diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.h | 2 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.h | 2 | ||||
-rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 6 |
8 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2691a6870f2..13635424cf0 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25058,7 +25058,7 @@ void Player::HandleFall(MovementInfo const& movementInfo) if (damageperc > 0) { uint32 damage = (uint32)(damageperc * GetMaxHealth()*sWorld->getRate(RATE_DAMAGE_FALL)); - + if (GetCommandStatus(CHEAT_GOD)) damage = 0; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3cdfff7dc4b..e4dbe60535d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5236,7 +5236,7 @@ void ObjectMgr::LoadGossipText() gText.Options[i].Text_0 = fields[cic++].GetString(); gText.Options[i].Text_1 = fields[cic++].GetString(); - gText.Options[i].BroadcastTextID = fields[cic++].GetUInt32(); // Need for correct loading order + gText.Options[i].BroadcastTextID = fields[cic++].GetUInt32(); // Need for correct loading order gText.Options[i].Language = fields[cic++].GetUInt8(); gText.Options[i].Probability = fields[cic++].GetFloat(); diff --git a/src/server/game/Handlers/NPCHandler.h b/src/server/game/Handlers/NPCHandler.h index 7cf80bf0b9b..7210d9a53b5 100644 --- a/src/server/game/Handlers/NPCHandler.h +++ b/src/server/game/Handlers/NPCHandler.h @@ -31,7 +31,7 @@ struct GossipTextOption { std::string Text_0; std::string Text_1; - uint32 BroadcastTextID; + uint32 BroadcastTextID; uint32 Language; float Probability; QEmote Emotes[MAX_GOSSIP_TEXT_EMOTES]; diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 726ac025d3c..8ed8a2b3c49 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -388,7 +388,7 @@ class ItemScript : public ScriptObject // Called when the item expires (is destroyed). virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; } - + // Called when the item is destroyed. virtual bool OnRemove(Player* /*player*/, Item* /*item*/) { return false; } }; diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 93bd409652a..0342b22d735 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -784,8 +784,8 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr bool hasFamilyMask = false; - /** - + /** + * @brief Check auras procced by periodics *Only damaging Dots can proc auras with PROC_FLAG_TAKEN_DAMAGE @@ -799,12 +799,12 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr *Only Dots can proc auras with PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG or PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG *Only Hots can proc auras with PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS or PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS - + * @param procSpell the spell proccing the aura * @param procFlags proc_flags of spellProc * @param procExtra proc_EX of procSpell * @param EventProcFlag proc_flags of aura to be procced - + */ diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 76d59bd1e85..5f11870b3e9 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -691,7 +691,7 @@ class SpellMgr // SpellInfo object management SpellInfo const* GetSpellInfo(uint32 spellId) const { return spellId < GetSpellInfoStoreSize() ? mSpellInfoMap[spellId] : NULL; } // Use this only with 100% valid spellIds - SpellInfo const* EnsureSpellInfo(uint32 spellId) const + SpellInfo const* EnsureSpellInfo(uint32 spellId) const { ASSERT(spellId < GetSpellInfoStoreSize()); SpellInfo const* spellInfo = mSpellInfoMap[spellId]; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 31c565e5be2..3541ad0f1a3 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -286,8 +286,8 @@ class npc_prince_taldaram_flame_sphere : public CreatureScript struct npc_prince_taldaram_flame_sphereAI : public ScriptedAI { - npc_prince_taldaram_flame_sphereAI(Creature* creature) : ScriptedAI(creature) - { + npc_prince_taldaram_flame_sphereAI(Creature* creature) : ScriptedAI(creature) + { _flameSphereTargetGUID = 0; } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 1281d40fe5c..916f60bd78a 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -438,7 +438,7 @@ class npc_watcher_gashra : public CreatureScript _events.ScheduleEvent(EVENT_WEB_WRAP_GASHRA, 11000); _events.ScheduleEvent(EVENT_INFECTED_BITE_GASHRA, 4000); } - + void JustDied(Unit* /*killer*/) OVERRIDE { Creature* krikthir = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_KRIKTHIR_THE_GATEWATCHER)); @@ -511,7 +511,7 @@ class npc_watcher_narjil : public CreatureScript _events.ScheduleEvent(EVENT_INFECTED_BITE_NARJIL, 4000); _events.ScheduleEvent(EVENT_BINDING_WEBS, 17000); } - + void JustDied(Unit* /*killer*/) OVERRIDE { Creature* krikthir = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_KRIKTHIR_THE_GATEWATCHER)); @@ -600,7 +600,7 @@ class npc_watcher_silthik : public CreatureScript { if (!UpdateVictim()) return; - + _events.Update(diff); if (me->HasUnitState(UNIT_STATE_CASTING)) |