diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 6 | ||||
-rw-r--r-- | src/bindings/scripts/VC80/80ScriptDev2.vcproj | 8 | ||||
-rw-r--r-- | src/bindings/scripts/VC90/90ScriptDev2.vcproj | 8 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp | 187 |
5 files changed, 210 insertions, 0 deletions
diff --git a/src/bindings/scripts/CMakeLists.txt b/src/bindings/scripts/CMakeLists.txt index 3f86535f5e3..3dcd38fa256 100644 --- a/src/bindings/scripts/CMakeLists.txt +++ b/src/bindings/scripts/CMakeLists.txt @@ -380,6 +380,7 @@ SET(trinityscript_LIB_SRCS scripts/zone/zulaman/def_zulaman.h scripts/zone/zulaman/instance_zulaman.cpp scripts/zone/zulaman/zulaman.cpp + scripts/zone/zuldrak/zuldrak.cpp scripts/zone/zulfarrak/zulfarrak.cpp scripts/zone/zulgurub/boss_arlokk.cpp scripts/zone/zulgurub/boss_gahzranka.cpp diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 217752b340e..3dbdd4899a1 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -636,6 +636,9 @@ extern void AddSC_boss_zuljin(); extern void AddSC_instance_zulaman(); extern void AddSC_zulaman(); +//Zul'Drak +extern void AddSC_zuldrak(); + //Northrend //Dungeon //Vault of Archavon @@ -1534,6 +1537,9 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf") AddSC_instance_zulaman(); AddSC_zulaman(); + //Zul'Drak + AddSC_zuldrak(); + //Northrend //Dungeon //Vault of Archavon diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj index 76167df9ae1..a615d579f4c 100644 --- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj +++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj @@ -1835,6 +1835,14 @@ > </File> </Filter> + <Filter + Name="Zul'Drak" + > + <File + RelativePath="..\scripts\zone\zuldrak\zuldrak.cpp" + > + </File> + </Filter> <Filter Name="Wetlands" > diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj index 4edd104a1c6..effb6e84d13 100644 --- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj +++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj @@ -1836,6 +1836,14 @@ > </File> </Filter> + <Filter + Name="Zul'Drak" + > + <File + RelativePath="..\scripts\zone\zuldrak\zuldrak.cpp" + > + </File> + </Filter> <Filter Name="Wetlands" > diff --git a/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp b/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp new file mode 100644 index 00000000000..bcb2d1f4957 --- /dev/null +++ b/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp @@ -0,0 +1,187 @@ +/* + * Copyright (C) 2009 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "precompiled.h" + +/*#### +## npc_drakuru_shackles +####*/ + +enum +{ + SPELL_LEFT_CHAIN = 59951, + SPELL_RIGHT_CHAIN = 59952, + SPELL_UNLOCK_SHACKLE = 55083, + SPELL_FREE_RAGECLAW = 55223, + + NPC_RAGECLAW = 29686 +}; + +struct TRINITY_DLL_DECL npc_drakuru_shacklesAI : public ScriptedAI +{ + npc_drakuru_shacklesAI(Creature *c) : ScriptedAI(c) {} + + Unit* Rageclaw; + + void Reset() + { + m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + float x, y, z; + Rageclaw = NULL; + m_creature->GetClosePoint(x, y, z, m_creature->GetObjectSize()/3,0.1); + if (Unit* summon = m_creature->SummonCreature(NPC_RAGECLAW,x,y,z,0,TEMPSUMMON_DEAD_DESPAWN,1000)) + DoActionOnRageclaw(true,summon); + } + + void DoActionOnRageclaw(bool locking, Unit *who) + { + if (!who) + return; + + if (locking) + { + if (who) + { + Rageclaw = who; + + m_creature->SetInFront(Rageclaw); + Rageclaw->SetInFront(m_creature); + + m_creature->CastSpell(Rageclaw, SPELL_LEFT_CHAIN, true); + m_creature->CastSpell(Rageclaw, SPELL_RIGHT_CHAIN, true); + } + } + else + { + DoCast(Rageclaw, SPELL_FREE_RAGECLAW, true); + CAST_PLR(who)->KilledMonsterCredit(NPC_RAGECLAW, Rageclaw->GetGUID()); + m_creature->setDeathState(DEAD); + } + } + + void SpellHit(Unit *caster, const SpellEntry *spell) + { + if (spell->Id == SPELL_UNLOCK_SHACKLE) + { + if (Rageclaw) + DoActionOnRageclaw(false,caster); + else + m_creature->setDeathState(JUST_DIED); + + } + } +}; + +CreatureAI* GetAI_npc_drakuru_shackles(Creature *_Creature) +{ + return new npc_drakuru_shacklesAI (_Creature); +} + + +/*#### +## npc_captured_rageclaw +####*/ + +enum +{ + SPELL_UNSHACKLED = 55085, + SPELL_KNEEL = 39656 +}; + +const char * SAY_RAGECLAW_1 = "I poop on you, trollses!"; +const char * SAY_RAGECLAW_2 = "ARRRROOOOGGGGAAAA!"; +const char * SAY_RAGECLAW_3 = "No more mister nice wolvar!"; +#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1,SAY_RAGECLAW_2,SAY_RAGECLAW_3) + +struct TRINITY_DLL_DECL npc_captured_rageclawAI : public ScriptedAI +{ + npc_captured_rageclawAI(Creature *c) : ScriptedAI(c) {} + + uint32 DespawnTimer; + bool Despawn; + + void Reset() + { + Despawn = false; + DespawnTimer = 0; + m_creature->setFaction(35); + m_creature->CastSpell(m_creature, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P + } + + void MoveInLineOfSight(Unit *who){} + + void SpellHit(Unit *caster, const SpellEntry *spell) + { + if (spell->Id == SPELL_FREE_RAGECLAW) + { + if (m_creature->GetDummyAura(SPELL_LEFT_CHAIN)) + m_creature->RemoveAurasDueToSpell(SPELL_LEFT_CHAIN); + + if (m_creature->GetDummyAura(SPELL_RIGHT_CHAIN)) + m_creature->RemoveAurasDueToSpell(SPELL_RIGHT_CHAIN); + + if (m_creature->GetDummyAura(SPELL_KNEEL)) + m_creature->RemoveAurasDueToSpell(SPELL_KNEEL); + + m_creature->setFaction(m_creature->GetCreatureInfo()->faction_H); + + DoCast(m_creature, SPELL_UNSHACKLED, true); + DoSay(SAY_RAGECLAW, LANG_UNIVERSAL, NULL); + m_creature->GetMotionMaster()->MoveRandom(10); + + DespawnTimer = 10000; + Despawn = true; + } + } + + void UpdateAI(const uint32 diff) + { + if (m_creature->getVictim()) + { + DoMeleeAttackIfReady(); + return; + } + + if (!Despawn) + return; + + if (DespawnTimer < diff) + m_creature->setDeathState(JUST_DIED); + else DespawnTimer-=diff; + } +}; + +CreatureAI* GetAI_npc_captured_rageclaw(Creature *_Creature) +{ + return new npc_captured_rageclawAI (_Creature); +} + +void AddSC_zuldrak() +{ + Script *newscript; + + newscript = new Script; + newscript->Name="npc_drakuru_shackles"; + newscript->GetAI = &GetAI_npc_drakuru_shackles; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name="npc_captured_rageclaw"; + newscript->GetAI = &GetAI_npc_captured_rageclaw; + newscript->RegisterSelf(); +} |