diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp index cf35c4b9bc7..879076e1067 100644 --- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp +++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp @@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature) } /*##### -## npc_wizzlecrank_shredder TODO: Pilot scripting +## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID #####*/ #define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..." @@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature) #define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!" #define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..." -#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder." -#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..." - #define QUEST_ESCAPE 863 #define NPC_PILOT 3451 #define MOB_MERCENARY 3282 @@ -422,13 +419,7 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI m_creature->setDeathState(JUST_DIED); if (player && player->GetTypeId() == TYPEID_PLAYER) ((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature); - break; - case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30); - if(Pilot) - ((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break; - case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30); - if(Pilot) - ((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break; + break; } } @@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature) thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7 thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8 thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature - thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9 - thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10 return (CreatureAI*)thisAI; } |
