diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Vehicle/Vehicle.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Entities/Vehicle/Vehicle.h | 1 |
2 files changed, 3 insertions, 7 deletions
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 9f3c91f2e35..f11d5e0e1ec 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -724,12 +724,6 @@ void Vehicle::RemovePendingEventsForPassenger(Unit* passenger) } } -VehicleJoinEvent::~VehicleJoinEvent() -{ - if (Target) - Target->RemovePendingEvent(this); -} - /** * @fn bool VehicleJoinEvent::Execute(uint64, uint32) * @@ -847,6 +841,9 @@ void VehicleJoinEvent::Abort(uint64) TC_LOG_DEBUG("entities.vehicle", "Passenger %s, Entry: %u, board on vehicle %s, Entry: %u SeatId: %d cancelled", Passenger->GetGUID().ToString().c_str(), Passenger->GetEntry(), Target->GetBase()->GetGUID().ToString().c_str(), Target->GetBase()->GetEntry(), (int32)Seat->first); + /// Remove the pending event when Abort was called on the event directly + Target->RemovePendingEvent(this); + /// @SPELL_AURA_CONTROL_VEHICLE auras can be applied even when the passenger is not (yet) on the vehicle. /// When this code is triggered it means that something went wrong in @Vehicle::AddPassenger, and we should remove /// the aura manually. diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h index 6433004c744..daf3c101ba5 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.h +++ b/src/server/game/Entities/Vehicle/Vehicle.h @@ -123,7 +123,6 @@ class TC_GAME_API VehicleJoinEvent : public BasicEvent friend class Vehicle; protected: VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) { } - ~VehicleJoinEvent(); bool Execute(uint64, uint32) override; void Abort(uint64) override; |