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-rw-r--r--src/server/game/Achievements/CriteriaHandler.cpp2
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp16
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp2
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp4
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp6
-rw-r--r--src/server/game/Entities/Item/Item.cpp2
-rw-r--r--src/server/game/Entities/Item/ItemBonusMgr.cpp2
-rw-r--r--src/server/game/Entities/Object/MovementInfo.h2
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFields.cpp24
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFields.h8
-rw-r--r--src/server/game/Entities/Player/Player.cpp24
-rw-r--r--src/server/game/Handlers/AuthHandler.cpp4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp24
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp4
-rw-r--r--src/server/game/Handlers/TokenHandler.cpp8
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInit.cpp2
-rw-r--r--src/server/game/Server/Packets/AchievementPackets.cpp18
-rw-r--r--src/server/game/Server/Packets/AchievementPackets.h10
-rw-r--r--src/server/game/Server/Packets/AuctionHousePackets.cpp20
-rw-r--r--src/server/game/Server/Packets/AuctionHousePackets.h4
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp13
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.h10
-rw-r--r--src/server/game/Server/Packets/BattlegroundPackets.cpp16
-rw-r--r--src/server/game/Server/Packets/BattlegroundPackets.h16
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.cpp23
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.h6
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.cpp36
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.h34
-rw-r--r--src/server/game/Server/Packets/ChatPackets.cpp14
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h4
-rw-r--r--src/server/game/Server/Packets/CombatLogPacketsCommon.cpp8
-rw-r--r--src/server/game/Server/Packets/CombatLogPacketsCommon.h8
-rw-r--r--src/server/game/Server/Packets/GuildPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h6
-rw-r--r--src/server/game/Server/Packets/InspectPackets.cpp10
-rw-r--r--src/server/game/Server/Packets/InspectPackets.h10
-rw-r--r--src/server/game/Server/Packets/ItemPackets.cpp10
-rw-r--r--src/server/game/Server/Packets/ItemPackets.h10
-rw-r--r--src/server/game/Server/Packets/LFGPackets.cpp20
-rw-r--r--src/server/game/Server/Packets/LFGPackets.h12
-rw-r--r--src/server/game/Server/Packets/LFGPacketsCommon.cpp4
-rw-r--r--src/server/game/Server/Packets/LFGPacketsCommon.h2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h2
-rw-r--r--src/server/game/Server/Packets/MovementPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h4
-rw-r--r--src/server/game/Server/Packets/PartyPackets.cpp18
-rw-r--r--src/server/game/Server/Packets/PartyPackets.h14
-rw-r--r--src/server/game/Server/Packets/PetitionPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/PetitionPackets.h2
-rw-r--r--src/server/game/Server/Packets/QueryPackets.cpp22
-rw-r--r--src/server/game/Server/Packets/QueryPackets.h14
-rw-r--r--src/server/game/Server/Packets/ScenarioPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/ScenarioPackets.h4
-rw-r--r--src/server/game/Server/Packets/SpellPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/SpellPackets.h2
-rw-r--r--src/server/game/Server/Packets/SystemPackets.cpp142
-rw-r--r--src/server/game/Server/Packets/SystemPackets.h129
-rw-r--r--src/server/game/Server/Packets/TicketPackets.cpp76
-rw-r--r--src/server/game/Server/Packets/TicketPackets.h52
-rw-r--r--src/server/game/Server/Packets/TokenPackets.cpp26
-rw-r--r--src/server/game/Server/Packets/TokenPackets.h24
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp6
66 files changed, 517 insertions, 514 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp
index e64f701dab7..a58b918aba3 100644
--- a/src/server/game/Achievements/CriteriaHandler.cpp
+++ b/src/server/game/Achievements/CriteriaHandler.cpp
@@ -3664,7 +3664,7 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6
return referencePlayer->m_activePlayerData->RuneforgePowers[block] & (1 << bit);
}
case ModifierTreeType::PlayerInChromieTimeForScaling: // 304
- if (!(referencePlayer->m_playerData->CtrOptions->ContentTuningConditionMask & 1))
+ if (!(referencePlayer->m_playerData->CtrOptions->ConditionalFlags & 1))
return false;
break;
case ModifierTreeType::IsRaFRecruit: // 305
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 3aa347b7457..7e94cb7a1a2 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -50,7 +50,7 @@ enum eAuctionHouse
AuctionsBucketKey::AuctionsBucketKey(WorldPackets::AuctionHouse::AuctionBucketKey const& key) :
ItemId(key.ItemID), ItemLevel(key.ItemLevel), BattlePetSpeciesId(key.BattlePetSpeciesID.value_or(0)),
- SuffixItemNameDescriptionId(key.SuffixItemNameDescriptionID.value_or(0))
+ SuffixItemNameDescriptionId(key.ItemSuffix.value_or(0))
{
}
@@ -109,6 +109,10 @@ void AuctionsBucketData::BuildBucketInfo(WorldPackets::AuctionHouse::BucketInfo*
bucketInfo->MaxBattlePetQuality = bucketInfo->MaxBattlePetQuality ? std::max(*bucketInfo->MaxBattlePetQuality, quality) : quality;
bucketInfo->MaxBattlePetLevel = bucketInfo->MaxBattlePetLevel ? std::max(*bucketInfo->MaxBattlePetLevel, level) : level;
bucketInfo->BattlePetBreedID = breedId;
+ if (!bucketInfo->BattlePetLevelMask)
+ bucketInfo->BattlePetLevelMask = 0;
+
+ *bucketInfo->BattlePetLevelMask |= 1 << (level - 1);
}
}
@@ -864,13 +868,11 @@ AuctionPosting* AuctionHouseObject::GetAuction(uint32 auctionId)
void AuctionHouseObject::AddAuction(CharacterDatabaseTransaction trans, AuctionPosting auction)
{
AuctionsBucketKey key = AuctionsBucketKey::ForItem(auction.Items[0]);
- AuctionsBucketData* bucket;
- auto bucketItr = _buckets.find(key);
- if (bucketItr == _buckets.end())
+ auto [bucketItr, isNew] = _buckets.try_emplace(key);
+ AuctionsBucketData* bucket = &bucketItr->second;
+ if (isNew)
{
// we don't have any item for this key yet, create new bucket
- bucketItr = _buckets.emplace(std::piecewise_construct, std::forward_as_tuple(key), std::forward_as_tuple()).first;
- bucket = &bucketItr->second;
bucket->Key = key;
ItemTemplate const* itemTemplate = auction.Items[0]->GetTemplate();
@@ -917,8 +919,6 @@ void AuctionHouseObject::AddAuction(CharacterDatabaseTransaction trans, AuctionP
bucket->FullName[locale] = wstrCaseAccentInsensitiveParse(utf16name, locale);
}
}
- else
- bucket = &bucketItr->second;
// update cache fields
uint64 priceToDisplay = auction.BuyoutOrUnitPrice ? auction.BuyoutOrUnitPrice : auction.BidAmount;
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 0730d4e9a23..6c611180cc4 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -2794,7 +2794,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, uint32 conditi
bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditionEntry const* condition)
{
- if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(condition->ContentTuningID, player->m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(condition->ContentTuningID, player->m_playerData->CtrOptions->ConditionalFlags))
{
uint8 minLevel = condition->Flags & 0x800 ? levels->MinLevelWithDelta : levels->MinLevel;
uint8 maxLevel = 0;
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index a823dcfd9ec..ae8b6da8bee 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -1761,7 +1761,7 @@ LfgLockMap LFGMgr::GetLockedDungeons(ObjectGuid guid)
return LFG_LOCKSTATUS_RAID_LOCKED;
if (sInstanceLockMgr.FindActiveInstanceLock(guid, { dungeon->map, Difficulty(dungeon->difficulty) }))
return LFG_LOCKSTATUS_RAID_LOCKED;
- if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(dungeon->contentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(dungeon->contentTuningId, player->m_playerData->CtrOptions->ConditionalFlags))
{
if (levels->MinLevel > level)
return LFG_LOCKSTATUS_TOO_LOW_LEVEL;
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index 6b9b05924c8..dd8b8f0b54d 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -195,8 +195,8 @@ bool AreaTrigger::Create(AreaTriggerCreatePropertiesId areaTriggerCreateProperti
SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::AnimationDataID), GetCreateProperties()->AnimId);
SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::AnimKitID), GetCreateProperties()->AnimKitId);
- if (GetCreateProperties() && GetCreateProperties()->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::Unk3))
- SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::Field_C), true);
+ if (GetCreateProperties() && GetCreateProperties()->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::VisualAnimIsDecay))
+ SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::IsDecay), true);
if (caster)
PhasingHandler::InheritPhaseShift(this, caster);
diff --git a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
index d72cfe3dda3..2fe1797cd60 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
+++ b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
@@ -64,10 +64,10 @@ enum class AreaTriggerCreatePropertiesFlag : uint32
HasAttached = 0x00004,
HasFaceMovementDir = 0x00008,
HasFollowsTerrain = 0x00010, // NYI
- Unk1 = 0x00020,
+ AlwaysExterior = 0x00020,
HasTargetRollPitchYaw = 0x00040, // NYI
HasAnimId = 0x00080, // DEPRECATED
- Unk3 = 0x00100,
+ VisualAnimIsDecay = 0x00100,
HasAnimKitId = 0x00200, // DEPRECATED
HasCircularMovement = 0x00400, // DEPRECATED
Unk5 = 0x00800,
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index a127fd25c57..ce475f4424f 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -2215,7 +2215,7 @@ uint8 GameObject::GetLevelForTarget(WorldObject const* target) const
if (GetGoType() == GAMEOBJECT_TYPE_TRAP)
{
if (Player const* player = target->ToPlayer())
- if (Optional<ContentTuningLevels> userLevels = sDB2Manager.GetContentTuningData(GetGOInfo()->ContentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> userLevels = sDB2Manager.GetContentTuningData(GetGOInfo()->ContentTuningId, player->m_playerData->CtrOptions->ConditionalFlags))
return uint8(std::clamp<int16>(player->GetLevel(), userLevels->MinLevel, userLevels->MaxLevel));
if (Unit const* targetUnit = target->ToUnit())
@@ -3136,11 +3136,11 @@ void GameObject::Use(Unit* user)
return;
//required lvl checks!
- if (Optional<ContentTuningLevels> userLevels = sDB2Manager.GetContentTuningData(info->ContentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> userLevels = sDB2Manager.GetContentTuningData(info->ContentTuningId, player->m_playerData->CtrOptions->ConditionalFlags))
if (player->GetLevel() < userLevels->MaxLevel)
return;
- if (Optional<ContentTuningLevels> targetLevels = sDB2Manager.GetContentTuningData(info->ContentTuningId, targetPlayer->m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> targetLevels = sDB2Manager.GetContentTuningData(info->ContentTuningId, targetPlayer->m_playerData->CtrOptions->ConditionalFlags))
if (targetPlayer->GetLevel() < targetLevels->MaxLevel)
return;
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 30ff3b8fb5c..498d2a0b3ee 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -89,7 +89,7 @@ void AddItemsSetItem(Player* player, Item const* item)
{
uint32 maxLevel = sDB2Manager.GetCurveXAxisRange(item->GetBonus()->PlayerLevelToItemLevelCurveId).second;
- if (Optional<ContentTuningLevels> contentTuning = sDB2Manager.GetContentTuningData(item->GetBonus()->ContentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask, true))
+ if (Optional<ContentTuningLevels> contentTuning = sDB2Manager.GetContentTuningData(item->GetBonus()->ContentTuningId, player->m_playerData->CtrOptions->ConditionalFlags, true))
maxLevel = std::min<uint32>(maxLevel, contentTuning->MaxLevel);
if (player->GetLevel() > maxLevel)
diff --git a/src/server/game/Entities/Item/ItemBonusMgr.cpp b/src/server/game/Entities/Item/ItemBonusMgr.cpp
index 6b7bcf03c40..fd660c02188 100644
--- a/src/server/game/Entities/Item/ItemBonusMgr.cpp
+++ b/src/server/game/Entities/Item/ItemBonusMgr.cpp
@@ -93,7 +93,7 @@ ItemContext GetContextForPlayer(MapDifficultyEntry const* mapDifficulty, Player
if (mapDifficulty->ItemContextPickerID)
{
- uint32 contentTuningId = sDB2Manager.GetRedirectedContentTuningId(mapDifficulty->ContentTuningID, player->m_playerData->CtrOptions->ContentTuningConditionMask);
+ uint32 contentTuningId = sDB2Manager.GetRedirectedContentTuningId(mapDifficulty->ContentTuningID, player->m_playerData->CtrOptions->ConditionalFlags);
ItemContextPickerEntryEntry const* selectedPickerEntry = nullptr;
for (ItemContextPickerEntryEntry const* itemContextPickerEntry : sItemContextPickerEntryStore)
diff --git a/src/server/game/Entities/Object/MovementInfo.h b/src/server/game/Entities/Object/MovementInfo.h
index 768785fdfb9..2f753ee5257 100644
--- a/src/server/game/Entities/Object/MovementInfo.h
+++ b/src/server/game/Entities/Object/MovementInfo.h
@@ -153,7 +153,7 @@ struct MovementForce
uint32 TransportID = 0;
float Magnitude = 0.0f;
MovementForceType Type = MovementForceType::SingleDirectional;
- int32 Unused910 = 0;
+ int32 MovementForceID = 0;
};
class MovementForces
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 37004378740..6780fb0a270 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -562,7 +562,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags, Playe
bool hasAttached = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::HasAttached);
bool hasFaceMovementDir = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::HasFaceMovementDir);
bool hasFollowsTerrain = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::HasFollowsTerrain);
- bool hasUnk1 = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::Unk1);
+ bool hasAlwaysExterior = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::AlwaysExterior);
bool hasUnknown1025 = false;
bool hasTargetRollPitchYaw = createProperties && createProperties->Flags.HasFlag(AreaTriggerCreatePropertiesFlag::HasTargetRollPitchYaw);
bool hasScaleCurveID = createProperties && createProperties->ScaleCurveId != 0;
@@ -579,7 +579,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags, Playe
