diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 84d115bf776..8a1ce0ec789 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13517,7 +13517,7 @@ bool Unit::SetHover(bool enable, bool updateAnimTier /*= true*/) //! No need to check height on ascent AddUnitMovementFlag(MOVEMENTFLAG_HOVER); if (hoverHeight && GetPositionZ() - GetFloorZ() < hoverHeight) - UpdateHeight(GetPositionZ() + hoverHeight); + UpdateHeight(std::max(GetFloorZ() + hoverHeight, GetPositionZ())); } else { |
