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-rw-r--r--src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp15
1 files changed, 2 insertions, 13 deletions
diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
index cf35c4b9bc7..879076e1067 100644
--- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
+++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
@@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
}
/*#####
-## npc_wizzlecrank_shredder TODO: Pilot scripting
+## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID
#####*/
#define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..."
@@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
#define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!"
#define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..."
-#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder."
-#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..."
-
#define QUEST_ESCAPE 863
#define NPC_PILOT 3451
#define MOB_MERCENARY 3282
@@ -422,13 +419,7 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI
m_creature->setDeathState(JUST_DIED);
if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature);
- break;
- case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30);
- if(Pilot)
- ((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break;
- case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30);
- if(Pilot)
- ((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break;
+ break;
}
}
@@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature)
thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7
thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8
thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature
- thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9
- thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10
return (CreatureAI*)thisAI;
}