data->WriteBit(hasAttached);
data->WriteBit(hasFaceMovementDir);
data->WriteBit(hasFollowsTerrain);
- data->WriteBit(hasUnk1);
+ data->WriteBit(hasAlwaysExterior);
data->WriteBit(hasUnknown1025);
data->WriteBit(hasTargetRollPitchYaw);
data->WriteBit(hasScaleCurveID);
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.cpp b/src/server/game/Entities/Object/Updates/UpdateFields.cpp
index d2c72c3f945..82b4e9c8416 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFields.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateFields.cpp
@@ -2200,23 +2200,23 @@ void PetCreatureName::ClearChangesMask()
void CTROptions::WriteCreate(ByteBuffer& data, Player const* owner, Player const* receiver) const
{
- data << int32(ContentTuningConditionMask);
- data << uint32(Field_4);
- data << uint32(ExpansionLevelMask);
+ data << int32(ConditionalFlags);
+ data << uint32(FactionGroup);
+ data << uint32(ChromieTimeExpansionMask);
}
void CTROptions::WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, Player const* owner, Player const* receiver) const
{
- data << int32(ContentTuningConditionMask);
- data << uint32(Field_4);
- data << uint32(ExpansionLevelMask);
+ data << int32(ConditionalFlags);
+ data << uint32(FactionGroup);
+ data << uint32(ChromieTimeExpansionMask);
}
bool CTROptions::operator==(CTROptions const& right) const
{
- return ContentTuningConditionMask == right.ContentTuningConditionMask
- && Field_4 == right.Field_4
- && ExpansionLevelMask == right.ExpansionLevelMask;
+ return ConditionalFlags == right.ConditionalFlags
+ && FactionGroup == right.FactionGroup
+ && ChromieTimeExpansionMask == right.ChromieTimeExpansionMask;
}
void DeclinedNames::WriteCreate(ByteBuffer& data, Player const* owner, Player const* receiver) const
@@ -6929,7 +6929,7 @@ void VisualAnim::WriteCreate(ByteBuffer& data, AreaTrigger const* owner, Player
data << uint32(AnimationDataID);
data << uint32(AnimKitID);
data << uint32(AnimProgress);
- data.WriteBit(Field_C);
+ data.WriteBit(IsDecay);
data.FlushBits();
}
@@ -6945,7 +6945,7 @@ void VisualAnim::WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, AreaTrigg
{
if (changesMask[1])
{
- data.WriteBit(Field_C);
+ data.WriteBit(IsDecay);
}
}
data.FlushBits();
@@ -6969,7 +6969,7 @@ void VisualAnim::WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, AreaTrigg
void VisualAnim::ClearChangesMask()
{
- Base::ClearChangesMask(Field_C);
+ Base::ClearChangesMask(IsDecay);
Base::ClearChangesMask(AnimationDataID);
Base::ClearChangesMask(AnimKitID);
Base::ClearChangesMask(AnimProgress);
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h
index e3bf583c73a..1f0abd879b7 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFields.h
+++ b/src/server/game/Entities/Object/Updates/UpdateFields.h
@@ -481,9 +481,9 @@ struct PetCreatureName : public IsUpdateFieldStructureTag, public HasChangesMask
struct CTROptions : public IsUpdateFieldStructureTag
{
- int32 ContentTuningConditionMask;
- uint32 Field_4;
- uint32 ExpansionLevelMask;
+ int32 ConditionalFlags;
+ uint32 FactionGroup;
+ uint32 ChromieTimeExpansionMask;
void WriteCreate(ByteBuffer& data, Player const* owner, Player const* receiver) const;
void WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, Player const* owner, Player const* receiver) const;
@@ -1275,7 +1275,7 @@ struct ScaleCurve : public IsUpdateFieldStructureTag, public HasChangesMask<7>
struct VisualAnim : public IsUpdateFieldStructureTag, public HasChangesMask<5>
{
- UpdateField<bool, 0, 1> Field_C;
+ UpdateField<bool, 0, 1> IsDecay;
UpdateField<uint32, 0, 2> AnimationDataID;
UpdateField<uint32, 0, 3> AnimKitID;
UpdateField<uint32, 0, 4> AnimProgress;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index af3531687c2..dade7c080e9 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6353,7 +6353,7 @@ void Player::CheckAreaExplore()
UpdateCriteria(CriteriaType::RevealWorldMapOverlay, GetAreaId());
- if (Optional<ContentTuningLevels> areaLevels = sDB2Manager.GetContentTuningData(areaEntry->ContentTuningID, m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> areaLevels = sDB2Manager.GetContentTuningData(areaEntry->ContentTuningID, m_playerData->CtrOptions->ConditionalFlags))
{
if (IsMaxLevel())
{
@@ -6653,7 +6653,7 @@ void Player::RewardReputation(Unit* victim, float rate)
Map const* map = GetMap();
if (map->IsNonRaidDungeon())
if (LFGDungeonsEntry const* dungeon = DB2Manager::GetLfgDungeon(map->GetId(), map->GetDifficultyID()))
- if (Optional<ContentTuningLevels> dungeonLevels = sDB2Manager.GetContentTuningData(dungeon->ContentTuningID, m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> dungeonLevels = sDB2Manager.GetContentTuningData(dungeon->ContentTuningID, m_playerData->CtrOptions->ConditionalFlags))
if (dungeonLevels->TargetLevelMax == int16(GetMaxLevelForExpansion(EXPANSION_WRATH_OF_THE_LICH_KING)))
ChampioningFaction = GetChampioningFaction();
}
@@ -13926,7 +13926,7 @@ void Player::SendNewItem(Item* item, uint32 quantity, bool pushed, bool created,
packet.Item.Initialize(item);
- packet.QuestLogItemID = item->GetTemplate()->QuestLogItemId;
+ packet.ProxyItemID = item->GetTemplate()->QuestLogItemId;
packet.Quantity = quantity;
packet.QuantityInInventory = GetItemCount(item->GetEntry());
if (QuestObjective const* questObjective = GetQuestObjectiveForItem(item->GetEntry(), false))
@@ -13940,15 +13940,15 @@ void Player::SendNewItem(Item* item, uint32 quantity, bool pushed, bool created,
packet.ItemGUID = item->GetGUID();
packet.Pushed = pushed;
- packet.DisplayText = WorldPackets::Item::ItemPushResult::DISPLAY_TYPE_NORMAL;
+ packet.ChatNotifyType = WorldPackets::Item::ItemPushResult::DISPLAY_TYPE_NORMAL;
packet.Created = created;
//packet.IsBonusRoll;
if (dungeonEncounterId)
{
- packet.DisplayText = WorldPackets::Item::ItemPushResult::DISPLAY_TYPE_ENCOUNTER_LOOT;
- packet.DungeonEncounterID = dungeonEncounterId;
- packet.IsEncounterLoot = true;
+ packet.ChatNotifyType = WorldPackets::Item::ItemPushResult::DISPLAY_TYPE_ENCOUNTER_LOOT;
+ packet.EncounterID = dungeonEncounterId;
+ packet.IsPersonalLoot = true;
}
if (broadcast && GetGroup() && !item->GetTemplate()->HasFlag(ITEM_FLAG3_DONT_REPORT_LOOT_LOG_TO_PARTY))
@@ -14362,7 +14362,7 @@ int32 Player::GetQuestMinLevel(Quest const* quest) const
int32 Player::GetQuestMinLevel(uint32 contentTuningId) const
{
- if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, m_playerData->CtrOptions->ConditionalFlags))
{
ChrRacesEntry const* race = sChrRacesStore.AssertEntry(GetRace());
FactionTemplateEntry const* raceFaction = sFactionTemplateStore.AssertEntry(race->FactionID);
@@ -14386,7 +14386,7 @@ int32 Player::GetQuestLevel(Quest const* quest) const
int32 Player::GetQuestLevel(uint32 contentTuningId) const
{
- if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, m_playerData->CtrOptions->ContentTuningConditionMask))
+ if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, m_playerData->CtrOptions->ConditionalFlags))
{
int32 minLevel = GetQuestMinLevel(contentTuningId);
int32 maxLevel = questLevels->MaxLevel;
@@ -17357,11 +17357,11 @@ void Player::SendQuestUpdateAddItem(ItemTemplate const* itemTemplate, QuestObjec
packet.Slot = INVENTORY_SLOT_BAG_0;
packet.SlotInBag = 0;
packet.Item.ItemID = itemTemplate->GetId();
- packet.QuestLogItemID = itemTemplate->QuestLogItemId;
+ packet.ProxyItemID = itemTemplate->QuestLogItemId;
packet.Quantity = count;
packet.QuantityInInventory = GetQuestObjectiveData(obj);
- packet.DisplayText = static_cast<WorldPackets::Item::ItemPushResult::DisplayType>(3);
- packet.Unused_1017 = true;
+ packet.ChatNotifyType = static_cast<WorldPackets::Item::ItemPushResult::DisplayType>(3);
+ packet.FakeQuestItem = true;
if (GetGroup() && !itemTemplate->HasFlag(ITEM_FLAG3_DONT_REPORT_LOOT_LOG_TO_PARTY))
GetGroup()->BroadcastPacket(packet.Write(), true);
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp
index 7af2a1e46fa..e630712d7bc 100644
--- a/src/server/game/Handlers/AuthHandler.cpp
+++ b/src/server/game/Handlers/AuthHandler.cpp
@@ -100,7 +100,7 @@ void WorldSession::SendSetTimeZoneInformation()
WorldPackets::System::SetTimeZoneInformation packet;
packet.ServerTimeTZ = clientSupportedTZ;
packet.GameTimeTZ = clientSupportedTZ;
- packet.ServerRegionalTZ = clientSupportedTZ;
+ packet.ServerRegionalTimeTZ = clientSupportedTZ;
SendPacket(packet.Write());
}
@@ -111,7 +111,7 @@ void WorldSession::SendFeatureSystemStatusGlueScreen()
features.BpayStoreDisabledByParentalControls = false;
features.CharUndeleteEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_CHARACTER_UNDELETE_ENABLED);
features.BpayStoreEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED);
- features.MaxCharactersPerRealm = sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM);
+ features.MaxCharactersOnThisRealm = sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM);
features.MinimumExpansionLevel = EXPANSION_CLASSIC;
features.MaximumExpansionLevel = sWorld->getIntConfig(CONFIG_EXPANSION);
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 4eaa446eaa4..ff650982714 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -392,7 +392,7 @@ void WorldSession::HandleCharEnum(CharacterDatabaseQueryHolder const& holder)
WorldPackets::Character::EnumCharactersResult charEnum;
charEnum.Success = true;
charEnum.IsDeletedCharacters = static_cast<EnumCharactersQueryHolder const&>(holder).IsDeletedCharacters();
- charEnum.DisabledClassesMask = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK);
+ charEnum.ClassDisableMask = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK);
if (!charEnum.IsDeletedCharacters)
_legitCharacters.clear();
@@ -458,8 +458,8 @@ void WorldSession::HandleCharEnum(CharacterDatabaseQueryHolder const& holder)
{
WorldPackets::Character::EnumCharactersResult::RaceUnlock raceUnlock;
raceUnlock.RaceID = requirement.first;
- raceUnlock.HasExpansion = GetAccountExpansion() >= requirement.second.Expansion;
- raceUnlock.HasAchievement = requirement.second.AchievementId != 0
+ raceUnlock.HasUnlockedLicense = GetAccountExpansion() >= requirement.second.Expansion;
+ raceUnlock.HasUnlockedAchievement = requirement.second.AchievementId != 0
&& (sWorld->getBoolConfig(CONFIG_CHARACTER_CREATING_DISABLE_ALLIED_RACE_ACHIEVEMENT_REQUIREMENT)
/* || HasAccountAchievement(requirement.second.AchievementId)*/);
charEnum.RaceUnlockData.push_back(raceUnlock);
@@ -1473,25 +1473,25 @@ void WorldSession::SendFeatureSystemStatus()
features.ComplaintStatus = COMPLAINT_ENABLED_WITH_AUTO_IGNORE;
features.CfgRealmID = 2;
features.CfgRealmRecID = 0;
- features.TokenPollTimeSeconds = 300;
+ features.CommercePricePollTimeSeconds = 300;
features.VoiceEnabled = false;
features.BrowserEnabled = false; // Has to be false, otherwise client will crash if "Customer Support" is opened
// Enable guilds only.
// This is required to restore old guild channel behavior for GMs.
// The new club streams do not support sending messages through the guild channel when you are not in a guild.
- features.ClubsEnabled = true;
- features.ClubsBattleNetClubTypeAllowed = false;
- features.ClubsCharacterClubTypeAllowed = false;
- features.ClubsPresenceUpdateEnabled = true;
- features.HiddenUIClubsPresenceUpdateTimer = 60000;
+ features.CommunitiesEnabled = true;
+ features.BnetGroupsEnabled = false;
+ features.CharacterCommunitiesEnabled = false;
+ features.ClubPresenceAllowSubscribeAll = true;
+ features.ClubPresenceUnsubscribeDelay = 60000;
features.EuropaTicketSystemStatus.emplace();
features.EuropaTicketSystemStatus->ThrottleState.MaxTries = 10;
features.EuropaTicketSystemStatus->ThrottleState.PerMilliseconds = 60000;
features.EuropaTicketSystemStatus->ThrottleState.TryCount = 1;
features.EuropaTicketSystemStatus->ThrottleState.LastResetTimeBeforeNow = 111111;
- features.TutorialsEnabled = true;
+ features.TutorialEnabled = true;
features.NPETutorialsEnabled = true;
/// END OF DUMMY VALUES
@@ -1502,9 +1502,9 @@ void WorldSession::SendFeatureSystemStatus()
features.CharUndeleteEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_CHARACTER_UNDELETE_ENABLED);
features.BpayStoreEnabled = sWorld->getBoolConfig(CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED);
- features.IsMuted = !CanSpeak();
+ features.IsChatMuted = !CanSpeak();
- features.TextToSpeechFeatureEnabled = false;
+ features.SpeakForMeAllowed = false;
SendPacket(features.Write());
}
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index baaeebaf5bc..5abec45cbf8 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -143,7 +143,7 @@ void WorldSession::SendLfgPlayerLockInfo()
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->GetLevel();
- uint32 contentTuningReplacementConditionMask = GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask;
+ uint32 contentTuningReplacementConditionMask = GetPlayer()->m_playerData->CtrOptions->ConditionalFlags;
lfg::LfgDungeonSet const& randomDungeons = sLFGMgr->GetRandomAndSeasonalDungeons(level, GetExpansion(), contentTuningReplacementConditionMask);
WorldPackets::LFG::LfgPlayerInfo lfgPlayerInfo;
@@ -475,7 +475,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
lfgProposalUpdate.CompletedMask = proposal.encounters;
lfgProposalUpdate.ValidCompletedMask = true;
lfgProposalUpdate.ProposalSilent = silent;
- lfgProposalUpdate.IsRequeue = !proposal.isNew;
+ lfgProposalUpdate.FailedByMyParty = !proposal.isNew;
for (auto const& player : proposal.players)
{
diff --git a/src/server/game/Handlers/TokenHandler.cpp b/src/server/game/Handlers/TokenHandler.cpp
index acd68dad9a3..de58aac4905 100644
--- a/src/server/game/Handlers/TokenHandler.cpp
+++ b/src/server/game/Handlers/TokenHandler.cpp
@@ -23,7 +23,7 @@ void WorldSession::HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenG
WorldPackets::Token::CommerceTokenGetLogResponse response;
/// @todo: 6.x fix implementation
- response.UnkInt = commerceTokenGetLog.UnkInt;
+ response.ClientToken = commerceTokenGetLog.ClientToken;
response.Result = TOKEN_RESULT_SUCCESS;
SendPacket(response.Write());
