diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/collision/BoundingIntervalHierarchy.cpp | 2 | ||||
| -rw-r--r-- | src/server/collision/Management/MMapManager.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/ArenaTeam.cpp | 38 | ||||
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/TicketHandler.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_rbac.cpp | 42 |
16 files changed, 75 insertions, 66 deletions
diff --git a/src/server/collision/BoundingIntervalHierarchy.cpp b/src/server/collision/BoundingIntervalHierarchy.cpp index 340d66ddaf0..c5ae1f2a265 100644 --- a/src/server/collision/BoundingIntervalHierarchy.cpp +++ b/src/server/collision/BoundingIntervalHierarchy.cpp @@ -272,7 +272,7 @@ bool BIH::readFromFile(FILE* rf) check += fread(&count, sizeof(uint32), 1, rf); objects.resize(count); // = new uint32[nObjects]; check += fread(&objects[0], sizeof(uint32), count, rf); - return check == (3 + 3 + 2 + treeSize + count); + return uint64(check) == uint64(3 + 3 + 1 + 1 + uint64(treeSize) + uint64(count)); } void BIH::BuildStats::updateLeaf(int depth, int n) diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp index 70ae878aa6b..ac0a935dd39 100644 --- a/src/server/collision/Management/MMapManager.cpp +++ b/src/server/collision/Management/MMapManager.cpp @@ -123,6 +123,7 @@ namespace MMAP if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC) { TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y); + fclose(file); return false; } @@ -130,6 +131,7 @@ namespace MMAP { TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i", mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION); + fclose(file); return false; } diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b4053da2932..b0b72b8c44a 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1470,8 +1470,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (!einfo) { TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id %u for creature %u", equipId, npc->GetEntry()); + delete targets; return; } + npc->SetCurrentEquipmentId(equipId); slot[0] = einfo->ItemEntry[0]; slot[1] = einfo->ItemEntry[1]; diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 8ceeed90d92..af76ff71223 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -367,31 +367,31 @@ void ArenaTeam::Roster(WorldSession* session) uint8 unk308 = 0; WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100); - data << uint32(GetId()); // team id - data << uint8(unk308); // 308 unknown value but affect packet structure - data << uint32(GetMembersSize()); // members count - data << uint32(GetType()); // arena team type? + data << uint32(GetId()); // team id + data << uint8(unk308); // 3.0.8 unknown value but affect packet structure + data << uint32(GetMembersSize()); // members count + data << uint32(GetType()); // arena team type? for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) { player = ObjectAccessor::FindPlayer(itr->Guid); - data << uint64(itr->Guid); // guid + data << uint64(itr->Guid); // guid data << uint8((player ? 1 : 0)); // online flag - data << itr->Name; // member name - data << uint32((itr->Guid == GetCaptain() ? 0 : 1));// captain flag 0 captain 1 member - data << uint8((player ? player->getLevel() : 0)); // unknown, level? - data << uint8(itr->Class); // class - data << uint32(itr->WeekGames); // played this week - data << uint32(itr->WeekWins); // wins this week - data << uint32(itr->SeasonGames); // played this season - data << uint32(itr->SeasonWins); // wins this season - data << uint32(itr->PersonalRating); // personal rating - if (unk308) - { - data << float(0.0f); // 308 unk - data << float(0.0f); // 308 unk - } + data << itr->Name; // member name + data << uint32((itr->Guid == GetCaptain() ? 