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-rwxr-xr-xsrc/server/authserver/Server/RealmSocket.cpp1
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp3
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp6
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp1
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.h2
5 files changed, 8 insertions, 5 deletions
diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp
index 7d727a94b69..299dd450994 100755
--- a/src/server/authserver/Server/RealmSocket.cpp
+++ b/src/server/authserver/Server/RealmSocket.cpp
@@ -246,6 +246,7 @@ int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask)
if (session_)
session_->OnClose();
+ reactor()->remove_handler(this, ACE_Event_Handler::DONT_CALL | ACE_Event_Handler::ALL_EVENTS_MASK);
return 0;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 7ed20819e68..8d330143ae1 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -1305,7 +1305,8 @@ void Player::Update(uint32 p_time)
if (now > m_Last_tick)
UpdateItemDuration(uint32(now - m_Last_tick));
- if (now > m_Last_tick + IN_MILLISECONDS)
+ // check every second
+ if (now > m_Last_tick + 1)
UpdateSoulboundTradeItems();
if (!m_timedquests.empty())
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 81b02334d65..bb3a1276fa5 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -426,11 +426,11 @@ void Unit::SendMonsterMoveTransport(Unit *vehicleOwner)
data << GetPositionX() - vehicleOwner->GetPositionX();
data << GetPositionY() - vehicleOwner->GetPositionY();
data << GetPositionZ() - vehicleOwner->GetPositionZ();
- data << uint32(100); // should be an increasing constant that indicates movement packet count
+ data << uint32(getMSTime()); // should be an increasing constant that indicates movement packet count
data << uint8(SPLINETYPE_FACING_ANGLE);
- data << GetTransOffsetO(); // facing angle?
+ data << GetOrientation(); // facing angle?
data << uint32(SPLINEFLAG_TRANSPORT);
- data << uint32(0); // move time
+ data << uint32(GetTransTime()); // move time
data << uint32(1); // amount of waypoints
data << GetTransOffsetX();
data << GetTransOffsetY();
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index eb6d0234faf..084eade7555 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -459,6 +459,7 @@ int WorldSocket::handle_close (ACE_HANDLE h, ACE_Reactor_Mask)
m_Session = NULL;
}
+ reactor()->remove_handler(this, ACE_Event_Handler::DONT_CALL | ACE_Event_Handler::ALL_EVENTS_MASK);
return 0;
}
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index d1c9ae875da..af0420123c0 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -288,7 +288,7 @@ static const PreparedStatementTable CharacterDatabasePreparedStatements[] =
{CHAR_LOAD_AUCTION_ITEMS, "SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, itemguid, itemEntry FROM auctionhouse ah JOIN item_instance ii ON ah.itemguid = ii.guid", CONNECTION_SYNCH},
{CHAR_LOAD_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid", CONNECTION_SYNCH},
{CHAR_ADD_AUCTION, "INSERT INTO auctionhouse (id, auctioneerguid, itemguid, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC},
- {CHAR_DEL_AUCTION, "DELETE FROM auctionhouse WHERE id = ?", CONNECTION_SYNCH},
+ {CHAR_DEL_AUCTION, "DELETE FROM auctionhouse WHERE id = ?", CONNECTION_ASYNC},
{CHAR_ADD_MAIL, "INSERT INTO mail(id, messageType, stationery, mailTemplateId, sender, receiver, subject, body, has_items, expire_time, deliver_time, money,cod, checked) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC},
{CHAR_DEL_MAIL, "DELETE FROM mail WHERE id = ?", CONNECTION_ASYNC},
{CHAR_ADD_MAIL_ITEM, "INSERT INTO mail_items(mail_id, item_guid, receiver) VALUES (?, ?, ?)", CONNECTION_ASYNC},