@@ -34,9 +34,9 @@ void WorldSession::HandleCommerceTokenGetMarketPrice(WorldPackets::Token::Commer
WorldPackets::Token::CommerceTokenGetMarketPriceResponse response;
/// @todo: 6.x fix implementation
- response.CurrentMarketPrice = 300000000;
- response.UnkInt = commerceTokenGetMarketPrice.UnkInt;
- response.Result = TOKEN_RESULT_SUCCESS;
+ response.PriceGuarantee = 300000000;
+ response.ClientToken = commerceTokenGetMarketPrice.ClientToken;
+ response.ServerToken = TOKEN_RESULT_SUCCESS;
//packet.ReadUInt32("UnkInt32");
SendPacket(response.Write());
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.cpp b/src/server/game/Movement/Spline/MoveSplineInit.cpp
index b0621256a64..ffd21ad8942 100644
--- a/src/server/game/Movement/Spline/MoveSplineInit.cpp
+++ b/src/server/game/Movement/Spline/MoveSplineInit.cpp
@@ -183,7 +183,7 @@ namespace Movement
WorldPackets::Movement::MonsterMove packet;
packet.MoverGUID = unit->GetGUID();
packet.Pos = Position(loc.x, loc.y, loc.z, loc.orientation);
- packet.SplineData.StopDistanceTolerance = 2;
+ packet.SplineData.StopSplineStyle = 2;
packet.SplineData.ID = move_spline.GetId();
if (transport)
diff --git a/src/server/game/Server/Packets/AchievementPackets.cpp b/src/server/game/Server/Packets/AchievementPackets.cpp
index cf8111ba8b4..b41120dbe9f 100644
--- a/src/server/game/Server/Packets/AchievementPackets.cpp
+++ b/src/server/game/Server/Packets/AchievementPackets.cpp
@@ -34,16 +34,16 @@ ByteBuffer& operator<<(ByteBuffer& data, CriteriaProgress const& criteria)
data << uint32(criteria.Id);
data << uint64(criteria.Quantity);
data << criteria.Player;
- data << uint32(criteria.Unused_10_1_5);
data << uint32(criteria.Flags);
+ data << uint32(criteria.StateFlags);
data << criteria.Date;
data << criteria.TimeFromStart;
data << criteria.TimeFromCreate;
- data.WriteBit(criteria.RafAcceptanceID.has_value());
+ data.WriteBit(criteria.DynamicID.has_value());
data.FlushBits();
- if (criteria.RafAcceptanceID)
- data << uint64(*criteria.RafAcceptanceID);
+ if (criteria.DynamicID)
+ data << uint64(*criteria.DynamicID);
return data;
}
@@ -91,16 +91,16 @@ WorldPacket const* CriteriaUpdate::Write()
_worldPacket << uint32(CriteriaID);
_worldPacket << uint64(Quantity);
_worldPacket << PlayerGUID;
- _worldPacket << uint32(Unused_10_1_5);
_worldPacket << uint32(Flags);
+ _worldPacket << uint32(StateFlags);
_worldPacket << CurrentTime;
_worldPacket << ElapsedTime;
_worldPacket << CreationTime;
- _worldPacket.WriteBit(RafAcceptanceID.has_value());
+ _worldPacket.WriteBit(DynamicID.has_value());
_worldPacket.FlushBits();
- if (RafAcceptanceID)
- _worldPacket << uint64(*RafAcceptanceID);
+ if (DynamicID)
+ _worldPacket << uint64(*DynamicID);
return &_worldPacket;
}
@@ -164,8 +164,8 @@ WorldPacket const* GuildCriteriaUpdate::Write()
_worldPacket << int64(progress.DateUpdated.GetPackedTime());
_worldPacket << uint64(progress.Quantity);
_worldPacket << progress.PlayerGUID;
- _worldPacket << int32(progress.Unused_10_1_5);
_worldPacket << int32(progress.Flags);
+ _worldPacket << int32(progress.StateFlags);
}
return &_worldPacket;
diff --git a/src/server/game/Server/Packets/AchievementPackets.h b/src/server/game/Server/Packets/AchievementPackets.h
index 8e2bbf14dfb..59be0a424d4 100644
--- a/src/server/game/Server/Packets/AchievementPackets.h
+++ b/src/server/game/Server/Packets/AchievementPackets.h
@@ -42,12 +42,12 @@ namespace WorldPackets
uint32 Id = 0;
uint64 Quantity = 0;
ObjectGuid Player;
- uint32 Unused_10_1_5 = 0;
+ uint32 StateFlags = 0;
uint32 Flags = 0;
WowTime Date;
Duration<Seconds> TimeFromStart;
Duration<Seconds> TimeFromCreate;
- Optional<uint64> RafAcceptanceID;
+ Optional<uint64> DynamicID;
};
struct AllAchievements
@@ -97,12 +97,12 @@ namespace WorldPackets
uint32 CriteriaID = 0;
uint64 Quantity = 0;
ObjectGuid PlayerGUID;
- uint32 Unused_10_1_5 = 0;
+ uint32 StateFlags = 0;
uint32 Flags = 0;
WowTime CurrentTime;
Duration<Seconds> ElapsedTime;
Timestamp<> CreationTime;
- Optional<uint64> RafAcceptanceID;
+ Optional<uint64> DynamicID;
};
class AccountCriteriaUpdate final : public ServerPacket
@@ -173,8 +173,8 @@ namespace WorldPackets
WowTime DateUpdated;
uint64 Quantity = 0;
ObjectGuid PlayerGUID;
- int32 Unused_10_1_5 = 0;
int32 Flags = 0;
+ int32 StateFlags = 0;
};
class GuildCriteriaUpdate final : public ServerPacket
diff --git a/src/server/game/Server/Packets/AuctionHousePackets.cpp b/src/server/game/Server/Packets/AuctionHousePackets.cpp
index b20637824f3..1b82475b66c 100644
--- a/src/server/game/Server/Packets/AuctionHousePackets.cpp
+++ b/src/server/game/Server/Packets/AuctionHousePackets.cpp
@@ -34,7 +34,7 @@ AuctionBucketKey& AuctionBucketKey::operator=(AuctionsBucketKey const& key)
BattlePetSpeciesID = key.BattlePetSpeciesId;
if (key.SuffixItemNameDescriptionId)
- SuffixItemNameDescriptionID = key.SuffixItemNameDescriptionId;
+ ItemSuffix = key.SuffixItemNameDescriptionId;
return *this;
}
@@ -50,13 +50,13 @@ ByteBuffer& operator>>(ByteBuffer& data, AuctionBucketKey& itemKey)
itemKey.ItemLevel = data.ReadBits(11);
if (data.ReadBit())
- itemKey.SuffixItemNameDescriptionID.emplace();
+ itemKey.ItemSuffix.emplace();
if (itemKey.BattlePetSpeciesID)
data >> *itemKey.BattlePetSpeciesID;
- if (itemKey.SuffixItemNameDescriptionID)
- data >> *itemKey.SuffixItemNameDescriptionID;
+ if (itemKey.ItemSuffix)
+ data >> *itemKey.ItemSuffix;
return data;
}
@@ -66,14 +66,14 @@ ByteBuffer& operator<<(ByteBuffer& data, AuctionBucketKey const& itemKey)
data.WriteBits(itemKey.ItemID, 20);
data.WriteBit(itemKey.BattlePetSpeciesID.has_value());
data.WriteBits(itemKey.ItemLevel, 11);
- data.WriteBit(itemKey.SuffixItemNameDescriptionID.has_value());
+ data.WriteBit(itemKey.ItemSuffix.has_value());
data.FlushBits();
if (itemKey.BattlePetSpeciesID)
data << uint16(*itemKey.BattlePetSpeciesID);
- if (itemKey.SuffixItemNameDescriptionID)
- data << uint16(*itemKey.SuffixItemNameDescriptionID);
+ if (itemKey.ItemSuffix)
+ data << uint16(*itemKey.ItemSuffix);
return data;
}
@@ -164,7 +164,7 @@ ByteBuffer& operator<<(ByteBuffer& data, BucketInfo const& bucketInfo)
data.WriteBit(bucketInfo.MaxBattlePetQuality.has_value());
data.WriteBit(bucketInfo.MaxBattlePetLevel.has_value());
data.WriteBit(bucketInfo.BattlePetBreedID.has_value());
- data.WriteBit(bucketInfo.Unk901_1.has_value());
+ data.WriteBit(bucketInfo.BattlePetLevelMask.has_value());
data.WriteBit(bucketInfo.ContainsOwnerItem);
data.WriteBit(bucketInfo.ContainsOnlyCollectedAppearances);
data.FlushBits();
@@ -178,8 +178,8 @@ ByteBuffer& operator<<(ByteBuffer& data, BucketInfo const& bucketInfo)
if (bucketInfo.BattlePetBreedID)
data << uint8(*bucketInfo.BattlePetBreedID);
- if (bucketInfo.Unk901_1)
- data << uint32(*bucketInfo.Unk901_1);
+ if (bucketInfo.BattlePetLevelMask)
+ data << uint32(*bucketInfo.BattlePetLevelMask);
return data;
}
diff --git a/src/server/game/Server/Packets/AuctionHousePackets.h b/src/server/game/Server/Packets/AuctionHousePackets.h
index 2adeaf9ae39..852ed4a5917 100644
--- a/src/server/game/Server/Packets/AuctionHousePackets.h
+++ b/src/server/game/Server/Packets/AuctionHousePackets.h
@@ -45,7 +45,7 @@ namespace WorldPackets
uint32 ItemID = 0;
uint16 ItemLevel = 0;
Optional<uint16> BattlePetSpeciesID;
- Optional<uint16> SuffixItemNameDescriptionID;
+ Optional<uint16> ItemSuffix;
};
struct AuctionListFilterSubClass
@@ -100,7 +100,7 @@ namespace WorldPackets
Optional<uint8> MaxBattlePetQuality;
Optional<uint8> MaxBattlePetLevel;
Optional<uint8> BattlePetBreedID;
- Optional<uint32> Unk901_1;
+ Optional<uint32> BattlePetLevelMask;
bool ContainsOwnerItem = false;
bool ContainsOnlyCollectedAppearances = false;
};
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 4a948e6ca35..34f18b00027 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -153,13 +153,12 @@ WorldPacket const* WorldPackets::Auth::AuthResponse::Write()
_worldPacket.FlushBits();
{
- _worldPacket << uint32(SuccessInfo->GameTimeInfo.BillingPlan);
- _worldPacket << uint32(SuccessInfo->GameTimeInfo.TimeRemain);
- _worldPacket << uint32(SuccessInfo->GameTimeInfo.Unknown735);
- // 3x same bit is not a mistake - preserves legacy client behavior of BillingPlanFlags::SESSION_IGR
- _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.InGameRoom); // inGameRoom check in function checking which lua event to fire when remaining time is near end - BILLING_NAG_DIALOG vs IGR_BILLING_NAG_DIALOG
- _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.InGameRoom); // inGameRoom lua return from Script_GetBillingPlan
- _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.InGameRoom); // not used anywhere in the client
+ _worldPacket << uint32(SuccessInfo->GameTimeInfo.BillingType);
+ _worldPacket << uint32(SuccessInfo->GameTimeInfo.MinutesRemaining);
+ _worldPacket << uint32(SuccessInfo->GameTimeInfo.RealBillingType);
+ _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.IsInIGR); // inGameRoom check in function checking which lua event to fire when remaining time is near end - BILLING_NAG_DIALOG vs IGR_BILLING_NAG_DIALOG
+ _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.IsPaidForByIGR); // inGameRoom lua return from Script_GetBillingPlan
+ _worldPacket.WriteBit(SuccessInfo->GameTimeInfo.IsCAISEnabled); // not used anywhere in the client
_worldPacket.FlushBits();
}
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.h b/src/server/game/Server/Packets/AuthenticationPackets.h
index 9b733f67728..2c9dd00c374 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.h
+++ b/src/server/game/Server/Packets/AuthenticationPackets.h
@@ -136,10 +136,12 @@ namespace WorldPackets
{
struct GameTime
{
- uint32 BillingPlan = 0;
- uint32 TimeRemain = 0;
- uint32 Unknown735 = 0;
- bool InGameRoom = false;
+ uint32 BillingType = 0;
+ uint32 MinutesRemaining = 0;
+ uint32 RealBillingType = 0;
+ bool IsInIGR = false;
+ bool IsPaidForByIGR = false;
+ bool IsCAISEnabled = false;
};
struct NewBuild
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp
index 820e2933f88..84fbd6e0498 100644
--- a/src/server/game/Server/Packets/BattlegroundPackets.cpp
+++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp
@@ -27,8 +27,8 @@ WorldPacket const* WorldPackets::Battleground::SeasonInfo::Write()
_worldPacket << int32(PvpSeasonID);
_worldPacket << int32(Unknown1027_1);
_worldPacket.WriteBit(WeeklyRewardChestsEnabled);
- _worldPacket.WriteBit(Unknown1027_2);
- _worldPacket.WriteBit(Unknown1027_3);
+ _worldPacket.WriteBit(CurrentArenaSeasonUsesTeams);
+ _worldPacket.WriteBit(PreviousArenaSeasonUsesTeams);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -214,7 +214,7 @@ WorldPacket const* WorldPackets::Battleground::BattlefieldStatusQueued::Write()
_worldPacket << Hdr;
_worldPacket << uint32(AverageWaitTime);
_worldPacket << uint32(WaitTime);
- _worldPacket << int32(Unused920);
+ _worldPacket << int32(SpecSelected);
_worldPacket.WriteBit(AsGroup);
_worldPacket.WriteBit(EligibleForMatchmaking);
_worldPacket.WriteBit(SuspendedQueue);
@@ -330,8 +330,8 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedPvpInf
data << int32(bracketInfo.Ranking);
data << int32(bracketInfo.SeasonPlayed);
data << int32(bracketInfo.SeasonWon);
- data << int32(bracketInfo.Unused1);
- data << int32(bracketInfo.Unused2);
+ data << int32(bracketInfo.SeasonFactionPlayed);
+ data << int32(bracketInfo.SeasonFactionWon);
data << int32(bracketInfo.WeeklyPlayed);
data << int32(bracketInfo.WeeklyWon);
data << int32(bracketInfo.RoundsSeasonPlayed);
@@ -342,9 +342,9 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedPvpInf
data << int32(bracketInfo.LastWeeksBestRating);
data << int32(bracketInfo.BestSeasonRating);
data << int32(bracketInfo.PvpTierID);
- data << int32(bracketInfo.Unused3);
- data << int32(bracketInfo.Unused4);
- data << int32(bracketInfo.Rank);
+ data << int32(bracketInfo.SeasonPvpTier);
+ data << int32(bracketInfo.BestWeeklyPvpTier);
+ data << int32(bracketInfo.BestSeasonPvpTierEnum);
data.WriteBit(bracketInfo.Disqualified);
data.FlushBits();
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.h b/src/server/game/Server/Packets/BattlegroundPackets.h
index cbe23709b0e..61c473c2036 100644
--- a/src/server/game/Server/Packets/BattlegroundPackets.h
+++ b/src/server/game/Server/Packets/BattlegroundPackets.h
@@ -45,8 +45,8 @@ namespace WorldPackets
int32 ConquestWeeklyProgressCurrencyID = 0;
int32 Unknown1027_1 = 0;
bool WeeklyRewardChestsEnabled = false;
- bool Unknown1027_2 = false;
- bool Unknown1027_3 = false;
+ bool CurrentArenaSeasonUsesTeams = false;
+ bool PreviousArenaSeasonUsesTeams = false;
};
class AreaSpiritHealerQuery final : public ClientPacket
@@ -227,7 +227,7 @@ namespace WorldPackets
bool SuspendedQueue = false;
bool EligibleForMatchmaking = false;
uint32 WaitTime = 0;
- int32 Unused920 = 0;
+ int32 SpecSelected = 0;
};
class BattlefieldStatusFailed final : public ServerPacket
@@ -454,8 +454,8 @@ namespace WorldPackets
int32 Ranking = 0;
int32 SeasonPlayed = 0;
int32 SeasonWon = 0;
- int32 Unused1 = 0;
- int32 Unused2 = 0;
+ int32 SeasonFactionPlayed = 0;
+ int32 SeasonFactionWon = 0;
int32 WeeklyPlayed = 0;
int32 WeeklyWon = 0;
int32 RoundsSeasonPlayed = 0;
@@ -466,9 +466,9 @@ namespace WorldPackets
int32 LastWeeksBestRating = 0;
int32 BestSeasonRating = 0;
int32 PvpTierID = 0;
- int32 Unused3 = 0;
- int32 Unused4 = 0;
- int32 Rank = 0;
+ int32 SeasonPvpTier = 0;
+ int32 BestWeeklyPvpTier = 0;
+ int32 BestSeasonPvpTierEnum = 0;
bool Disqualified = false;
} Bracket[9];
};
diff --git a/src/server/game/Server/Packets/CalendarPackets.cpp b/src/server/game/Server/Packets/CalendarPackets.cpp
index 8d1dd199bb4..436026df50a 100644
--- a/src/server/game/Server/Packets/CalendarPackets.cpp
+++ b/src/server/game/Server/Packets/CalendarPackets.cpp
@@ -94,23 +94,18 @@ ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarAddEv
buffer >> invite.Guid;
buffer >> invite.Status;
buffer >> invite.Moderator;
- if (buffer.ReadBit())
- invite.Unused_801_1.emplace();
+ buffer >> WorldPackets::OptionalInit(invite.BnetAccountID);
+ buffer >> WorldPackets::OptionalInit(invite.RealmAddress);
