diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 573800c4c97..0b8fa7459a8 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -150,13 +150,7 @@ enum Actions ACTION_MONITOR_CORPOREALITY = 3, // Orb Carrier - ACTION_SHOOT = 4, - - // Living Inferno - ACTION_SUMMON_LIVING_EMBERS = 5, - - // Meteor Flame - ACTION_SUMMON_FLAME = 6 + ACTION_SHOOT = 4 }; enum Phases @@ -1006,7 +1000,7 @@ class npc_meteor_strike_initial : public CreatureScript if (HalionAI* halionAI = CAST_AI(HalionAI, owner->AI())) { Position const* ownerPos = halionAI->GetMeteorStrikePosition(); - float randomAdjustment = frand(0.0f, static_cast<float>(M_PI / 7.0f)); + float randomAdjustment = frand(0.0f, static_cast<float>(M_PI / 5.0f)); float angle[4]; angle[0] = me->GetAngle(ownerPos); angle[1] = angle[0] + randomAdjustment; @@ -1090,7 +1084,7 @@ class npc_meteor_strike : public CreatureScript if (_events.ExecuteEvent() == EVENT_SPAWN_METEOR_FLAME) { - Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f))); + Position pos = me->GetNearPosition(5.0f, frand(-static_cast<float>(M_PI / 6.0f), static_cast<float>(M_PI / 6.0f))); if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000)) flame->AI()->SetGUID(me->GetGUID()); } @@ -1150,8 +1144,7 @@ class npc_meteor_strike_flame : public CreatureScript if (meteorStrike->AI()->GetData(DATA_SPAWNED_FLAMES) > 5) return; - Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f))); - + Position pos = me->GetNearPosition(5.0f, frand(-static_cast<float>(M_PI / 6.0f), static_cast<float>(M_PI / 6.0f))); if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000)) flame->AI()->SetGUID(_rootOwnerGuid); } @@ -1358,7 +1351,7 @@ class go_twilight_portal : public GameObjectScript _spellId = gameobject->GetGOInfo()->goober.spellId; break; case GO_HALION_PORTAL_1: - case GO_HALION_PORTAL_2: // Not used, not seen in sniffs. Just in case. + case GO_HALION_PORTAL_2: gameobject->SetPhaseMask(0x1, true); /// Because WDB template has non-existent spell ID, not seen in sniffs either, meh _spellId = SPELL_TWILIGHT_REALM; |