diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 2aad61a734e..1335976ec8b 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2884,18 +2884,18 @@ bool WorldObject::IsValidAttackTarget(WorldObject const* target, SpellInfo const return false; // ignore immunity flags when assisting - if (!bySpell || !(isPositiveSpell && bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG))) + if (unit && unitTarget && !(isPositiveSpell && bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG))) { - if (unit && !unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget && unitTarget->IsImmuneToNPC()) + if (!unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget->IsImmuneToNPC()) return false; - if (unitTarget && !unitTarget->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unit && unit->IsImmuneToNPC()) + if (!unitTarget->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unit->IsImmuneToNPC()) return false; - if (unit && unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget && unitTarget->IsImmuneToPC()) + if (unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget->IsImmuneToPC()) return false; - if (unitTarget && unitTarget->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unit && unit->IsImmuneToPC()) + if (unitTarget->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && unit->IsImmuneToPC()) return false; } |