+ buffer >> WorldPackets::OptionalInit(invite.CommunityID);
- if (buffer.ReadBit())
- invite.Unused_801_2.emplace();
+ if (invite.BnetAccountID)
+ buffer >> *invite.BnetAccountID;
- if (buffer.ReadBit())
- invite.Unused_801_3.emplace();
+ if (invite.RealmAddress)
+ buffer >> *invite.RealmAddress;
- if (invite.Unused_801_1)
- buffer >> *invite.Unused_801_1;
-
- if (invite.Unused_801_2)
- buffer >> *invite.Unused_801_2;
-
- if (invite.Unused_801_3)
- buffer >> *invite.Unused_801_3;
+ if (invite.CommunityID)
+ buffer >> *invite.CommunityID;
return buffer;
}
diff --git a/src/server/game/Server/Packets/CalendarPackets.h b/src/server/game/Server/Packets/CalendarPackets.h
index 1d1ae538fac..12ee0bb1df3 100644
--- a/src/server/game/Server/Packets/CalendarPackets.h
+++ b/src/server/game/Server/Packets/CalendarPackets.h
@@ -65,9 +65,9 @@ namespace WorldPackets
ObjectGuid Guid;
uint8 Status = 0;
uint8 Moderator = 0;
- Optional<ObjectGuid> Unused_801_1;
- Optional<uint64> Unused_801_2;
- Optional<uint64> Unused_801_3;
+ Optional<ObjectGuid> BnetAccountID;
+ Optional<uint64> RealmAddress;
+ Optional<uint64> CommunityID;
};
struct CalendarAddEventInfo
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp
index 3ae3077e37a..701560c9183 100644
--- a/src/server/game/Server/Packets/CharacterPackets.cpp
+++ b/src/server/game/Server/Packets/CharacterPackets.cpp
@@ -156,7 +156,7 @@ EnumCharactersResult::CharacterInfoBasic::CharacterInfoBasic(Field const* fields
std::vector<std::string_view> equipment = Trinity::Tokenize(fields[17].GetStringView(), ' ', false);
ListPosition = fields[19].GetUInt8();
- LastPlayedTime = fields[20].GetInt64();
+ LastActiveTime = fields[20].GetInt64();
if (ChrSpecializationEntry const* spec = sDB2Manager.GetChrSpecializationByIndex(ClassID, fields[21].GetUInt8()))
SpecID = spec->ID;
@@ -213,7 +213,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterInfoBasi
data << uint32(charInfo.Flags);
data << uint32(charInfo.Flags2);
data << uint32(charInfo.Flags3);
- data << uint8(charInfo.unkWod61x);
+ data << uint8(charInfo.CantLoginReason);
data << uint32(charInfo.PetCreatureDisplayID);
data << uint32(charInfo.PetExperienceLevel);
@@ -222,8 +222,8 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterInfoBasi
for (EnumCharactersResult::CharacterInfoBasic::VisualItemInfo const& visualItem : charInfo.VisualItems)
data << visualItem;
- data << int32(charInfo.Unknown703);
- data << charInfo.LastPlayedTime;
+ data << int32(charInfo.SaveVersion);
+ data << charInfo.LastActiveTime;
data << int32(charInfo.LastLoginVersion);
data << charInfo.PersonalTabard;
@@ -255,7 +255,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterRestrict
data << Bits<1>(restrictionsAndMails.RpeResetQuestClearAvailable);
data.FlushBits();
- data << uint32(restrictionsAndMails.Flags4);
+ data << uint32(restrictionsAndMails.RestrictionFlags);
data << uint32(restrictionsAndMails.MailSenders.size());
data << uint32(restrictionsAndMails.MailSenderTypes.size());
@@ -297,10 +297,10 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::RegionwideCharact
ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::RaceUnlock const& raceUnlock)
{
data << int32(raceUnlock.RaceID);
- data << Bits<1>(raceUnlock.HasExpansion);
- data << Bits<1>(raceUnlock.HasAchievement);
- data << Bits<1>(raceUnlock.HasHeritageArmor);
- data << Bits<1>(raceUnlock.IsLocked);
+ data << Bits<1>(raceUnlock.HasUnlockedLicense);
+ data << Bits<1>(raceUnlock.HasUnlockedAchievement);
+ data << Bits<1>(raceUnlock.HasHeritageArmorUnlockAchievement);
+ data << Bits<1>(raceUnlock.HideRaceOnClient);
data << Bits<1>(raceUnlock.Unused1027);
data.FlushBits();
@@ -310,7 +310,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::RaceUnlock const&
ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::UnlockedConditionalAppearance const& unlockedConditionalAppearance)
{
data << int32(unlockedConditionalAppearance.AchievementID);
- data << int32(unlockedConditionalAppearance.Unused);
+ data << int32(unlockedConditionalAppearance.ConditionalType);
return data;
}
@@ -318,7 +318,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::UnlockedCondition
ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::RaceLimitDisableInfo const& raceLimitDisableInfo)
{
data << int32(raceLimitDisableInfo.RaceID);
- data << int32(raceLimitDisableInfo.BlockReason);
+ data << int32(raceLimitDisableInfo.Reason);
return data;
}
@@ -361,11 +361,11 @@ WorldPacket const* EnumCharactersResult::Write()
_worldPacket << Bits<1>(Success);
_worldPacket << Bits<1>(Realmless);
_worldPacket << Bits<1>(IsDeletedCharacters);
- _worldPacket << Bits<1>(IsNewPlayerRestrictionSkipped);
- _worldPacket << Bits<1>(IsNewPlayerRestricted);
- _worldPacket << Bits<1>(IsNewPlayer);
- _worldPacket << Bits<1>(IsTrialAccountRestricted);
- _worldPacket << OptionalInit(DisabledClassesMask);
+ _worldPacket << Bits<1>(IgnoreNewPlayerRestrictions);
+ _worldPacket << Bits<1>(IsRestrictedNewPlayer);
+ _worldPacket << Bits<1>(IsNewcomerChatCompleted);
+ _worldPacket << Bits<1>(IsRestrictedTrial);
+ _worldPacket << OptionalInit(ClassDisableMask);
_worldPacket << Bits<1>(DontCreateCharacterDisplays);
_worldPacket << uint32(Characters.size());
_worldPacket << uint32(RegionwideCharacters.size());
@@ -375,8 +375,8 @@ WorldPacket const* EnumCharactersResult::Write()
_worldPacket << uint32(RaceLimitDisables.size());
_worldPacket << uint32(WarbandGroups.size());
- if (DisabledClassesMask)
- _worldPacket << uint32(*DisabledClassesMask);
+ if (ClassDisableMask)
+ _worldPacket << uint32(*ClassDisableMask);
for (UnlockedConditionalAppearance const& unlockedConditionalAppearance : UnlockedConditionalAppearances)
_worldPacket << unlockedConditionalAppearance;
diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h
index d10a7f7b031..186b0abf969 100644
--- a/src/server/game/Server/Packets/CharacterPackets.h
+++ b/src/server/game/Server/Packets/CharacterPackets.h
@@ -163,10 +163,10 @@ namespace WorldPackets
uint32 Flags2 = 0; ///< Character customization flags @see enum CharacterCustomizeFlags
uint32 Flags3 = 0; ///< Character flags 3 @todo research
bool FirstLogin = false;
- uint8 unkWod61x = 0;
- Timestamp<> LastPlayedTime;
+ uint8 CantLoginReason = 0;
+ Timestamp<> LastActiveTime;
uint16 SpecID = 0;
- uint32 Unknown703 = 0;
+ uint32 SaveVersion = 0;
uint32 LastLoginVersion = 0;
uint32 OverrideSelectScreenFileDataID = 0;
int32 TimerunningSeasonID = 0;
@@ -195,7 +195,7 @@ namespace WorldPackets
struct CharacterRestrictionAndMailData
{
bool BoostInProgress = false; ///< @todo
- uint32 Flags4 = 0;
+ uint32 RestrictionFlags = 0;
std::vector<std::string> MailSenders;
std::vector<uint32> MailSenderTypes;
bool RpeResetAvailable = false;
@@ -224,18 +224,18 @@ namespace WorldPackets
struct RaceUnlock
{
- int32 RaceID = 0;
- bool HasExpansion = false;
- bool HasAchievement = false;
- bool HasHeritageArmor = false;
- bool IsLocked = false;
- bool Unused1027 = false;
+ int32 RaceID = 0;
+ bool HasUnlockedLicense = false;
+ bool HasUnlockedAchievement = false;
+ bool HasHeritageArmorUnlockAchievement = false;
+ bool HideRaceOnClient = false;
+ bool Unused1027 = false;
};
struct UnlockedConditionalAppearance
{
int32 AchievementID = 0;
- int32 Unused = 0;
+ int32 ConditionalType = 0;
};
struct RaceLimitDisableInfo
@@ -247,7 +247,7 @@ namespace WorldPackets
};
int32 RaceID = 0;
- int32 BlockReason = 0;
+ int32 Reason = 0;
};
EnumCharactersResult() : ServerPacket(SMSG_ENUM_CHARACTERS_RESULT) { }
@@ -257,14 +257,14 @@ namespace WorldPackets
bool Success = false;
bool Realmless = false;
bool IsDeletedCharacters = false; ///< used for character undelete list
- bool IsNewPlayerRestrictionSkipped = false; ///< allows client to skip new player restrictions
- bool IsNewPlayerRestricted = false; ///< forbids using level boost and class trials
- bool IsNewPlayer = false; ///< forbids hero classes and allied races
- bool IsTrialAccountRestricted = false;
+ bool IgnoreNewPlayerRestrictions = false; ///< allows client to skip new player restrictions
+ bool IsRestrictedNewPlayer = false; ///< forbids using level boost and class trials
+ bool IsNewcomerChatCompleted = false; ///< forbids hero classes and allied races
+ bool IsRestrictedTrial = false;
bool DontCreateCharacterDisplays = false;
int32 MaxCharacterLevel = 1;
- Optional<uint32> DisabledClassesMask;
+ Optional<uint32> ClassDisableMask;
std::vector<CharacterInfo> Characters; ///< all characters on the list
std::vector<RegionwideCharacterListEntry> RegionwideCharacters;
diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp
index 5c0fa87124e..4d6c7143a6a 100644
--- a/src/server/game/Server/Packets/ChatPackets.cpp
+++ b/src/server/game/Server/Packets/ChatPackets.cpp
@@ -136,7 +136,7 @@ void WorldPackets::Chat::ChatMessageEmote::Read()
WorldPackets::Chat::Chat::Chat(Chat const& chat) : ServerPacket(SMSG_CHAT, chat._worldPacket.size()),
SlashCmd(chat.SlashCmd), _Language(chat._Language), SenderGUID(chat.SenderGUID),
- SenderGuildGUID(chat.SenderGuildGUID), SenderAccountGUID(chat.SenderAccountGUID), TargetGUID(chat.TargetGUID),
+ SenderGuildGUID(chat.SenderGuildGUID), SenderWowAccount(chat.SenderWowAccount), TargetGUID(chat.TargetGUID),
SenderVirtualAddress(chat.SenderVirtualAddress), TargetVirtualAddress(chat.TargetVirtualAddress), SenderName(chat.SenderName), TargetName(chat.TargetName),
Prefix(chat.Prefix), _Channel(chat._Channel), ChatText(chat.ChatText), AchievementID(chat.AchievementID), _ChatFlags(chat._ChatFlags),
DisplayTime(chat.DisplayTime), HideChatLog(chat.HideChatLog), FakeSenderName(chat.FakeSenderName)
@@ -150,7 +150,7 @@ void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, W
Clear();
SenderGUID.Clear();
- SenderAccountGUID.Clear();
+ SenderWowAccount.Clear();
SenderGuildGUID.Clear();
TargetGUID.Clear();
SenderName.clear();
@@ -183,7 +183,7 @@ void WorldPackets::Chat::Chat::SetSender(WorldObject const* sender, LocaleConsta
if (Player const* playerSender = sender->ToPlayer())
{
- SenderAccountGUID = playerSender->GetSession()->GetAccountGUID();
+ SenderWowAccount = playerSender->GetSession()->GetAccountGUID();
_ChatFlags = playerSender->GetChatFlags();
SenderGuildGUID = ObjectGuid::Create<HighGuid::Guild>(playerSender->GetGuildId());
@@ -203,7 +203,7 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
_worldPacket << uint32(_Language);
_worldPacket << SenderGUID;
_worldPacket << SenderGuildGUID;
- _worldPacket << SenderAccountGUID;
+ _worldPacket << SenderWowAccount;
_worldPacket << TargetGUID;
_worldPacket << uint32(TargetVirtualAddress);
_worldPacket << uint32(SenderVirtualAddress);
@@ -218,7 +218,7 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
_worldPacket.WriteBits(ChatText.length(), 12);
_worldPacket.WriteBit(HideChatLog);
_worldPacket.WriteBit(FakeSenderName);
- _worldPacket.WriteBit(Unused_801.has_value());
+ _worldPacket.WriteBit(BroadcastTextID.has_value());
_worldPacket.WriteBit(ChannelGUID.has_value());
_worldPacket.FlushBits();
@@ -228,8 +228,8 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
_worldPacket.WriteString(_Channel);
_worldPacket.WriteString(ChatText);
- if (Unused_801)
- _worldPacket << uint32(*Unused_801);
+ if (BroadcastTextID)
+ _worldPacket << uint32(*BroadcastTextID);
if (ChannelGUID)
_worldPacket << *ChannelGUID;
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
index dc61634eb3c..8af3f14d70a 100644
--- a/src/server/game/Server/Packets/ChatPackets.h
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -167,7 +167,7 @@ namespace WorldPackets
uint32 _Language = LANG_UNIVERSAL;
ObjectGuid SenderGUID;
ObjectGuid SenderGuildGUID;
- ObjectGuid SenderAccountGUID;
+ ObjectGuid SenderWowAccount;
ObjectGuid TargetGUID;
uint32 SenderVirtualAddress = 0;
uint32 TargetVirtualAddress = 0;
@@ -180,7 +180,7 @@ namespace WorldPackets
uint16 _ChatFlags = 0; ///< @see enum ChatFlags
float DisplayTime = 0.0f;
int32 SpellID = 0;
- Optional<uint32> Unused_801;
+ Optional<uint32> BroadcastTextID;
bool HideChatLog = false;
bool FakeSenderName = false;
Optional<ObjectGuid> ChannelGUID;
diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
index d417f50fa06..8571eb02f74 100644
--- a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
+++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
@@ -211,10 +211,10 @@ ByteBuffer& operator<<(ByteBuffer& data, SpellCastVisual const& visual)
ByteBuffer& operator<<(ByteBuffer& data, SpellSupportInfo const& supportInfo)
{
- data << supportInfo.CasterGUID;
- data << int32(supportInfo.SpellID);
- data << int32(supportInfo.Amount);
- data << float(supportInfo.Percentage);
+ data << supportInfo.Supporter;
+ data << int32(supportInfo.SupportSpellID);
+ data << int32(supportInfo.AmountRaw);
+ data << float(supportInfo.AmountPortion);
return data;
}
diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.h b/src/server/game/Server/Packets/CombatLogPacketsCommon.h
index 62a35edd112..28088cf2e2d 100644
--- a/src/server/game/Server/Packets/CombatLogPacketsCommon.h
+++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.h
@@ -93,10 +93,10 @@ namespace WorldPackets
struct SpellSupportInfo
{
- ObjectGuid CasterGUID;
- int32 SpellID = 0;
- int32 Amount = 0;
- float Percentage = 0.0f;
+ ObjectGuid Supporter;
+ int32 SupportSpellID = 0;
+ int32 AmountRaw = 0;
+ float AmountPortion = 0.0f;
};
ByteBuffer& operator<<(ByteBuffer& data, SpellCastLogData const& spellCastLogData);
diff --git a/src/server/game/Server/Packets/GuildPackets.cpp b/src/server/game/Server/Packets/GuildPackets.cpp
index f6c75915527..52f2a953e61 100644
--- a/src/server/game/Server/Packets/GuildPackets.cpp
+++ b/src/server/game/Server/Packets/GuildPackets.cpp
@@ -119,12 +119,12 @@ void WorldPackets::Guild::GuildInviteByName::Read()
{
uint32 nameLen = _worldPacket.ReadBits(9);
if (_worldPacket.ReadBit())
- Unused910.emplace();
+ ArenaTeam.emplace();
Name = _worldPacket.ReadString(nameLen);
- if (Unused910)
- _worldPacket >> *Unused910;
+ if (ArenaTeam)
+ _worldPacket >> *ArenaTeam;
}
WorldPacket const* WorldPackets::Guild::GuildInvite::Write()
