diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Creature/GossipDef.cpp | 6 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 8 | ||||
-rwxr-xr-x | src/server/game/Quests/QuestDef.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Quests/QuestDef.h | 5 |
4 files changed, 12 insertions, 9 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 7e02b93eeee..4e7ea5fa6fe 100755 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -501,7 +501,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const *pQuest, uint64 npcGUID, } // rewarded honor points. Multiply with 10 to satisfy client - data << 10 * Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills()); + data << 10 * Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorMultiplier()); data << float(0); // new 3.3.0, honor multiplier? data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) data << int32(pQuest->GetRewSpellCast()); // casted spell @@ -588,7 +588,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const *pQuest) data << int32(pQuest->GetRewSpellCast()); // casted spell // rewarded honor points - data << Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills()); + data << Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorMultiplier()); data << float(0); // new reward honor (multipled by ~62 at client side) data << uint32(pQuest->GetSrcItemId()); // source item id data << uint32(pQuest->GetFlags() & 0xFFFF); // quest flags @@ -744,7 +744,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* pQuest, uint64 npcGUID, data << uint32(pQuest->XPValue(pSession->GetPlayer())*sWorld.getRate(RATE_XP_QUEST)); // rewarded honor points. Multiply with 10 to satisfy client - data << 10 * Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills()); + data << 10 * Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorMultiplier()); data << float(0); // unk, honor multiplier? data << uint32(0x08); // unused by client? data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ddac988a623..5ba76266c57 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14538,8 +14538,10 @@ void Player::RewardQuest(Quest const *pQuest, uint32 reward, Object* questGiver, } // honor reward - if (pQuest->GetRewHonorableKills()) - RewardHonor(NULL, 0, Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills())); + if (pQuest->GetRewHonorAddition()) + RewardHonor(NULL, 0, pQuest->GetRewHonorAddition()); + if (pQuest->GetRewHonorMultiplier()) + RewardHonor(NULL, 0, Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorMultiplier())); // title reward if (pQuest->GetCharTitleId()) @@ -15715,7 +15717,7 @@ void Player::SendQuestReward(Quest const *pQuest, uint32 XP, Object * questGiver data << uint32(pQuest->GetRewOrReqMoney() + int32(pQuest->GetRewMoneyMaxLevel() * sWorld.getRate(RATE_DROP_MONEY))); } - data << 10 * Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills()); + data << 10 * Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorMultiplier()); data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetRewArenaPoints()); GetSession()->SendPacket(&data); diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index dd4923f24d1..64b9dc0bf34 100755 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -109,7 +109,7 @@ Quest::Quest(Field * questRecord) for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) RewRepValue[i] = questRecord[107+i].GetInt32(); - RewHonorableKills = questRecord[112].GetUInt32(); + RewHonorAddition = questRecord[112].GetUInt32(); RewHonorMultiplier = questRecord[113].GetFloat(); RewOrReqMoney = questRecord[114].GetInt32(); RewMoneyMaxLevel = questRecord[115].GetUInt32(); diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index d6cdee062e9..9561269c4cc 100755 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -226,7 +226,8 @@ class Quest std::string GetEndText() const { return EndText; } std::string GetCompletedText() const { return CompletedText; } int32 GetRewOrReqMoney() const; - uint32 GetRewHonorableKills() const { return RewHonorableKills; } + uint32 GetRewHonorAddition() const { return RewHonorAddition; } + uint32 GetRewHonorMultiplier() const { return RewHonorMultiplier; } uint32 GetRewMoneyMaxLevel() const { return RewMoneyMaxLevel; } // use in XP calculation at client uint32 GetRewSpell() const { return RewSpell; } @@ -332,7 +333,7 @@ class Quest std::string RequestItemsText; std::string EndText; std::string CompletedText; - uint32 RewHonorableKills; + uint32 RewHonorAddition; float RewHonorMultiplier; int32 RewOrReqMoney; uint32 RewMoneyMaxLevel; |