diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 3c98d58eba2..13c80e7f11d 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1775,7 +1775,6 @@ bool Creature::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap, m_respawnTime = GetMap()->GetCreatureRespawnTime(m_spawnId); - // Is the creature script objecting to us spawning? If yes, delay by a little bit (then re-check in ::Update) if (!m_respawnTime && !map->IsSpawnGroupActive(data->spawnGroupData->groupId)) { ASSERT(m_respawnCompatibilityMode, "Creature (SpawnID " UI64FMTD ") trying to load in inactive spawn group %s.", spawnId, data->spawnGroupData->name.c_str()); @@ -1784,6 +1783,7 @@ bool Creature::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap, if (m_respawnTime) // respawn on Update { + ASSERT(m_respawnCompatibilityMode, "Creature (SpawnID " UI64FMTD ") trying to load despite a respawn timer in progress.", spawnId); m_deathState = DEAD; if (CanFly()) { |