@@ -528,7 +528,7 @@ WorldPacket const* WorldPackets::Guild::GuildPartyState::Write()
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRewardItem const& rewardItem)
{
data << uint32(rewardItem.ItemID);
- data << uint32(rewardItem.Unk4);
+ data << uint32(rewardItem.AchievementLogic);
data << uint32(rewardItem.AchievementsRequired.size());
data << uint64(rewardItem.RaceMask.RawValue);
data << int32(rewardItem.MinGuildLevel);
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index 2ca2fdbc202..20f3a0461f9 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -197,7 +197,7 @@ namespace WorldPackets
void Read() override;
std::string Name;
- Optional<int32> Unused910;
+ Optional<int32> ArenaTeam;
};
class GuildInvite final : public ServerPacket
@@ -679,9 +679,9 @@ namespace WorldPackets
struct GuildRewardItem
{
uint32 ItemID = 0;
- uint32 Unk4 = 0;
+ uint32 AchievementLogic = 0;
std::vector<uint32> AchievementsRequired;
- Trinity::RaceMask<uint64> RaceMask = { 0 };
+ Trinity::RaceMask<uint64> RaceMask = { };
int32 MinGuildLevel = 0;
int32 MinGuildRep = 0;
uint64 Cost = 0;
diff --git a/src/server/game/Server/Packets/InspectPackets.cpp b/src/server/game/Server/Packets/InspectPackets.cpp
index cd2d25b80a1..9cf557116dd 100644
--- a/src/server/game/Server/Packets/InspectPackets.cpp
+++ b/src/server/game/Server/Packets/InspectPackets.cpp
@@ -124,7 +124,7 @@ ByteBuffer& operator<<(ByteBuffer& data, InspectGuildData const& guildData)
ByteBuffer& operator<<(ByteBuffer& data, PVPBracketData const& bracket)
{
data << uint8(bracket.Bracket);
- data << int32(bracket.Unused3);
+ data << int32(bracket.RatingID);
data << int32(bracket.Rating);
data << int32(bracket.Rank);
data << int32(bracket.WeeklyPlayed);
@@ -132,11 +132,11 @@ ByteBuffer& operator<<(ByteBuffer& data, PVPBracketData const& bracket)
data << int32(bracket.SeasonPlayed);
data << int32(bracket.SeasonWon);
data << int32(bracket.WeeklyBestRating);
+ data << int32(bracket.LastWeeksBestRating);
+ data << int32(bracket.Tier);
+ data << int32(bracket.WeeklyBestTier);
data << int32(bracket.SeasonBestRating);
- data << int32(bracket.PvpTierID);
- data << int32(bracket.WeeklyBestWinPvpTierID);
- data << int32(bracket.Unused1);
- data << int32(bracket.Unused2);
+ data << int32(bracket.SeasonBestTierEnum);
data << int32(bracket.RoundsSeasonPlayed);
data << int32(bracket.RoundsSeasonWon);
data << int32(bracket.RoundsWeeklyPlayed);
diff --git a/src/server/game/Server/Packets/InspectPackets.h b/src/server/game/Server/Packets/InspectPackets.h
index 48d008de22f..9cd7dfe386d 100644
--- a/src/server/game/Server/Packets/InspectPackets.h
+++ b/src/server/game/Server/Packets/InspectPackets.h
@@ -97,18 +97,18 @@ namespace WorldPackets
struct PVPBracketData
{
int32 Rating = 0;
+ int32 RatingID = 0;
int32 Rank = 0;
int32 WeeklyPlayed = 0;
int32 WeeklyWon = 0;
int32 SeasonPlayed = 0;
int32 SeasonWon = 0;
int32 WeeklyBestRating = 0;
+ int32 LastWeeksBestRating = 0;
+ int32 Tier = 0;
+ int32 WeeklyBestTier = 0;
int32 SeasonBestRating = 0;
- int32 PvpTierID = 0;
- int32 WeeklyBestWinPvpTierID = 0;
- int32 Unused1 = 0;
- int32 Unused2 = 0;
- int32 Unused3 = 0;
+ int32 SeasonBestTierEnum = 0;
int32 RoundsSeasonPlayed = 0;
int32 RoundsSeasonWon = 0;
int32 RoundsWeeklyPlayed = 0;
diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp
index 01d6205ae33..19479c14929 100644
--- a/src/server/game/Server/Packets/ItemPackets.cpp
+++ b/src/server/game/Server/Packets/ItemPackets.cpp
@@ -251,11 +251,11 @@ WorldPacket const* WorldPackets::Item::ItemPushResult::Write()
_worldPacket << PlayerGUID;
_worldPacket << uint8(Slot);
_worldPacket << int32(SlotInBag);
- _worldPacket << int32(QuestLogItemID);
+ _worldPacket << int32(ProxyItemID);
_worldPacket << int32(Quantity);
_worldPacket << int32(QuantityInInventory);
_worldPacket << int32(QuantityInQuestLog);
- _worldPacket << int32(DungeonEncounterID);
+ _worldPacket << int32(EncounterID);
_worldPacket << int32(BattlePetSpeciesID);
_worldPacket << int32(BattlePetBreedID);
_worldPacket << uint8(BattlePetBreedQuality);
@@ -267,10 +267,10 @@ WorldPacket const* WorldPackets::Item::ItemPushResult::Write()
_worldPacket << Bits<1>(Pushed);
_worldPacket << Bits<1>(Created);
- _worldPacket << Bits<1>(Unused_1017);
- _worldPacket << Bits<3>(DisplayText);
+ _worldPacket << Bits<1>(FakeQuestItem);
+ _worldPacket << Bits<3>(ChatNotifyType);
_worldPacket << Bits<1>(IsBonusRoll);
- _worldPacket << Bits<1>(IsEncounterLoot);
+ _worldPacket << Bits<1>(IsPersonalLoot);
_worldPacket << OptionalInit(CraftingData);
_worldPacket << OptionalInit(FirstCraftOperationID);
_worldPacket.FlushBits();
diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h
index e1b33cc99db..a6834efbe22 100644
--- a/src/server/game/Server/Packets/ItemPackets.h
+++ b/src/server/game/Server/Packets/ItemPackets.h
@@ -343,12 +343,12 @@ namespace WorldPackets
uint8 Slot = 0;
int32 SlotInBag = 0;
ItemInstance Item;
- int32 QuestLogItemID = 0; // Item ID used for updating quest progress
+ int32 ProxyItemID = 0; // Item ID used for updating quest progress
// only set if different than real ID (similar to CreatureTemplate.KillCredit)
int32 Quantity = 0;
int32 QuantityInInventory = 0;
int32 QuantityInQuestLog = 0;
- int32 DungeonEncounterID = 0;
+ int32 EncounterID = 0;
int32 BattlePetSpeciesID = 0;
int32 BattlePetBreedID = 0;
uint8 BattlePetBreedQuality = 0;
@@ -358,11 +358,11 @@ namespace WorldPackets
Optional<Crafting::CraftingData> CraftingData;
Optional<uint32> FirstCraftOperationID;
bool Pushed = false;
- DisplayType DisplayText = DISPLAY_TYPE_HIDDEN;
+ DisplayType ChatNotifyType = DISPLAY_TYPE_HIDDEN;
bool Created = false;
- bool Unused_1017 = false;
+ bool FakeQuestItem = false;
bool IsBonusRoll = false;
- bool IsEncounterLoot = false;
+ bool IsPersonalLoot = false;
};
class ReadItem final : public ClientPacket
diff --git a/src/server/game/Server/Packets/LFGPackets.cpp b/src/server/game/Server/Packets/LFGPackets.cpp
index 0e933141dcf..3dc36625568 100644
--- a/src/server/game/Server/Packets/LFGPackets.cpp
+++ b/src/server/game/Server/Packets/LFGPackets.cpp
@@ -21,7 +21,7 @@ void WorldPackets::LFG::DFJoin::Read()
{
QueueAsGroup = _worldPacket.ReadBit();
bool hasPartyIndex = _worldPacket.ReadBit();
- Unknown = _worldPacket.ReadBit();
+ Mercenary = _worldPacket.ReadBit();
_worldPacket >> Roles;
Slots.resize(_worldPacket.read<uint32>());
if (hasPartyIndex)
@@ -127,19 +127,19 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::LFG::LfgPlayerQuestReward
data << bonusCurrency;
data.WriteBit(playerQuestReward.RewardSpellID.has_value());
- data.WriteBit(playerQuestReward.Unused1.has_value());
- data.WriteBit(playerQuestReward.Unused2.has_value());
+ data.WriteBit(playerQuestReward.ArtifactXPCategory.has_value());
+ data.WriteBit(playerQuestReward.ArtifactXP.has_value());
data.WriteBit(playerQuestReward.Honor.has_value());
data.FlushBits();
if (playerQuestReward.RewardSpellID)
data << int32(*playerQuestReward.RewardSpellID);
- if (playerQuestReward.Unused1)
- data << int32(*playerQuestReward.Unused1);
+ if (playerQuestReward.ArtifactXPCategory)
+ data << int32(*playerQuestReward.ArtifactXPCategory);
- if (playerQuestReward.Unused2)
- data << uint64(*playerQuestReward.Unused2);
+ if (playerQuestReward.ArtifactXP)
+ data << uint64(*playerQuestReward.ArtifactXP);
if (playerQuestReward.Honor)
data << int32(*playerQuestReward.Honor);
@@ -216,7 +216,7 @@ WorldPacket const* WorldPackets::LFG::LFGUpdateStatus::Write()
_worldPacket.WriteBit(Joined);
_worldPacket.WriteBit(LfgJoined);
_worldPacket.WriteBit(Queued);
- _worldPacket.WriteBit(Unused);
+ _worldPacket.WriteBit(Brawl);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -382,10 +382,10 @@ WorldPacket const* WorldPackets::LFG::LFGProposalUpdate::Write()
_worldPacket << uint32(CompletedMask);
_worldPacket << uint32(EncounterMask);
_worldPacket << uint32(Players.size());
- _worldPacket << uint8(Unused);
+ _worldPacket << uint8(PromisedShortageRolePriority);
_worldPacket.WriteBit(ValidCompletedMask);
_worldPacket.WriteBit(ProposalSilent);
- _worldPacket.WriteBit(IsRequeue);
+ _worldPacket.WriteBit(FailedByMyParty);
_worldPacket.FlushBits();
for (LFGProposalUpdatePlayer const& player : Players)
diff --git a/src/server/game/Server/Packets/LFGPackets.h b/src/server/game/Server/Packets/LFGPackets.h
index 80f1f689c28..8e51aa2378d 100644
--- a/src/server/game/Server/Packets/LFGPackets.h
+++ b/src/server/game/Server/Packets/LFGPackets.h
@@ -41,7 +41,7 @@ namespace WorldPackets
void Read() override;
bool QueueAsGroup = false;
- bool Unknown = false; // Always false in 7.2.5
+ bool Mercenary = false;
Optional<uint8> PartyIndex;
uint8 Roles = 0;
Array<uint32, 50> Slots;
@@ -166,8 +166,8 @@ namespace WorldPackets
std::vector<LfgPlayerQuestRewardCurrency> Currency; // Only used by SMSG_LFG_PLAYER_INFO
std::vector<LfgPlayerQuestRewardCurrency> BonusCurrency; // Only used by SMSG_LFG_PLAYER_INFO
Optional<int32> RewardSpellID; // Only used by SMSG_LFG_PLAYER_INFO
- Optional<int32> Unused1;
- Optional<uint64> Unused2;
+ Optional<int32> ArtifactXPCategory;
+ Optional<uint64> ArtifactXP;
Optional<int32> Honor; // Only used by SMSG_REQUEST_PVP_REWARDS_RESPONSE
};
@@ -234,7 +234,7 @@ namespace WorldPackets
bool Joined = false;
bool LfgJoined = false;
bool Queued = false;
- bool Unused = false;
+ bool Brawl = false;
};
class RoleChosen final : public ServerPacket
@@ -393,10 +393,10 @@ namespace WorldPackets
int8 State = 0;
uint32 CompletedMask = 0;
uint32 EncounterMask = 0;
- uint8 Unused = 0;
+ uint8 PromisedShortageRolePriority = 0;
bool ValidCompletedMask = false;
bool ProposalSilent = false;
- bool IsRequeue = false;
+ bool FailedByMyParty = false;
std::vector<LFGProposalUpdatePlayer> Players;
};
diff --git a/src/server/game/Server/Packets/LFGPacketsCommon.cpp b/src/server/game/Server/Packets/LFGPacketsCommon.cpp
index a88cc08977e..e58a4d754d4 100644
--- a/src/server/game/Server/Packets/LFGPacketsCommon.cpp
+++ b/src/server/game/Server/Packets/LFGPacketsCommon.cpp
@@ -23,7 +23,7 @@ ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::LFG::RideTicket& ticket)
data >> ticket.Id;
ticket.Type = data.read<WorldPackets::LFG::RideType>();
data >> ticket.Time;
- ticket.Unknown925 = data.ReadBit();
+ ticket.IsCrossFaction = data.ReadBit();
data.ResetBitPos();
return data;
@@ -35,7 +35,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::LFG::RideTicket const& ti
data << uint32(ticket.Id);
data << uint32(ticket.Type);
data << ticket.Time;
- data.WriteBit(ticket.Unknown925);
+ data.WriteBit(ticket.IsCrossFaction);
data.FlushBits();
return data;
diff --git a/src/server/game/Server/Packets/LFGPacketsCommon.h b/src/server/game/Server/Packets/LFGPacketsCommon.h
index 2244b7dcd31..3b9df00784a 100644
--- a/src/server/game/Server/Packets/LFGPacketsCommon.h
+++ b/src/server/game/Server/Packets/LFGPacketsCommon.h
@@ -38,7 +38,7 @@ namespace WorldPackets
uint32 Id = 0;
RideType Type = RideType::None;
Timestamp<> Time;
- bool Unknown925 = false;
+ bool IsCrossFaction = false;
};
}
}
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp
index 730ff5624cc..eb97e77cb28 100644
--- a/src/server/game/Server/Packets/MiscPackets.cpp
+++ b/src/server/game/Server/Packets/MiscPackets.cpp
@@ -658,7 +658,7 @@ WorldPacket const* WorldPackets::Misc::AccountHeirloomUpdate::Write()
_worldPacket.WriteBit(IsFullUpdate);
_worldPacket.FlushBits();
- _worldPacket << int32(Unk);
+ _worldPacket << int32(ItemCollectionType);
// both lists have to have the same size
_worldPacket << uint32(Heirlooms->size());
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index da2f2ddd2f2..0630c794ca8 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -833,7 +833,7 @@ namespace WorldPackets
bool IsFullUpdate = false;
std::map<uint32, HeirloomData> const* Heirlooms = nullptr;
- int32 Unk = 0;
+ int32 ItemCollectionType = 0;
};
class MountSpecial final : public ClientPacket
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp
index 578ac6c4a5f..df64e05b35a 100644
--- a/src/server/game/Server/Packets/MovementPackets.cpp
+++ b/src/server/game/Server/Packets/MovementPackets.cpp
@@ -306,7 +306,7 @@ ByteBuffer& WorldPackets::operator<<(ByteBuffer& data, Movement::MovementSpline
data.WriteBits(movementSpline.Face, 2);
data.WriteBits(movementSpline.Points.size(), 16);
data.WriteBit(movementSpline.VehicleExitVoluntary);
- data.WriteBit(movementSpline.Interpolate);
+ data.WriteBit(movementSpline.TaxiSmoothing);
data.WriteBits(movementSpline.PackedDeltas.size(), 16);
data.WriteBit(movementSpline.SplineFilter.has_value());
data.WriteBit(movementSpline.SpellEffectExtraData.has_value());
@@ -357,7 +357,7 @@ ByteBuffer& WorldPackets::operator<<(ByteBuffer& data, Movement::MovementMonster
{
data << movementMonsterSpline.ID;
data.WriteBit(movementMonsterSpline.CrzTeleport);
- data.WriteBits(movementMonsterSpline.StopDistanceTolerance, 3);
+ data.WriteBits(movementMonsterSpline.StopSplineStyle, 3);
data << movementMonsterSpline.Move;
@@ -517,7 +517,7 @@ void WorldPackets::Movement::CommonMovement::WriteMovementForceWithDirection(Mov
data << uint32(movementForce.TransportID);
data << float(movementForce.Magnitude);
- data << int32(movementForce.Unused910);
+ data << int32(movementForce.MovementForceID);
data.WriteBits(AsUnderlyingType(movementForce.Type), 2);
data.FlushBits();
}
@@ -757,7 +757,7 @@ ByteBuffer& operator>>(ByteBuffer& data, MovementForce& movementForce)
data >> movementForce.Direction;
data >> movementForce.TransportID;
data >> movementForce.Magnitude;
- data >> movementForce.Unused910;
+ data >> movementForce.MovementForceID;
movementForce.Type = MovementForceType(data.ReadBits(2));
return data;
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index 4c5a44d361c..8a4917fcffa 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -122,7 +122,7 @@ namespace WorldPackets
std::vector<TaggedPosition<Position::XYZ>> Points; // Spline path
uint8 Mode = 0; // Spline mode - actually always 0 in this packet - Catmullrom mode appears only in SMSG_UPDATE_OBJECT. In this packet it is determined by flags
