diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 16 |
2 files changed, 16 insertions, 2 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 82126ffede3..77bc76c6dfd 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2595,8 +2595,8 @@ enum CreatureTypeFlags CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet CREATURE_TYPEFLAGS_UNK17 = 0x00020000, // ? Related to vehicles/pvp? CREATURE_TYPEFLAGS_UNK18 = 0x00040000, // ? Related to vehicle/siege weapons? - CREATURE_TYPEFLAGS_UNK19 = 0x00080000, CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ + CREATURE_TYPEFLAGS_UNK20 = 0x00100000, CREATURE_TYPEFLAGS_UNK21 = 0x00200000, CREATURE_TYPEFLAGS_UNK22 = 0x00400000, CREATURE_TYPEFLAGS_UNK23 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion? diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 48c2a76578d..9086a304e1c 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1514,10 +1514,24 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex) std::list<WorldObject*>::const_iterator itr = targets.begin(); for (; itr != targets.end(); ++itr) { + if (!m_caster->HasInLine(*itr, 5.0f)) + continue; + + if (m_spellInfo->CheckTarget(m_caster, *itr, true) != SPELL_CAST_OK) + continue; + if (Unit* unitTarget = (*itr)->ToUnit()) - if (m_caster == *itr || m_caster->IsOnVehicle(unitTarget) || (unitTarget)->GetVehicle())//(*itr)->IsOnVehicle(m_caster)) + { + if (m_caster == *itr || m_caster->IsOnVehicle(unitTarget) || unitTarget->GetVehicle()) continue; + if (Creature* creatureTarget = unitTarget->ToCreature()) + { + if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PROJECTILE_COLLISION)) + continue; + } + } + const float size = std::max((*itr)->GetObjectSize() * 0.7f, 1.0f); // 1/sqrt(3) /// @todo all calculation should be based on src instead of m_caster const float objDist2d = m_targets.GetSrcPos()->GetExactDist2d(*itr) * std::cos(m_targets.GetSrcPos()->GetRelativeAngle(*itr)); |