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-rw-r--r--src/server/game/Entities/Player/Player.cpp16
-rw-r--r--src/server/game/Entities/Player/Player.h1
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp1
3 files changed, 18 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 0c71134359e..62054fdfaaf 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -14517,6 +14517,22 @@ void Player::FailQuest(uint32 questId)
}
}
+void Player::AbandonQuest(uint32 questId)
+{
+ if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
+ {
+ // Destroy quest items on quest abandon.
+ for (QuestObjective const& obj : quest->GetObjectives())
+ if (obj.Type == QUEST_OBJECTIVE_ITEM)
+ DestroyItemCount(obj.ObjectID, obj.Amount, true, true);
+
+ // Destroy items received during the quest.
+ for (uint8 i = 0; i < QUEST_ITEM_DROP_COUNT; ++i)
+ if (quest->ItemDrop[i] && quest->ItemDropQuantity[i] && sObjectMgr->GetItemTemplate(quest->ItemDrop[i])->GetBonding() == BIND_QUEST_ITEM)
+ DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true, true);
+ }
+}
+
bool Player::SatisfyQuestSkill(Quest const* qInfo, bool msg) const
{
uint32 skill = qInfo->GetRequiredSkill();
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index d891ec94105..6810bdb0c72 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1503,6 +1503,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
bool CanRewardQuest(Quest const* quest, uint32 reward, bool msg);
void AddQuestAndCheckCompletion(Quest const* quest, Object* questGiver);
void AddQuest(Quest const* quest, Object* questGiver);
+ void AbandonQuest(uint32 quest_id);
void CompleteQuest(uint32 quest_id);
void IncompleteQuest(uint32 quest_id);
uint32 GetQuestMoneyReward(Quest const* quest) const;
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 6ef966a2340..8430a30e86e 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -435,6 +435,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemove
}
_player->TakeQuestSourceItem(questId, true); // remove quest src item from player
+ _player->AbandonQuest(questId); // remove all quest items player received before abandoning quest. Note, this does not remove normal drop items that happen to be quest requirements.
_player->RemoveActiveQuest(questId);
_player->RemoveCriteriaTimer(CRITERIA_TIMED_TYPE_QUEST, questId);