bool VehicleExitVoluntary = false;
- bool Interpolate = false;
+ bool TaxiSmoothing = false;
ObjectGuid TransportGUID;
int8 VehicleSeat = -1;
std::vector<TaggedPosition<Position::PackedXYZ>> PackedDeltas;
@@ -140,7 +140,7 @@ namespace WorldPackets
{
uint32 ID = 0;
bool CrzTeleport = false;
- uint8 StopDistanceTolerance = 0; // Determines how far from spline destination the mover is allowed to stop in place 0, 0, 3.0, 2.76, numeric_limits<float>::max, 1.1, float(INT_MAX); default before this field existed was distance 3.0 (index 2)
+ uint8 StopSplineStyle = 0; // Determines how far from spline destination the mover is allowed to stop in place 0, 0, 3.0, 2.76, numeric_limits<float>::max, 1.1, float(INT_MAX); default before this field existed was distance 3.0 (index 2)
MovementSpline Move;
};
diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp
index 088de54e026..90fccd9512d 100644
--- a/src/server/game/Server/Packets/PartyPackets.cpp
+++ b/src/server/game/Server/Packets/PartyPackets.cpp
@@ -61,18 +61,18 @@ void WorldPackets::Party::PartyInviteClient::Read()
WorldPacket const* WorldPackets::Party::PartyInvite::Write()
{
_worldPacket << Bits<1>(CanAccept);
- _worldPacket << Bits<1>(MightCRZYou);
_worldPacket << Bits<1>(IsXRealm);
- _worldPacket << Bits<1>(MustBeBNetFriend);
+ _worldPacket << Bits<1>(IsXNativeRealm);
+ _worldPacket << Bits<1>(ShouldSquelch);
_worldPacket << Bits<1>(AllowMultipleRoles);
_worldPacket << Bits<1>(QuestSessionActive);
_worldPacket << BitsSize<6>(InviterName);
- _worldPacket << Bits<1>(Unused1102);
+ _worldPacket << Bits<1>(IsCrossFaction);
_worldPacket << InviterRealm;
_worldPacket << InviterGUID;
_worldPacket << InviterBNetAccountId;
- _worldPacket << uint16(Unk1);
+ _worldPacket << uint16(InviterCfgRealmID);
_worldPacket << uint8(ProposedRoles);
_worldPacket << uint32(LfgSlots.size());
_worldPacket << uint32(LfgCompletedMask);
@@ -175,9 +175,9 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::PartyMemberAuraSta
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::CTROptions const& ctrOptions)
{
- data << uint32(ctrOptions.ContentTuningConditionMask);
- data << int32(ctrOptions.Unused901);
- data << uint32(ctrOptions.ExpansionLevelMask);
+ data << uint32(ctrOptions.ConditionalFlags);
+ data << int32(ctrOptions.FactionGroup);
+ data << uint32(ctrOptions.ChromieTimeExpansionMask);
return data;
}
@@ -709,6 +709,10 @@ void WorldPackets::Party::PartyMemberFullState::Initialize(Player const* player)
MemberStats.PetStats->Auras.push_back(aura);
}
}
+
+ MemberStats.ChromieTime.ConditionalFlags = player->m_playerData->CtrOptions->ConditionalFlags;
+ MemberStats.ChromieTime.FactionGroup = player->m_playerData->CtrOptions->FactionGroup;
+ MemberStats.ChromieTime.ChromieTimeExpansionMask = player->m_playerData->CtrOptions->ChromieTimeExpansionMask;
}
WorldPacket const* WorldPackets::Party::PartyKillLog::Write()
diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h
index 7bf510c1089..71f5d0e9805 100644
--- a/src/server/game/Server/Packets/PartyPackets.h
+++ b/src/server/game/Server/Packets/PartyPackets.h
@@ -66,12 +66,11 @@ namespace WorldPackets
void Initialize(Player const* inviter, int32 proposedRoles, bool canAccept);
- bool MightCRZYou = false;
- bool MustBeBNetFriend = false;
+ bool ShouldSquelch = false;
bool AllowMultipleRoles = false;
bool QuestSessionActive = false;
- bool Unused1102 = false;
- uint16 Unk1 = 0;
+ bool IsCrossFaction = false;
+ uint16 InviterCfgRealmID = 0;
bool CanAccept = false;
@@ -83,6 +82,7 @@ namespace WorldPackets
// Realm
bool IsXRealm = false;
+ bool IsXNativeRealm = false;
// Lfg
uint8 ProposedRoles = 0;
@@ -178,9 +178,9 @@ namespace WorldPackets
struct CTROptions
{
- uint32 ContentTuningConditionMask = 0;
- int32 Unused901 = 0;
- uint32 ExpansionLevelMask = 0;
+ uint32 ConditionalFlags = 0;
+ int32 FactionGroup = 0;
+ uint32 ChromieTimeExpansionMask = 0;
};
struct PartyMemberStats
diff --git a/src/server/game/Server/Packets/PetitionPackets.cpp b/src/server/game/Server/Packets/PetitionPackets.cpp
index 9f42c3807bb..e1796af85e2 100644
--- a/src/server/game/Server/Packets/PetitionPackets.cpp
+++ b/src/server/game/Server/Packets/PetitionPackets.cpp
@@ -88,7 +88,7 @@ void WorldPackets::Petition::PetitionBuy::Read()
uint32 titleLen = _worldPacket.ReadBits(7);
_worldPacket >> Unit;
- _worldPacket >> Unused910;
+ _worldPacket >> Muid;
Title = _worldPacket.ReadString(titleLen);
}
diff --git a/src/server/game/Server/Packets/PetitionPackets.h b/src/server/game/Server/Packets/PetitionPackets.h
index 71d909e4028..ec5f6a2c4b8 100644
--- a/src/server/game/Server/Packets/PetitionPackets.h
+++ b/src/server/game/Server/Packets/PetitionPackets.h
@@ -100,7 +100,7 @@ namespace WorldPackets
ObjectGuid Unit;
std::string Title;
- uint32 Unused910 = 0;
+ uint32 Muid = 0;
};
class PetitionShowSignatures final : public ClientPacket
diff --git a/src/server/game/Server/Packets/QueryPackets.cpp b/src/server/game/Server/Packets/QueryPackets.cpp
index d41e683a5c8..1006e285f03 100644
--- a/src/server/game/Server/Packets/QueryPackets.cpp
+++ b/src/server/game/Server/Packets/QueryPackets.cpp
@@ -166,6 +166,7 @@ bool PlayerGuidLookupData::Initialize(ObjectGuid const& guid, Player const* play
Sex = player->GetNativeGender();
ClassID = player->GetClass();
Level = player->GetLevel();
+ PvpFaction = player->GetTeamId() == TEAM_ALLIANCE ? 1 : 0;
TimerunningSeasonID = player->m_activePlayerData->TimerunningSeasonID;
if (UF::DeclinedNames const* names = player->GetDeclinedNames())
@@ -183,6 +184,7 @@ bool PlayerGuidLookupData::Initialize(ObjectGuid const& guid, Player const* play
Sex = characterInfo->Sex;
ClassID = characterInfo->Class;
Level = characterInfo->Level;
+ PvpFaction = Player::TeamIdForRace(characterInfo->Race) == TEAM_ALLIANCE ? 1 : 0;
}
IsDeleted = characterInfo->IsDeleted;
@@ -213,21 +215,21 @@ ByteBuffer& operator<<(ByteBuffer& data, PlayerGuidLookupData const& lookupData)
data << uint8(lookupData.Sex);
data << uint8(lookupData.ClassID);
data << uint8(lookupData.Level);
- data << uint8(lookupData.Unused915);
+ data << uint8(lookupData.PvpFaction);
data << int32(lookupData.TimerunningSeasonID);
data.WriteString(lookupData.Name);
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, NameCacheUnused920 const& thing)
+ByteBuffer& operator<<(ByteBuffer& data, GuildGuidLookupData const& lookupData)
{
- data << uint32(thing.Unused1);
- data << thing.Unused2;
- data.WriteBits(thing.Unused3.length(), 7);
+ data << uint32(lookupData.VirtualRealmAddress);
+ data << lookupData.Guid;
+ data.WriteBits(lookupData.Name.length(), 7);
data.FlushBits();
- data.WriteString(thing.Unused3);
+ data.WriteString(lookupData.Name);
return data;
}
@@ -237,14 +239,14 @@ ByteBuffer& operator<<(ByteBuffer& data, NameCacheLookupResult const& result)
data << uint8(result.Result);
data << result.Player;
data.WriteBit(result.Data.has_value());
- data.WriteBit(result.Unused920.has_value());
+ data.WriteBit(result.GuildData.has_value());
data.FlushBits();
if (result.Data)
data << *result.Data;
- if (result.Unused920)
- data << *result.Unused920;
+ if (result.GuildData)
+ data << *result.GuildData;
return data;
}
@@ -557,7 +559,7 @@ ByteBuffer& operator<<(ByteBuffer& data, TreasurePickerBonus const& treasurePick
data << uint32(treasurePickerBonus.Items.size());
data << uint32(treasurePickerBonus.Currencies.size());
data << uint64(treasurePickerBonus.Money);
- data << Bits<1>(treasurePickerBonus.Unknown);
+ data << Bits<1>(treasurePickerBonus.Context);
data.FlushBits();
for (TreasurePickItem const& treasurePickerItem : treasurePickerBonus.Items)
diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h
index ec8eeb85b1f..9ab2c74d796 100644
--- a/src/server/game/Server/Packets/QueryPackets.h
+++ b/src/server/game/Server/Packets/QueryPackets.h
@@ -126,16 +126,16 @@ namespace WorldPackets
uint8 Sex = GENDER_NONE;
uint8 ClassID = CLASS_NONE;
uint8 Level = 0;
- uint8 Unused915 = 0;
+ uint8 PvpFaction = 0;
int32 TimerunningSeasonID = 0;
DeclinedName DeclinedNames;
};
- struct NameCacheUnused920
+ struct GuildGuidLookupData
{
- uint32 Unused1 = 0;
- ObjectGuid Unused2;
- std::string_view Unused3;
+ uint32 VirtualRealmAddress = 0;
+ ObjectGuid Guid;
+ std::string_view Name;
};
struct NameCacheLookupResult
@@ -143,7 +143,7 @@ namespace WorldPackets
ObjectGuid Player;
uint8 Result = 0; // 0 - full packet, != 0 - only guid
Optional<PlayerGuidLookupData> Data;
- Optional<NameCacheUnused920> Unused920;
+ Optional<GuildGuidLookupData> GuildData;
};
class QueryPlayerNamesResponse final : public ServerPacket
@@ -468,7 +468,7 @@ namespace WorldPackets
std::vector<TreasurePickItem> Items;
std::vector<TreasurePickCurrency> Currencies;
uint64 Money = 0;
- bool Unknown = false;
+ uint8 Context = 0;
};
struct TreasurePickerPick
diff --git a/src/server/game/Server/Packets/ScenarioPackets.cpp b/src/server/game/Server/Packets/ScenarioPackets.cpp
index 616c410ab00..0e361a6ea42 100644
--- a/src/server/game/Server/Packets/ScenarioPackets.cpp
+++ b/src/server/game/Server/Packets/ScenarioPackets.cpp
@@ -87,8 +87,8 @@ WorldPacket const* ScenarioVacate::Write()
{
_worldPacket << ScenarioGUID;
_worldPacket << int32(ScenarioID);
- _worldPacket << int32(Unk1);
- _worldPacket.WriteBits(Unk2, 2);
+ _worldPacket << int32(TimeRemain);
+ _worldPacket.WriteBits(Reason, 2);
_worldPacket.FlushBits();
return &_worldPacket;
diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h
index 1193e6de42d..671d25f225b 100644
--- a/src/server/game/Server/Packets/ScenarioPackets.h
+++ b/src/server/game/Server/Packets/ScenarioPackets.h
@@ -91,8 +91,8 @@ public:
ObjectGuid ScenarioGUID;
int32 ScenarioID = 0;
- int32 Unk1 = 0;
- uint8 Unk2 = 0;
+ int32 TimeRemain = 0;
+ uint8 Reason = 0;
};
class QueryScenarioPOI final : public ClientPacket
diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp
index 486ac112d34..c5271546d00 100644
--- a/src/server/game/Server/Packets/SpellPackets.cpp
+++ b/src/server/game/Server/Packets/SpellPackets.cpp
@@ -201,7 +201,7 @@ ByteBuffer& operator>>(ByteBuffer& data, SpellCraftingReagent& optionalReagent)
data >> optionalReagent.DataSlotIndex;
data >> optionalReagent.Quantity;
if (data.ReadBit())
- optionalReagent.Unknown_1000 = data.read<uint8>();
+ optionalReagent.Source = data.read<uint8>();
return data;
}
diff --git a/src/server/game/Server/Packets/SpellPackets.h b/src/server/game/Server/Packets/SpellPackets.h
index 40256e7af16..0f38ef62e45 100644
--- a/src/server/game/Server/Packets/SpellPackets.h
+++ b/src/server/game/Server/Packets/SpellPackets.h
@@ -228,7 +228,7 @@ namespace WorldPackets
int32 ItemID = 0;
int32 DataSlotIndex = 0;
int32 Quantity = 0;
- Optional<uint8> Unknown_1000;
+ Optional<uint8> Source;
};
struct SpellExtraCurrencyCost
diff --git a/src/server/game/Server/Packets/SystemPackets.cpp b/src/server/game/Server/Packets/SystemPackets.cpp
index c14bc777465..189a9e8fbb5 100644
--- a/src/server/game/Server/Packets/SystemPackets.cpp
+++ b/src/server/game/Server/Packets/SystemPackets.cpp
@@ -69,31 +69,31 @@ WorldPacket const* FeatureSystemStatus::Write()
_worldPacket << uint32(RAFSystem.MaxRecruitMonths);
_worldPacket << uint32(RAFSystem.MaxRecruitmentUses);
_worldPacket << uint32(RAFSystem.DaysInCycle);
- _worldPacket << uint32(RAFSystem.Unknown1007);
+ _worldPacket << uint32(RAFSystem.RewardsVersion);
- _worldPacket << uint32(TokenPollTimeSeconds);
- _worldPacket << uint32(KioskSessionMinutes);
- _worldPacket << int64(TokenBalanceAmount);
+ _worldPacket << uint32(CommercePricePollTimeSeconds);
+ _worldPacket << uint32(KioskSessionDurationMinutes);
+ _worldPacket << int64(RedeemForBalanceAmount);
- _worldPacket << uint32(BpayStoreProductDeliveryDelay);
+ _worldPacket << uint32(BpayStorePurchaseTimeout);
- _worldPacket << uint32(ClubsPresenceUpdateTimer);
- _worldPacket << uint32(HiddenUIClubsPresenceUpdateTimer);
+ _worldPacket << uint32(ClubsPresenceDelay);
+ _worldPacket << uint32(ClubPresenceUnsubscribeDelay);
- _worldPacket << int32(ActiveSeason);
- _worldPacket << uint32(GameRuleValues.size());
+ _worldPacket << int32(ContentSetID);
+ _worldPacket << uint32(GameRules.size());
_worldPacket << int32(ActiveTimerunningSeasonID);
_worldPacket << int32(RemainingTimerunningSeasonSeconds);
- _worldPacket << int16(MaxPlayerNameQueriesPerPacket);
- _worldPacket << int16(PlayerNameQueryTelemetryInterval);
- _worldPacket << PlayerNameQueryInterval;
+ _worldPacket << int16(MaxPlayerGuidLookupsPerRequest);
+ _worldPacket << int16(NameLookupTelemetryInterval);
+ _worldPacket << NotFoundCacheTimeSeconds;
_worldPacket << int32(AddonChatThrottle.MaxTries);
_worldPacket << int32(AddonChatThrottle.TriesRestoredPerSecond);
_worldPacket << int32(AddonChatThrottle.UsedTriesPerMessage);
- for (GameRuleValuePair const& gameRuleValue : GameRuleValues)
+ for (GameRuleValuePair const& gameRuleValue : GameRules)
_worldPacket << gameRuleValue;
_worldPacket << Bits<1>(VoiceEnabled);
@@ -109,43 +109,43 @@ WorldPacket const* FeatureSystemStatus::Write()
_worldPacket << Bits<1>(RAFSystem.RecruitingEnabled);
_worldPacket << Bits<1>(CharUndeleteEnabled);
_worldPacket << Bits<1>(RestrictedAccount);
- _worldPacket << Bits<1>(CommerceSystemEnabled);
- _worldPacket << Bits<1>(TutorialsEnabled);
- _worldPacket << Bits<1>(Unk67);
- _worldPacket << Bits<1>(WillKickFromWorld);
+ _worldPacket << Bits<1>(CommerceServerEnabled);
+ _worldPacket << Bits<1>(TutorialEnabled);
+ _worldPacket << Bits<1>(VeteranTokenRedeemWillKick);
+ _worldPacket << Bits<1>(WorldTokenRedeemWillKick);
_worldPacket << Bits<1>(KioskModeEnabled);
_worldPacket << Bits<1>(CompetitiveModeEnabled);
- _worldPacket << Bits<1>(TokenBalanceEnabled);
- _worldPacket << Bits<1>(WarModeFeatureEnabled);
- _worldPacket << Bits<1>(ClubsEnabled);
- _worldPacket << Bits<1>(ClubsBattleNetClubTypeAllowed);
- _worldPacket << Bits<1>(ClubsCharacterClubTypeAllowed);
- _worldPacket << Bits<1>(ClubsPresenceUpdateEnabled);
-
- _worldPacket << Bits<1>(VoiceChatDisabledByParentalControl);
- _worldPacket << Bits<1>(VoiceChatMutedByParentalControl);
