diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 3 |
3 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index ba5a0d7691a..ce17d76da08 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -2651,12 +2651,14 @@ void Item::GiveArtifactXp(uint64 amount, Item* sourceItem, uint32 artifactCatego if (artifactCategoryId) { + /* uint32 artifactKnowledgeLevel = 1; if (sourceItem && sourceItem->GetModifier(ITEM_MODIFIER_ARTIFACT_KNOWLEDGE_LEVEL)) artifactKnowledgeLevel = sourceItem->GetModifier(ITEM_MODIFIER_ARTIFACT_KNOWLEDGE_LEVEL); - //if (GtArtifactKnowledgeMultiplierEntry const* artifactKnowledge = sArtifactKnowledgeMultiplierGameTable.GetRow(artifactKnowledgeLevel)) - // amount = uint64(amount * artifactKnowledge->Multiplier); + if (GtArtifactKnowledgeMultiplierEntry const* artifactKnowledge = sArtifactKnowledgeMultiplierGameTable.GetRow(artifactKnowledgeLevel)) + amount = uint64(amount * artifactKnowledge->Multiplier); + */ if (amount >= 5000) amount = 50 * (amount / 50); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 9beee837a50..99c44062021 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1941,7 +1941,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipm } else { - auto validateIllusion = [this](uint32 enchantId) -> bool + auto validateIllusion = [](uint32 enchantId) -> bool { SpellItemEnchantmentEntry const* illusion = sSpellItemEnchantmentStore.LookupEntry(enchantId); if (!illusion) diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 611f4777c51..6e59d7a8f44 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -281,7 +281,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode); DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_REALM_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetChangeRealmTicket); @@ -517,7 +516,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildOfficerRemoveMember); DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissionsQuery); DEFINE_HANDLER(CMSG_GUILD_PROMOTE_MEMBER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteMember); - DEFINE_HANDLER(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryNews); DEFINE_HANDLER(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); @@ -807,7 +805,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_REQUEST_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestBattlefieldStatusOpcode); DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleRequestCemeteryList); DEFINE_HANDLER(CMSG_REQUEST_CHARACTER_GUILD_FOLLOW_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REQUEST_COVENANT_CALLINGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REQUEST_CROWD_CONTROL_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REQUEST_FORCED_REACTIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestForcedReactionsOpcode); |