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-rwxr-xr-xsrc/server/game/Spells/Spell.cpp4
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp42
2 files changed, 42 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index f0ecb5307b6..2665884cee7 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3725,10 +3725,6 @@ void Spell::finish(bool ok)
m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
}
- if (m_caster->GetTypeId() == TYPEID_UNIT)
- if (InstanceScript* instance = m_caster->GetInstanceScript())
- instance->UpdateEncounterState(ENCOUNTER_CREDIT_CAST_SPELL, m_spellInfo->Id, m_caster);
-
// Stop Attack for some spells
if (m_spellInfo->Attributes & SPELL_ATTR0_STOP_ATTACK_TARGET)
m_caster->AttackStop();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index a2ad0347540..56621dbc664 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -705,6 +705,47 @@ class spell_gen_parachute_ic : public SpellScriptLoader
}
};
+class spell_gen_dungeon_credit : public SpellScriptLoader
+{
+ public:
+ spell_gen_dungeon_credit() : SpellScriptLoader("spell_gen_dungeon_credit") { }
+
+ class spell_gen_dungeon_credit_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_dungeon_credit_SpellScript);
+
+ bool Load()
+ {
+ _handled = false;
+ return true;
+ }
+
+ void CreditEncounter()
+ {
+ // This hook is executed for every target, make sure we only credit instance once
+ if (_handled)
+ return;
+
+ _handled = true;
+ if (GetCaster()->GetTypeId() == TYPEID_UNIT)
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ instance->UpdateEncounterState(ENCOUNTER_CREDIT_CAST_SPELL, GetSpellInfo()->Id, GetCaster());
+ }
+
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_gen_dungeon_credit_SpellScript::CreditEncounter);
+ }
+
+ bool _handled;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_dungeon_credit_SpellScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -723,4 +764,5 @@ void AddSC_generic_spell_scripts()
new spell_gen_divine_storm_cd_reset();
new spell_gen_parachute_ic();
new spell_gen_gunship_portal();
+ new spell_gen_dungeon_credit();
}