual Optional<QuestGiverStatus> GetDialogStatus(Player* /*player*/) { return {}; } // Called when a player opens a gossip dialog with the creature. virtual bool GossipHello(Player* /*player*/) { return false; } diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index b5be0e8c2b4..1835571b1e5 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -116,7 +116,7 @@ void CharacterCache::DeleteCharacterCacheEntry(ObjectGuid const& guid, std::stri _characterCacheByNameStore.erase(name); } -void CharacterCache::UpdateCharacterData(ObjectGuid const& guid, std::string const& name, uint8* gender /*= nullptr*/, uint8* race /*= nullptr*/) +void CharacterCache::UpdateCharacterData(ObjectGuid const& guid, std::string const& name, Optional<uint8> gender /*= {}*/, Optional<uint8> race /*= {}*/) { auto itr = _characterCacheStore.find(guid); if (itr == _characterCacheStore.end()) diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h index 5fe884ef46b..201d5f1cc77 100644 --- a/src/server/game/Cache/CharacterCache.h +++ b/src/server/game/Cache/CharacterCache.h @@ -20,6 +20,7 @@ #include "Define.h" #include "ObjectGuid.h" +#include "Optional.h" #include <string> struct CharacterCacheEntry @@ -46,7 +47,7 @@ class TC_GAME_API CharacterCache void AddCharacterCacheEntry(ObjectGuid const& guid, uint32 accountId, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level); void DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name); - void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, uint8* gender = nullptr, uint8* race = nullptr); + void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, Optional<uint8> gender = {}, Optional<uint8> race = {}); void UpdateCharacterLevel(ObjectGuid const& guid, uint8 level); void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId); void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 9f54122d69f..b4a488d887f 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1459,7 +1459,7 @@ void WorldSession::HandleCharCustomizeCallback(std::shared_ptr<CharacterCustomiz CharacterDatabase.CommitTransaction(trans); - sCharacterCache->UpdateCharacterData(customizeInfo->Guid, customizeInfo->Name, &customizeInfo->Gender); + sCharacterCache->UpdateCharacterData(customizeInfo->Guid, customizeInfo->Name, customizeInfo->Gender); SendCharCustomize(RESPONSE_SUCCESS, customizeInfo.get()); @@ -1758,7 +1758,7 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact trans->Append(stmt); } - sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, &factionChangeInfo->Gender, &factionChangeInfo->Race); + sCharacterCache->UpdateCharacterData(factionChangeInfo->Guid, factionChangeInfo->Name, factionChangeInfo->Gender, factionChangeInfo->Race); if (oldRace != factionChangeInfo->Race) { diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index 18f1135128e..4484ba0bf34 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -275,7 +275,7 @@ Optional<std::shared_ptr<ScriptModule>> path.generic_string().c_str()); } - return boost::none; + return {}; } // Use RAII to release the library on failure. @@ -302,7 +302,7 @@ Optional<std::shared_ptr<ScriptModule>> TC_LOG_ERROR("scripts.hotswap", "Could not extract all required functions from the shared library \"%s\"!", path.generic_string().c_str()); - return boost::none; + return {}; } } |