+ _worldPacket << Bits<1>(RedeemForBalanceAvailable);
+ _worldPacket << Bits<1>(WarModeEnabled);
+ _worldPacket << Bits<1>(CommunitiesEnabled);
+ _worldPacket << Bits<1>(BnetGroupsEnabled);
+ _worldPacket << Bits<1>(CharacterCommunitiesEnabled);
+ _worldPacket << Bits<1>(ClubPresenceAllowSubscribeAll);
+
+ _worldPacket << Bits<1>(VoiceChatParentalDisabled);
+ _worldPacket << Bits<1>(VoiceChatParentalMuted);
_worldPacket << Bits<1>(QuestSessionEnabled);
- _worldPacket << Bits<1>(IsMuted);
+ _worldPacket << Bits<1>(IsChatMuted);
_worldPacket << Bits<1>(ClubFinderEnabled);
_worldPacket << Bits<1>(CommunityFinderEnabled);
- _worldPacket << Bits<1>(Unknown901CheckoutRelated);
- _worldPacket << Bits<1>(TextToSpeechFeatureEnabled);
+ _worldPacket << Bits<1>(BrowserCrashReporterEnabled);
+ _worldPacket << Bits<1>(SpeakForMeAllowed);
- _worldPacket << Bits<1>(ChatDisabledByDefault);
- _worldPacket << Bits<1>(ChatDisabledByPlayer);
- _worldPacket << Bits<1>(LFGListCustomRequiresAuthenticator);
- _worldPacket << Bits<1>(AddonsDisabled);
+ _worldPacket << Bits<1>(DoesAccountNeedAADCPrompt);
+ _worldPacket << Bits<1>(IsAccountOptedInToAADC);
+ _worldPacket << Bits<1>(LfgRequireAuthenticatorEnabled);
+ _worldPacket << Bits<1>(ScriptsDisallowedForBeta);
_worldPacket << Bits<1>(TimerunningEnabled);
_worldPacket << Bits<1>(WarGamesEnabled);
- _worldPacket << Bits<1>(ContentTrackingEnabled);
- _worldPacket << Bits<1>(IsSellAllJunkEnabled);
+ _worldPacket << Bits<1>(IsPlayerContentTrackingEnabled);
+ _worldPacket << Bits<1>(SellAllJunkEnabled);
- _worldPacket << Bits<1>(IsGroupFinderEnabled);
- _worldPacket << Bits<1>(IsLFDEnabled);
- _worldPacket << Bits<1>(IsLFREnabled);
+ _worldPacket << Bits<1>(GroupFinderEnabled);
+ _worldPacket << Bits<1>(LfdEnabled);
+ _worldPacket << Bits<1>(LfrEnabled);
_worldPacket << Bits<1>(IsPremadeGroupEnabled);
- _worldPacket << Bits<1>(CanShowSetRoleButton);
+ _worldPacket << Bits<1>(PremadeGroupsEnabled);
_worldPacket << Bits<1>(false); // unused 10.2.7
_worldPacket << Bits<1>(GuildEventsEditsEnabled);
_worldPacket << Bits<1>(GuildTradeSkillsEnabled);
@@ -211,33 +211,33 @@ WorldPacket const* FeatureSystemStatusGlueScreen::Write()
_worldPacket << Bits<1>(BpayStoreAvailable);
_worldPacket << Bits<1>(BpayStoreDisabledByParentalControls);
_worldPacket << Bits<1>(CharUndeleteEnabled);
- _worldPacket << Bits<1>(CommerceSystemEnabled);
- _worldPacket << Bits<1>(Unk14);
- _worldPacket << Bits<1>(WillKickFromWorld);
- _worldPacket << Bits<1>(IsExpansionPreorderInStore);
+ _worldPacket << Bits<1>(CommerceServerEnabled);
+ _worldPacket << Bits<1>(VeteranTokenRedeemWillKick);
+ _worldPacket << Bits<1>(WorldTokenRedeemWillKick);
+ _worldPacket << Bits<1>(ExpansionPreorderInStore);
_worldPacket << Bits<1>(KioskModeEnabled);
_worldPacket << Bits<1>(CompetitiveModeEnabled);
- _worldPacket << Bits<1>(IsBoostEnabled);
+ _worldPacket << Bits<1>(BoostEnabled);
_worldPacket << Bits<1>(TrialBoostEnabled);
- _worldPacket << Bits<1>(TokenBalanceEnabled);
+ _worldPacket << Bits<1>(RedeemForBalanceAvailable);
_worldPacket << Bits<1>(PaidCharacterTransfersBetweenBnetAccountsEnabled);
_worldPacket << Bits<1>(LiveRegionCharacterListEnabled);
_worldPacket << Bits<1>(LiveRegionCharacterCopyEnabled);
_worldPacket << Bits<1>(LiveRegionAccountCopyEnabled);
_worldPacket << Bits<1>(LiveRegionKeyBindingsCopyEnabled);
- _worldPacket << Bits<1>(Unknown901CheckoutRelated);
- _worldPacket << Bits<1>(false); // unused, 10.0.2
+ _worldPacket << Bits<1>(BrowserCrashReporterEnabled);
+ _worldPacket << Bits<1>(IisEmployeeAccount);
_worldPacket << OptionalInit(EuropaTicketSystemStatus);
- _worldPacket << Bits<1>(IsNameReservationEnabled);
- _worldPacket << OptionalInit(LaunchETA);
+ _worldPacket << Bits<1>(NameReservationOnly);
+ _worldPacket << OptionalInit(LaunchDurationETA);
_worldPacket << Bits<1>(TimerunningEnabled);
- _worldPacket << Bits<1>(AddonsDisabled);
- _worldPacket << Bits<1>(Unused1000);
- _worldPacket << Bits<1>(AccountSaveDataExportEnabled);
- _worldPacket << Bits<1>(AccountLockedByExport);
+ _worldPacket << Bits<1>(ScriptsDisallowedForBeta);
+ _worldPacket << Bits<1>(PlayerIdentityOptionsEnabled);
+ _worldPacket << Bits<1>(AccountExportEnabled);
+ _worldPacket << Bits<1>(AccountLockedPostExport);
_worldPacket << Bits<11>(RealmHiddenAlert.length() + 1);
@@ -251,29 +251,29 @@ WorldPacket const* FeatureSystemStatusGlueScreen::Write()
if (EuropaTicketSystemStatus)
_worldPacket << *EuropaTicketSystemStatus;
- _worldPacket << uint32(TokenPollTimeSeconds);
- _worldPacket << uint32(KioskSessionMinutes);
- _worldPacket << int64(TokenBalanceAmount);
- _worldPacket << int32(MaxCharactersPerRealm);
+ _worldPacket << uint32(CommercePricePollTimeSeconds);
+ _worldPacket << uint32(KioskSessionDurationMinutes);
+ _worldPacket << int64(RedeemForBalanceAmount);
+ _worldPacket << int32(MaxCharactersOnThisRealm);
_worldPacket << uint32(LiveRegionCharacterCopySourceRegions.size());
- _worldPacket << uint32(BpayStoreProductDeliveryDelay);
- _worldPacket << int32(ActiveCharacterUpgradeBoostType);
- _worldPacket << int32(ActiveClassTrialBoostType);
+ _worldPacket << uint32(BpayStorePurchaseTimeout);
+ _worldPacket << int32(ActiveBoostType);
+ _worldPacket << int32(TrialBoostType);
_worldPacket << int32(MinimumExpansionLevel);
_worldPacket << int32(MaximumExpansionLevel);
- _worldPacket << int32(ActiveSeason);
- _worldPacket << uint32(GameRuleValues.size());
+ _worldPacket << int32(ContentSetID);
+ _worldPacket << uint32(GameRules.size());
_worldPacket << int32(ActiveTimerunningSeasonID);
_worldPacket << int32(RemainingTimerunningSeasonSeconds);
- _worldPacket << int16(MaxPlayerNameQueriesPerPacket);
- _worldPacket << int16(PlayerNameQueryTelemetryInterval);
- _worldPacket << PlayerNameQueryInterval;
+ _worldPacket << int16(MaxPlayerGuidLookupsPerRequest);
+ _worldPacket << int16(NameLookupTelemetryInterval);
+ _worldPacket << NotFoundCacheTimeSeconds;
_worldPacket << uint32(DebugTimeEvents.size());
- _worldPacket << int32(Unused1007);
+ _worldPacket << int32(MostRecentTimeEventID);
_worldPacket << uint32(EventRealmQueues);
- if (LaunchETA)
- _worldPacket << int32(*LaunchETA);
+ if (LaunchDurationETA)
+ _worldPacket << int32(*LaunchDurationETA);
if (!RealmHiddenAlert.empty())
_worldPacket << RealmHiddenAlert;
@@ -281,7 +281,7 @@ WorldPacket const* FeatureSystemStatusGlueScreen::Write()
if (!LiveRegionCharacterCopySourceRegions.empty())
_worldPacket.append(LiveRegionCharacterCopySourceRegions.data(), LiveRegionCharacterCopySourceRegions.size());
- for (GameRuleValuePair const& gameRuleValue : GameRuleValues)
+ for (GameRuleValuePair const& gameRuleValue : GameRules)
_worldPacket << gameRuleValue;
for (DebugTimeEventInfo const& debugTimeEventInfo : DebugTimeEvents)
@@ -294,12 +294,12 @@ WorldPacket const* SetTimeZoneInformation::Write()
{
_worldPacket << BitsSize<7>(ServerTimeTZ);
_worldPacket << BitsSize<7>(GameTimeTZ);
- _worldPacket << BitsSize<7>(ServerRegionalTZ);
+ _worldPacket << BitsSize<7>(ServerRegionalTimeTZ);
_worldPacket.FlushBits();
_worldPacket.WriteString(ServerTimeTZ);
_worldPacket.WriteString(GameTimeTZ);
- _worldPacket.WriteString(ServerRegionalTZ);
+ _worldPacket.WriteString(ServerRegionalTimeTZ);
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/SystemPackets.h b/src/server/game/Server/Packets/SystemPackets.h
index 8c1ff5f18e5..21cb9056c4e 100644
--- a/src/server/game/Server/Packets/SystemPackets.h
+++ b/src/server/game/Server/Packets/SystemPackets.h
@@ -103,7 +103,7 @@ namespace WorldPackets
uint32 MaxRecruitMonths = 0;
uint32 MaxRecruitmentUses = 0;
uint32 DaysInCycle = 0;
- uint32 Unknown1007 = 0;
+ uint32 RewardsVersion = 0;
};
struct AddonChatThrottleParams
@@ -126,54 +126,54 @@ namespace WorldPackets
uint32 CfgRealmID = 0;
uint8 ComplaintStatus = 0;
int32 CfgRealmRecID = 0;
- uint32 TokenPollTimeSeconds = 0;
- int64 TokenBalanceAmount = 0;
- uint32 BpayStoreProductDeliveryDelay = 0;
- uint32 ClubsPresenceUpdateTimer = 0;
- uint32 HiddenUIClubsPresenceUpdateTimer = 0; ///< Timer for updating club presence when communities ui frame is hidden
- uint32 KioskSessionMinutes = 0;
- int32 ActiveSeason = 0; ///< Currently active Classic season
- int16 MaxPlayerNameQueriesPerPacket = 50;
- int16 PlayerNameQueryTelemetryInterval = 600;
- Duration<Seconds, uint32> PlayerNameQueryInterval = 10s;
+ uint32 CommercePricePollTimeSeconds = 0;
+ int64 RedeemForBalanceAmount = 0;
+ uint32 BpayStorePurchaseTimeout = 0;
+ uint32 ClubsPresenceDelay = 0;
+ uint32 ClubPresenceUnsubscribeDelay = 0; ///< Timer for updating club presence when communities ui frame is hidden
+ uint32 KioskSessionDurationMinutes = 0;
+ int32 ContentSetID = 0; ///< Currently active Classic season
+ int16 MaxPlayerGuidLookupsPerRequest = 50;
+ int16 NameLookupTelemetryInterval = 600;
+ Duration<Seconds, uint32> NotFoundCacheTimeSeconds = 10s;
bool ItemRestorationButtonEnabled = false;
bool CharUndeleteEnabled = false; ///< Implemented
bool BpayStoreDisabledByParentalControls = false;
- bool CommerceSystemEnabled = false;
- bool Unk67 = false;
- bool WillKickFromWorld = false;
+ bool CommerceServerEnabled = false;
+ bool VeteranTokenRedeemWillKick = false;
+ bool WorldTokenRedeemWillKick = false;
bool RestrictedAccount = false;
- bool TutorialsEnabled = false;
+ bool TutorialEnabled = false;
bool NPETutorialsEnabled = false;
bool KioskModeEnabled = false;
bool CompetitiveModeEnabled = false;
- bool TokenBalanceEnabled = false;
- bool WarModeFeatureEnabled = true;
- bool ClubsEnabled = false;
- bool ClubsBattleNetClubTypeAllowed = false;
- bool ClubsCharacterClubTypeAllowed = false;
- bool ClubsPresenceUpdateEnabled = false;
- bool VoiceChatDisabledByParentalControl = false;
- bool VoiceChatMutedByParentalControl = false;
+ bool RedeemForBalanceAvailable = false;
+ bool WarModeEnabled = true;
+ bool CommunitiesEnabled = false;
+ bool BnetGroupsEnabled = false;
+ bool CharacterCommunitiesEnabled = false;
+ bool ClubPresenceAllowSubscribeAll = false;
+ bool VoiceChatParentalDisabled = false;
+ bool VoiceChatParentalMuted = false;
bool QuestSessionEnabled = false;
- bool IsMuted = false;
+ bool IsChatMuted = false;
bool ClubFinderEnabled = false;
bool CommunityFinderEnabled = false;
- bool Unknown901CheckoutRelated = false;
- bool TextToSpeechFeatureEnabled = false;
- bool ChatDisabledByDefault = false;
- bool ChatDisabledByPlayer = false;
- bool LFGListCustomRequiresAuthenticator = false;
- bool AddonsDisabled = false;
+ bool BrowserCrashReporterEnabled = false;
+ bool SpeakForMeAllowed = false;
+ bool DoesAccountNeedAADCPrompt = false;
+ bool IsAccountOptedInToAADC = false;
+ bool LfgRequireAuthenticatorEnabled = false;
+ bool ScriptsDisallowedForBeta = false;
bool TimerunningEnabled = false;
bool WarGamesEnabled = false; // classic only
- bool ContentTrackingEnabled = false;
- bool IsSellAllJunkEnabled = false;
- bool IsGroupFinderEnabled = true; // classic only
- bool IsLFDEnabled = true; // classic only
- bool IsLFREnabled = true; // classic only
+ bool IsPlayerContentTrackingEnabled = false;
+ bool SellAllJunkEnabled = false;
+ bool GroupFinderEnabled = true; // classic only
+ bool LfdEnabled = true; // classic only
+ bool LfrEnabled = true; // classic only
bool IsPremadeGroupEnabled = true; // classic only
- bool CanShowSetRoleButton = true;
+ bool PremadeGroupsEnabled = true;
bool GuildEventsEditsEnabled = true;
bool GuildTradeSkillsEnabled = true;
bool BNSendWhisperUseV2Services = true; ///< BNSendWhisper will send to v2.WhisperService instead of v1.NotificationService
@@ -183,7 +183,7 @@ namespace WorldPackets
SocialQueueConfig QuickJoinConfig;
SquelchInfo Squelch;
RafSystemFeatureInfo RAFSystem;
- std::vector<GameRuleValuePair> GameRuleValues;
+ std::vector<GameRuleValuePair> GameRules;
int32 ActiveTimerunningSeasonID = 0;
int32 RemainingTimerunningSeasonSeconds = 0;
std::string Unknown1027; // related to movement lua functions used by keybinds
@@ -207,51 +207,52 @@ namespace WorldPackets
bool BpayStoreDisabledByParentalControls = false; // NYI
bool CharUndeleteEnabled = false;
bool BpayStoreEnabled = false; // NYI
- bool CommerceSystemEnabled = false; // NYI
- bool Unk14 = false; // NYI
- bool WillKickFromWorld = false; // NYI
- bool IsExpansionPreorderInStore = false; // NYI
+ bool CommerceServerEnabled = false; // NYI
+ bool VeteranTokenRedeemWillKick = false; // NYI
+ bool WorldTokenRedeemWillKick = false; // NYI
+ bool ExpansionPreorderInStore = false; // NYI
bool KioskModeEnabled = false; // NYI
bool CompetitiveModeEnabled = false; // NYI
- bool IsBoostEnabled = false; // classic only
+ bool BoostEnabled = false; // classic only
bool TrialBoostEnabled = false; // NYI
- bool TokenBalanceEnabled = false; // NYI
+ bool RedeemForBalanceAvailable = false; // NYI
bool PaidCharacterTransfersBetweenBnetAccountsEnabled = false;
bool LiveRegionCharacterListEnabled = false; // NYI
bool LiveRegionCharacterCopyEnabled = false; // NYI
bool LiveRegionAccountCopyEnabled = false; // NYI
bool LiveRegionKeyBindingsCopyEnabled = false;
- bool Unknown901CheckoutRelated = false; // NYI
- bool IsNameReservationEnabled = false; // classic only
+ bool BrowserCrashReporterEnabled = false; // NYI
+ bool IisEmployeeAccount = false; // NYI
+ bool NameReservationOnly = false; // classic only
bool TimerunningEnabled = false; // NYI
- bool AddonsDisabled = false;
- bool Unused1000 = false;
- bool AccountSaveDataExportEnabled = false;
- bool AccountLockedByExport = false;
+ bool ScriptsDisallowedForBeta = false;
+ bool PlayerIdentityOptionsEnabled = false;
+ bool AccountExportEnabled = false;
+ bool AccountLockedPostExport = false;
bool BNSendWhisperUseV2Services = true; ///< BNSendWhisper will send to v2.WhisperService instead of v1.NotificationService
bool BNSendGameDataUseV2Services = true; ///< BNSendGameData will send to v2.NotificationService instead of v1.NotificationService
bool CharacterSelectListModeRealmless = false;
Optional<EuropaTicketConfig> EuropaTicketSystemStatus;