0 : 1)); // captain flag 0 captain 1 member + data << uint8((player ? player->getLevel() : 0)); // unknown, level? + data << uint8(itr->Class); // class + data << uint32(itr->WeekGames); // played this week + data << uint32(itr->WeekWins); // wins this week + data << uint32(itr->SeasonGames); // played this season + data << uint32(itr->SeasonWins); // wins this season + data << uint32(itr->PersonalRating); // personal rating + //if (unk308) + //{ + // data << float(0.0f); // 308 unk + // data << float(0.0f); // 308 unk + //} } session->SendPacket(&data); diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 9b1cfed7038..67c81b35065 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1110,6 +1110,9 @@ bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond) if ((1<<firstEffIndex) & *itr) break; + if (firstEffIndex >= MAX_SPELL_EFFECTS) + return false; + // get shared data ConditionList* sharedList = spellInfo->Effects[firstEffIndex].ImplicitTargetConditions; @@ -1129,9 +1132,18 @@ bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond) { // add new list, create new shared mask sharedList = new ConditionList(); + bool assigned = false; for (uint8 i = firstEffIndex; i < MAX_SPELL_EFFECTS; ++i) + { if ((1<<i) & commonMask) + { spellInfo->Effects[i].ImplicitTargetConditions = sharedList; + assigned = true; + } + } + + if (!assigned) + delete sharedList; } sharedList->push_back(cond); break; diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index a00698bc527..84c9aeafaa0 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -508,10 +508,9 @@ void LoadDBCStores(const std::string& dataPath) continue; // store class talent tab pages - uint32 cls = 1; - for (uint32 m=1; !(m & talentTabInfo->ClassMask) && cls < MAX_CLASSES; m <<= 1, ++cls) {} - - sTalentTabPages[cls][talentTabInfo->tabpage]=talentTabId; + for (uint32 cls = 1; cls < MAX_CLASSES; ++cls) + if (talentTabInfo->ClassMask & (1 << (cls - 1))) + sTalentTabPages[cls][talentTabInfo->tabpage] = talentTabId; } } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 353ba8f7f7c..83118e6ded7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2549,8 +2549,9 @@ void Player::Regenerate(Powers power) case POWER_RUNE: case POWER_FOCUS: case POWER_HAPPINESS: - case POWER_HEALTH: break; + case POWER_HEALTH: + return; default: break; } diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 6f118126b3b..0369615da53 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2571,7 +2571,7 @@ inline int32 Guild::_GetMemberRemainingSlots(Member const* member, uint8 tabId) uint8 rankId = member->GetRankId(); if (rankId == GR_GUILDMASTER) return GUILD_WITHDRAW_SLOT_UNLIMITED; - if ((_GetRankBankTabRights(rankId, tabId) & GUILD_BANK_RIGHT_VIEW_TAB) != GR_RIGHT_EMPTY) + if ((_GetRankBankTabRights(rankId, tabId) & GUILD_BANK_RIGHT_VIEW_TAB) != 0) { int32 remaining = _GetRankBankTabSlotsPerDay(rankId, tabId) - member->GetBankWithdrawValue(tabId); if (remaining > 0) @@ -2589,7 +2589,7 @@ inline int32 Guild::_GetMemberRemainingMoney(Member const* member) const if (rankId == GR_GUILDMASTER) return GUILD_WITHDRAW_MONEY_UNLIMITED; - if ((_GetRankRights(rankId) & (GR_RIGHT_WITHDRAW_REPAIR | GR_RIGHT_WITHDRAW_GOLD)) != GR_RIGHT_EMPTY) + if ((_GetRankRights(rankId) & (GR_RIGHT_WITHDRAW_REPAIR | GR_RIGHT_WITHDRAW_GOLD)) != 0) { int32 remaining = _GetRankBankMoneyPerDay(rankId) - member->GetBankWithdrawValue(GUILD_BANK_MAX_TABS); if (remaining > 0) diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index d0c8d3e3f1f..b47e085ab6c 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -446,8 +446,8 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData) } // 946684800 is 01/01/2000 00:00:00 - default response time - CalendarInvite* invite = new CalendarInvite(inviteId, 0, inviteeGuid, playerGuid, 946684800, CALENDAR_STATUS_INVITED, CALENDAR_RANK_PLAYER, ""); - sCalendarMgr->SendCalendarEventInvite(*invite); + CalendarInvite invite(inviteId, 0, inviteeGuid, playerGuid, 946684800, CALENDAR_STATUS_INVITED, CALENDAR_RANK_PLAYER, ""); + sCalendarMgr->SendCalendarEventInvite(invite); } } diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index a17b455506a..088a13cd7c6 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -999,7 +999,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recvData) TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "RAD: type %u", type); - if (type > NUM_ACCOUNT_DATA_TYPES) + if (type >= NUM_ACCOUNT_DATA_TYPES) return; AccountData* adata = GetAccountData(AccountDataType(type)); diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index d39099485a5..57d41be9e23 100644 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -83,6 +83,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) { TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed."); recvData.rfinish(); + delete ticket; return; } diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 