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-rw-r--r--src/server/game/Spells/SpellInfo.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 98604c278d4..eb37c3da5d7 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -4329,10 +4329,6 @@ bool SpellInfo::_IsPositiveEffect(uint32 effIndex, bool deep) const
if (HasAttribute(SPELL_ATTR0_NEGATIVE_1))
return false;
- // these spells must not be downscaled, thus marking them negative (see GetAuraRankForLevel)
- if (HasAttribute(SPELL_ATTR2_UNK3))
- return false;
-
switch (SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
@@ -4513,6 +4509,7 @@ bool SpellInfo::_IsPositiveEffect(uint32 effIndex, bool deep) const
case SPELL_AURA_MOD_STALKED:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
case SPELL_AURA_PREVENT_RESURRECTION:
+ case SPELL_AURA_EMPATHY:
return false;
case SPELL_AURA_PERIODIC_DAMAGE: // used in positive spells also.
// part of negative spell if cast at self (prevent cancel)