diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a58fde1e3a3..9b0da57fa31 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12294,6 +12294,13 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) /// @todo possible affect only on MOVE_RUN if (int32 normalization = GetMaxPositiveAuraModifier(SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED)) { + if (Creature* creature = ToCreature()) + { + uint32 immuneMask = creature->GetCreatureTemplate()->MechanicImmuneMask; + if (immuneMask & (1 << MECHANIC_SNARE) || immuneMask & (1 << MECHANIC_DAZE)) + break; + } + // Use speed from aura float max_speed = normalization / (IsControlledByPlayer() ? playerBaseMoveSpeed[mtype] : baseMoveSpeed[mtype]); if (speed > max_speed) |