92b6ddf6909..5765d64ce60 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -158,6 +158,12 @@ uint32 LootStore::LoadLootTable() continue; // error already printed to log/console. } + if (group >= 1 << 7) // it stored in 7 bit field + { + TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' entry %d item %d: group (%u) must be less %u - skipped", GetName(), entry, item, group, 1 << 7); + return false; + } + LootStoreItem* storeitem = new LootStoreItem(item, chanceOrQuestChance, lootmode, group, mincountOrRef, maxcount); if (!storeitem->IsValid(*this, entry)) // Validity checks @@ -293,12 +299,6 @@ bool LootStoreItem::Roll(bool rate) const // Checks correctness of values bool LootStoreItem::IsValid(LootStore const& store, uint32 entry) const { - if (group >= 1 << 7) // it stored in 7 bit field - { - TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' entry %d item %d: group (%u) must be less %u - skipped", store.GetName(), entry, itemid, group, 1 << 7); - return false; - } - if (mincountOrRef == 0) { TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' entry %d item %d: wrong mincountOrRef (%d) - skipped", store.GetName(), entry, itemid, mincountOrRef); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b28873d2e4d..d59f475f300 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -672,6 +672,8 @@ void Map::ProcessRelocationNotifies(const uint32 diff) void Map::RemovePlayerFromMap(Player* player, bool remove) { + sScriptMgr->OnPlayerLeaveMap(this, player); + player->RemoveFromWorld(); SendRemoveTransports(player); @@ -682,11 +684,7 @@ void Map::RemovePlayerFromMap(Player* player, bool remove) ASSERT(remove); //maybe deleted in logoutplayer when player is not in a map if (remove) - { DeleteFromWorld(player); - - sScriptMgr->OnPlayerLeaveMap(this, player); - } } template<class T> diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 09da8885076..53c5da30936 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -588,7 +588,7 @@ void AuraEffect::CalculateSpellMod() m_spellmod->op = SpellModOp(GetMiscValue()); ASSERT(m_spellmod->op < MAX_SPELLMOD); - m_spellmod->type = SpellModType(GetAuraType()); // SpellModType value == spell aura types + m_spellmod->type = SpellModType(uint32(GetAuraType())); // SpellModType value == spell aura types m_spellmod->spellId = GetId(); m_spellmod->mask = GetSpellInfo()->Effects[GetEffIndex()].SpellClassMask; m_spellmod->charges = GetBase()->GetCharges(); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index e96156d85b5..db6263a8062 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5695,7 +5695,7 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB))) { // Should always update the rune with the lowest cd - if (player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1)) + if (l + 1 < MAX_RUNES && player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1)) l++; player->SetRuneCooldown(l, 0); --count; diff --git a/src/server/scripts/Commands/cs_rbac.cpp b/src/server/scripts/Commands/cs_rbac.cpp index 604218c2e68..667815ce16c 100644 --- a/src/server/scripts/Commands/cs_rbac.cpp +++ b/src/server/scripts/Commands/cs_rbac.cpp @@ -32,6 +32,12 @@ EndScriptData */ struct RBACCommandData
{
RBACCommandData(): id(0), realmId(0), rbac(NULL), needDelete(false) { }
+ ~RBACCommandData()
+ {
+ if (needDelete)
+ delete rbac;
+ }
+
uint32 id;
int32 realmId;
RBACData* rbac;
@@ -230,8 +236,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -266,8 +271,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -295,8 +299,7 @@ public: }
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -335,8 +338,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -375,8 +377,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -411,8 +412,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -453,8 +453,7 @@ public: }
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -493,8 +492,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -533,8 +531,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -569,8 +566,7 @@ public: break;
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -613,8 +609,7 @@ public: }
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
@@ -643,8 +638,7 @@ public: }
}
- if (command->needDelete)
- delete command;
+ delete command;
return true;
}
|
