diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 11 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 92 |
2 files changed, 92 insertions, 11 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 11356e8b155..a5e24ff1cec 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4281,17 +4281,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) unitTarget->CastSpell(unitTarget, spellTarget[urand(0, 4)], true); break; } - case 64142: // Upper Deck - Create Foam Sword - if (unitTarget->GetTypeId() != TYPEID_PLAYER) - return; - Player* player = unitTarget->ToPlayer(); - static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0}; - // player can only have one of these items - for (uint32 const* itr = &itemId[0]; *itr; ++itr) - if (player->HasItemCount(*itr, 1, true)) - return; - DoCreateItem(effIndex, itemId[urand(0, 4)]); - return; } break; } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 9cbf81b39af..5eebb69d7a5 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3076,6 +3076,96 @@ class spell_gen_mount : public SpellScriptLoader uint32 _mount310; }; +enum FoamSword +{ + ITEM_FOAM_SWORD_GREEN = 45061, + ITEM_FOAM_SWORD_PINK = 45176, + ITEM_FOAM_SWORD_BLUE = 45177, + ITEM_FOAM_SWORD_RED = 45178, + ITEM_FOAM_SWORD_YELLOW = 45179, + + SPELL_BONKED = 62991, + SPELL_FOAM_SWORD_DEFEAT = 62994, + SPELL_ON_GUARD = 62972, +}; + +class spell_gen_upper_deck_create_foam_sword : public SpellScriptLoader +{ + public: + spell_gen_upper_deck_create_foam_sword() : SpellScriptLoader("spell_gen_upper_deck_create_foam_sword") { } + + class spell_gen_upper_deck_create_foam_sword_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_upper_deck_create_foam_sword_SpellScript); + + void HandleScript(SpellEffIndex effIndex) + { + if (Player* player = GetHitPlayer()) + { + static uint32 const itemId[5] = { ITEM_FOAM_SWORD_GREEN, ITEM_FOAM_SWORD_PINK, ITEM_FOAM_SWORD_BLUE, ITEM_FOAM_SWORD_RED, ITEM_FOAM_SWORD_YELLOW }; + // player can only have one of these items + for (uint8 i = 0; i < 5; ++i) + { + if (player->HasItemCount(itemId[i], 1, true)) + return; + } + + CreateItem(effIndex, itemId[urand(0, 4)]); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_upper_deck_create_foam_sword_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_upper_deck_create_foam_sword_SpellScript(); + } +}; + +class spell_gen_bonked : public SpellScriptLoader +{ + public: + spell_gen_bonked() : SpellScriptLoader("spell_gen_bonked") { } + + class spell_gen_bonked_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_bonked_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Player* target = GetHitPlayer()) + { + Aura const* aura = GetHitAura(); + if (!(aura && aura->GetStackAmount() == 3)) + return; + + target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true); + target->RemoveAurasDueToSpell(SPELL_BONKED); + + if (Aura const* aura = target->GetAura(SPELL_ON_GUARD)) + { + if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID())) + target->DestroyItemCount(item->GetEntry(), 1, true); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_bonked_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_bonked_SpellScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -3148,4 +3238,6 @@ void AddSC_generic_spell_scripts() new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280); new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310); new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310); + new spell_gen_upper_deck_create_foam_sword(); + new spell_gen_bonked(); } |