std::vector<int32> LiveRegionCharacterCopySourceRegions;
- uint32 TokenPollTimeSeconds = 0; // NYI
- int64 TokenBalanceAmount = 0; // NYI
- int32 MaxCharactersPerRealm = 0;
- uint32 BpayStoreProductDeliveryDelay = 0; // NYI
- int32 ActiveCharacterUpgradeBoostType = 0; // NYI
- int32 ActiveClassTrialBoostType = 0; // NYI
+ uint32 CommercePricePollTimeSeconds = 0; // NYI
+ int64 RedeemForBalanceAmount = 0; // NYI
+ int32 MaxCharactersOnThisRealm = 0;
+ uint32 BpayStorePurchaseTimeout = 0; // NYI
+ int32 ActiveBoostType = 0; // NYI
+ int32 TrialBoostType = 0; // NYI
int32 MinimumExpansionLevel = 0;
int32 MaximumExpansionLevel = 0;
- uint32 KioskSessionMinutes = 0;
- int32 ActiveSeason = 0; // Currently active Classic season
- std::vector<GameRuleValuePair> GameRuleValues;
+ uint32 KioskSessionDurationMinutes = 0;
+ int32 ContentSetID = 0; // Currently active Classic season
+ std::vector<GameRuleValuePair> GameRules;
int32 ActiveTimerunningSeasonID = 0;
int32 RemainingTimerunningSeasonSeconds = 0;
- int16 MaxPlayerNameQueriesPerPacket = 50;
- int16 PlayerNameQueryTelemetryInterval = 600;
- Duration<Seconds, uint32> PlayerNameQueryInterval = 10s;
- Optional<int32> LaunchETA;
+ int16 MaxPlayerGuidLookupsPerRequest = 50;
+ int16 NameLookupTelemetryInterval = 600;
+ Duration<Seconds, uint32> NotFoundCacheTimeSeconds = 10s;
+ Optional<int32> LaunchDurationETA;
std::vector<DebugTimeEventInfo> DebugTimeEvents;
- int32 Unused1007 = 0;
+ int32 MostRecentTimeEventID = 0;
uint32 EventRealmQueues = 0;
std::string RealmHiddenAlert;
};
@@ -265,7 +266,7 @@ namespace WorldPackets
std::string_view ServerTimeTZ;
std::string_view GameTimeTZ;
- std::string_view ServerRegionalTZ;
+ std::string_view ServerRegionalTimeTZ;
};
}
}
diff --git a/src/server/game/Server/Packets/TicketPackets.cpp b/src/server/game/Server/Packets/TicketPackets.cpp
index 018e4fee0e8..1d133113d10 100644
--- a/src/server/game/Server/Packets/TicketPackets.cpp
+++ b/src/server/game/Server/Packets/TicketPackets.cpp
@@ -206,25 +206,25 @@ ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportT
return data;
}
-ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketLFGListSearchResult>& lfgListSearchResult)
+ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketLFGListEntryInfo>& lfgListSearchResult)
{
lfgListSearchResult.emplace();
- data >> lfgListSearchResult->RideTicket;
- data >> lfgListSearchResult->GroupFinderActivityID;
- data >> lfgListSearchResult->Unknown1007;
- data >> lfgListSearchResult->LastTitleAuthorGuid;
- data >> lfgListSearchResult->LastDescriptionAuthorGuid;
- data >> lfgListSearchResult->LastVoiceChatAuthorGuid;
- data >> lfgListSearchResult->ListingCreatorGuid;
- data >> lfgListSearchResult->Unknown735;
-
- uint32 titleLength = data.ReadBits(10);
- uint32 descriptionLength = data.ReadBits(11);
+ data >> lfgListSearchResult->Ticket;
+ data >> lfgListSearchResult->ActivityID;
+ data >> lfgListSearchResult->FactionID;
+ data >> lfgListSearchResult->LastTouchedName;
+ data >> lfgListSearchResult->LastTouchedComment;
+ data >> lfgListSearchResult->LastTouchedVoiceChat;
+ data >> lfgListSearchResult->LastTouchedAny;
+ data >> lfgListSearchResult->PartyGuid;
+
+ uint32 nameLength = data.ReadBits(10);
+ uint32 commentLength = data.ReadBits(11);
uint32 voiceChatLength = data.ReadBits(8);
- lfgListSearchResult->Title = data.ReadString(titleLength);
- lfgListSearchResult->Description = data.ReadString(descriptionLength);
+ lfgListSearchResult->Name = data.ReadString(nameLength);
+ lfgListSearchResult->Comment = data.ReadString(commentLength);
lfgListSearchResult->VoiceChat = data.ReadString(voiceChatLength);
return data;
@@ -234,31 +234,31 @@ ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportT
{
lfgListApplicant.emplace();
- data >> lfgListApplicant->RideTicket;
+ data >> lfgListApplicant->Ticket;
lfgListApplicant->Comment = data.ReadString(data.ReadBits(9));
return data;
}
-ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketClubFinderResult>& clubInfo)
+ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketClubFinderInfo>& clubInfo)
{
clubInfo.emplace();
- data >> clubInfo->ClubFinderPostingID;
+ data >> clubInfo->PostingID;
data >> clubInfo->ClubID;
- data >> clubInfo->ClubFinderGUID;
- clubInfo->ClubName = data.ReadString(data.ReadBits(12));
+ data >> clubInfo->GuildID;
+ clubInfo->PostingDescription = data.ReadString(data.ReadBits(12));
return data;
}
-ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketUnused910>& unused)
+ByteBuffer& operator>>(ByteBuffer& data, Optional<WorldPackets::Ticket::SupportTicketArenaTeamInfo>& arenaTeam)
{
- unused.emplace();
+ arenaTeam.emplace();
- uint32 field_0Length = data.ReadBits(7);
- data >> unused->field_104;
- unused->field_0 = data.ReadString(field_0Length);
+ uint32 arenaTeamNameLength = data.ReadBits(7);
+ data >> arenaTeam->ArenaTeamID;
+ arenaTeam->ArenaTeamName = data.ReadString(arenaTeamNameLength);
return data;
}
@@ -277,18 +277,18 @@ void WorldPackets::Ticket::SupportTicketSubmitComplaint::Read()
bool hasCalendarInfo = _worldPacket.ReadBit();
bool hasPetInfo = _worldPacket.ReadBit();
bool hasGuildInfo = _worldPacket.ReadBit();
- bool hasLFGListSearchResult = _worldPacket.ReadBit();
- bool hasLFGListApplicant = _worldPacket.ReadBit();
- bool hasClubMessage = _worldPacket.ReadBit();
+ bool hasLfgListEntryInfo = _worldPacket.ReadBit();
+ bool hasLfgListAppInfo = _worldPacket.ReadBit();
+ bool hasVoiceChatInfo = _worldPacket.ReadBit();
bool hasClubFinderResult = _worldPacket.ReadBit();
- bool hasUnk910 = _worldPacket.ReadBit();
+ bool hasArenaTeamInfo = _worldPacket.ReadBit();
_worldPacket.ResetBitPos();
- if (hasClubMessage)
+ if (hasVoiceChatInfo)
{
- CommunityMessage.emplace();
- CommunityMessage->IsPlayerUsingVoice = _worldPacket.ReadBit();
+ VoiceChatInfo.emplace();
+ VoiceChatInfo->TargetIsCurrentlyInVoiceChatWithPlayer = _worldPacket.ReadBit();
_worldPacket.ResetBitPos();
}
@@ -308,17 +308,17 @@ void WorldPackets::Ticket::SupportTicketSubmitComplaint::Read()
if (hasGuildInfo)
_worldPacket >> GuildInfo;
- if (hasLFGListSearchResult)
- _worldPacket >> LFGListSearchResult;
+ if (hasLfgListEntryInfo)
+ _worldPacket >> LfgListEntryInfo;
- if (hasLFGListApplicant)
- _worldPacket >> LFGListApplicant;
+ if (hasLfgListAppInfo)
+ _worldPacket >> LfgListAppInfo;
if (hasClubFinderResult)
- _worldPacket >> ClubFinderResult;
+ _worldPacket >> ClubFinderInfo;
- if (hasUnk910)
- _worldPacket >> Unused910;
+ if (hasArenaTeamInfo)
+ _worldPacket >> ArenaTeamInfo;
}
ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::Ticket::Complaint::ComplaintOffender& complaintOffender)
diff --git a/src/server/game/Server/Packets/TicketPackets.h b/src/server/game/Server/Packets/TicketPackets.h
index aed1cc1d185..1e0bd625137 100644
--- a/src/server/game/Server/Packets/TicketPackets.h
+++ b/src/server/game/Server/Packets/TicketPackets.h
@@ -171,44 +171,44 @@ namespace WorldPackets
std::string GuildName;
};
- struct SupportTicketLFGListSearchResult
+ struct SupportTicketLFGListEntryInfo
{
- WorldPackets::LFG::RideTicket RideTicket;
- uint32 GroupFinderActivityID = 0;
- uint8 Unknown1007 = 0;
- ObjectGuid LastTitleAuthorGuid;
- ObjectGuid LastDescriptionAuthorGuid;
- ObjectGuid LastVoiceChatAuthorGuid;
- ObjectGuid ListingCreatorGuid;
- ObjectGuid Unknown735;
- std::string Title;
- std::string Description;
+ WorldPackets::LFG::RideTicket Ticket;
+ uint32 ActivityID = 0;
+ uint8 FactionID = 0;
+ ObjectGuid LastTouchedName;
+ ObjectGuid LastTouchedComment;
+ ObjectGuid LastTouchedVoiceChat;
+ ObjectGuid LastTouchedAny;
+ ObjectGuid PartyGuid;
+ std::string Name;
+ std::string Comment;
std::string VoiceChat;
};
struct SupportTicketLFGListApplicant
{
- WorldPackets::LFG::RideTicket RideTicket;
+ WorldPackets::LFG::RideTicket Ticket;
std::string Comment;
};
- struct SupportTicketCommunityMessage
+ struct SupportTicketVoiceChatInfo
{
- bool IsPlayerUsingVoice = false;
+ bool TargetIsCurrentlyInVoiceChatWithPlayer = false;
};
- struct SupportTicketClubFinderResult
+ struct SupportTicketClubFinderInfo
{
- uint64 ClubFinderPostingID = 0;
+ uint64 PostingID = 0;
uint64 ClubID = 0;
- ObjectGuid ClubFinderGUID;
- std::string ClubName;
+ ObjectGuid GuildID;
+ std::string PostingDescription;
};
- struct SupportTicketUnused910
+ struct SupportTicketArenaTeamInfo
{
- std::string field_0;
- ObjectGuid field_104;
+ std::string ArenaTeamName;
+ ObjectGuid ArenaTeamID;
};
class SupportTicketSubmitComplaint final : public ClientPacket
@@ -230,11 +230,11 @@ namespace WorldPackets
Optional<SupportTicketCalendarEventInfo> CalenderInfo;
Optional<SupportTicketPetInfo> PetInfo;
Optional<SupportTicketGuildInfo> GuildInfo;
- Optional<SupportTicketLFGListSearchResult> LFGListSearchResult;
- Optional<SupportTicketLFGListApplicant> LFGListApplicant;
- Optional<SupportTicketCommunityMessage> CommunityMessage;
- Optional<SupportTicketClubFinderResult> ClubFinderResult;
- Optional<SupportTicketUnused910> Unused910;
+ Optional<SupportTicketLFGListEntryInfo> LfgListEntryInfo;
+ Optional<SupportTicketLFGListApplicant> LfgListAppInfo;
+ Optional<SupportTicketVoiceChatInfo> VoiceChatInfo;
+ Optional<SupportTicketClubFinderInfo> ClubFinderInfo;
+ Optional<SupportTicketArenaTeamInfo> ArenaTeamInfo;
};
class Complaint final : public ClientPacket
diff --git a/src/server/game/Server/Packets/TokenPackets.cpp b/src/server/game/Server/Packets/TokenPackets.cpp
index 5b9182d0c27..f7ba5e76494 100644
--- a/src/server/game/Server/Packets/TokenPackets.cpp
+++ b/src/server/game/Server/Packets/TokenPackets.cpp
@@ -19,20 +19,20 @@
void WorldPackets::Token::CommerceTokenGetLog::Read()
{
- _worldPacket >> UnkInt;
+ _worldPacket >> ClientToken;
}
WorldPacket const* WorldPackets::Token::CommerceTokenGetLogResponse::Write()
{
- _worldPacket << UnkInt;
+ _worldPacket << ClientToken;
_worldPacket << Result;
- _worldPacket << uint32(AuctionableTokenAuctionableList.size());
- for (AuctionableTokenInfo const& auctionableTokenAuctionable : AuctionableTokenAuctionableList)
+ _worldPacket << uint32(AuctionableTokens.size());
+ for (AuctionableTokenInfo const& auctionableTokenAuctionable : AuctionableTokens)
{
- _worldPacket << auctionableTokenAuctionable.UnkInt1;
- _worldPacket << auctionableTokenAuctionable.UnkInt2;
- _worldPacket << auctionableTokenAuctionable.BuyoutPrice;
- _worldPacket << auctionableTokenAuctionable.Owner;
+ _worldPacket << auctionableTokenAuctionable.Id;
+ _worldPacket << auctionableTokenAuctionable.LastUpdate;
+ _worldPacket << auctionableTokenAuctionable.Price;
+ _worldPacket << auctionableTokenAuctionable.Status;
_worldPacket << auctionableTokenAuctionable.DurationLeft;
}
@@ -41,15 +41,15 @@ WorldPacket const* WorldPackets::Token::CommerceTokenGetLogResponse::Write()
void WorldPackets::Token::CommerceTokenGetMarketPrice::Read()
{
- _worldPacket >> UnkInt;
+ _worldPacket >> ClientToken;
}
WorldPacket const* WorldPackets::Token::CommerceTokenGetMarketPriceResponse::Write()
{
- _worldPacket << CurrentMarketPrice;
- _worldPacket << UnkInt;
- _worldPacket << Result;
- _worldPacket << AuctionDuration;
+ _worldPacket << PriceGuarantee;
+ _worldPacket << ClientToken;
+ _worldPacket << ServerToken;
+ _worldPacket << PriceLockDurationSeconds;
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/TokenPackets.h b/src/server/game/Server/Packets/TokenPackets.h
index 2a50ac81ef1..60b36e78fbe 100644
--- a/src/server/game/Server/Packets/TokenPackets.h
+++ b/src/server/game/Server/Packets/TokenPackets.h
@@ -32,7 +32,7 @@ namespace WorldPackets
void Read() override;
- uint32 UnkInt = 0;
+ uint32 ClientToken = 0;
};
class CommerceTokenGetLogResponse final : public ServerPacket
@@ -44,16 +44,16 @@ namespace WorldPackets
struct AuctionableTokenInfo
{
- uint64 UnkInt1 = 0;
- Timestamp<> UnkInt2;
- int32 Owner = 0;
- uint64 BuyoutPrice = 0;
+ uint64 Id = 0;
+ Timestamp<> LastUpdate;
+ int32 Status = 0;
+ uint64 Price = 0;
uint32 DurationLeft = 0;
};
- uint32 UnkInt = 0; // send CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST
+ uint32 ClientToken = 0;
uint32 Result = 0;
- std::vector<AuctionableTokenInfo> AuctionableTokenAuctionableList;
+ std::vector<AuctionableTokenInfo> AuctionableTokens;
};
class CommerceTokenGetMarketPrice final : public ClientPacket
@@ -63,7 +63,7 @@ namespace WorldPackets
void Read() override;
- uint32 UnkInt = 0;
+ uint32 ClientToken = 0;
};
class CommerceTokenGetMarketPriceResponse final : public ServerPacket
@@ -73,10 +73,10 @@ namespace WorldPackets
WorldPacket const* Write() override;
- uint64 CurrentMarketPrice = 0;
- uint32 UnkInt = 0; // send CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE
- uint32 Result = 0;
- uint32 AuctionDuration = 0; // preset auction duration enum
+ uint64 PriceGuarantee = 0;
+ uint32 ClientToken = 0;
+ uint32 ServerToken = 0;
+ uint32 PriceLockDurationSeconds = 0; // preset auction duration enum
};
}
}
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 4a6fbd0fb38..359b9651783 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -685,7 +685,7 @@ public:
{
int32 maxLevel = 0;
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second->GetContentTuningId(),
- handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask))
+ handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ConditionalFlags))
maxLevel = questLevels->MaxLevel;
int32 scalingFactionGroup = 0;
@@ -745,7 +745,7 @@ public:
{
int32 maxLevel = 0;
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second->GetContentTuningId(),
- handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask))
+ handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ConditionalFlags))
maxLevel = questLevels->MaxLevel;
int32 scalingFactionGroup = 0;
@@ -815,7 +815,7 @@ public:
{
int32 maxLevel = 0;
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(quest->GetContentTuningId(),
- handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ContentTuningConditionMask))
+ handler->GetSession()->GetPlayer()->m_playerData->CtrOptions->ConditionalFlags))
maxLevel = questLevels->MaxLevel;
int32 scalingFactionGroup = 0;