diff options
Diffstat (limited to 'src')
6 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h index e44c2682094..aed82efd5cb 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h @@ -267,8 +267,8 @@ struct BattlegroundABScore final : public BattlegroundScore data << uint32(BasesDefended); } - uint32 GetAttr1() const { return BasesAssaulted; } - uint32 GetAttr2() const { return BasesDefended; } + uint32 GetAttr1() const final override { return BasesAssaulted; } + uint32 GetAttr2() const final override { return BasesDefended; } uint32 BasesAssaulted; uint32 BasesDefended; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index ac8eebf8cfa..b56ec2ca489 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -1568,11 +1568,11 @@ struct BattlegroundAVScore final : public BattlegroundScore data << uint32(MinesCaptured); } - uint32 GetAttr1() const { return GraveyardsAssaulted; } - uint32 GetAttr2() const { return GraveyardsDefended; } - uint32 GetAttr3() const { return TowersAssaulted; } - uint32 GetAttr4() const { return TowersDefended; } - uint32 GetAttr5() const { return MinesCaptured; } + uint32 GetAttr1() const final override { return GraveyardsAssaulted; } + uint32 GetAttr2() const final override { return GraveyardsDefended; } + uint32 GetAttr3() const final override { return TowersAssaulted; } + uint32 GetAttr4() const final override { return TowersDefended; } + uint32 GetAttr5() const final override { return MinesCaptured; } uint32 GraveyardsAssaulted; uint32 GraveyardsDefended; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index 7482973d45a..408037b254e 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -349,7 +349,7 @@ struct BattlegroundEYScore final : public BattlegroundScore data << uint32(FlagCaptures); } - uint32 GetAttr1() const { return FlagCaptures; } + uint32 GetAttr1() const final override { return FlagCaptures; } uint32 FlagCaptures; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h index 9c09df64ba0..c772078a647 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h @@ -878,8 +878,8 @@ struct BattlegroundICScore final : public BattlegroundScore data << uint32(BasesDefended); } - uint32 GetAttr1() const { return BasesAssaulted; } - uint32 GetAttr2() const { return BasesDefended; } + uint32 GetAttr1() const final override { return BasesAssaulted; } + uint32 GetAttr2() const final override { return BasesDefended; } uint32 BasesAssaulted; uint32 BasesDefended; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index bb53428c264..eae9e02ba9e 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -538,8 +538,8 @@ struct BattlegroundSAScore final : public BattlegroundScore data << uint32(GatesDestroyed); } - uint32 GetAttr1() const { return DemolishersDestroyed; } - uint32 GetAttr2() const { return GatesDestroyed; } + uint32 GetAttr1() const final override { return DemolishersDestroyed; } + uint32 GetAttr2() const final override { return GatesDestroyed; } uint32 DemolishersDestroyed; uint32 GatesDestroyed; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h index 78bbb071c6f..71bd5d53047 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h @@ -177,8 +177,8 @@ struct BattlegroundWGScore final : public BattlegroundScore data << uint32(FlagReturns); } - uint32 GetAttr1() const { return FlagCaptures; } - uint32 GetAttr2() const { return FlagReturns; } + uint32 GetAttr1() const final override { return FlagCaptures; } + uint32 GetAttr2() const final override { return FlagReturns; } uint32 FlagCaptures; uint32 FlagReturns; |