diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 9c9fde63796..36a73ba3109 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1856,7 +1856,7 @@ void Spell::SetTargetMap(uint32 i, uint32 cur) case TARGET_TYPE_CHANNEL: { - if(!m_caster->m_currentSpells[CURRENT_CHANNELED_SPELL]) + if(!m_originalCaster || !m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]) { sLog.outError( "SPELL: no current channeled spell for spell ID %u", m_spellInfo->Id ); break; @@ -1865,14 +1865,14 @@ void Spell::SetTargetMap(uint32 i, uint32 cur) switch(cur) { case TARGET_UNIT_CHANNEL: - if(Unit* target = m_caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.getUnitTarget()) + if(Unit* target = m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.getUnitTarget()) AddUnitTarget(target, i); else sLog.outError( "SPELL: cannot find channel spell target for spell ID %u", m_spellInfo->Id ); break; case TARGET_DEST_CHANNEL: - if(m_caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.HasDst()) - m_targets = m_caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets; + if(m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets.HasDst()) + m_targets = m_originalCaster->m_currentSpells[CURRENT_CHANNELED_SPELL]->m_targets; else sLog.outError( "SPELL: cannot find channel spell destination for spell ID %u", m_spellInfo->Id ); break; |