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-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/magisters_terrace.cpp145
1 files changed, 145 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/magisters_terrace.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/magisters_terrace.cpp
new file mode 100644
index 00000000000..18694fe15e6
--- /dev/null
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/magisters_terrace.cpp
@@ -0,0 +1,145 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Magisters_Terrace
+SD%Complete: 100
+SDComment: Quest support: 11490(post-event)
+SDCategory: Magisters Terrace
+EndScriptData */
+
+/* ContentData
+npc_kalecgos
+EndContentData */
+
+#include "precompiled.h"
+
+/*######
+## npc_kalecgos
+######*/
+
+enum
+{
+ SPELL_TRANSFORM_TO_KAEL = 44670,
+ NPC_KAEL = 24848, //human form entry
+ POINT_ID_LAND = 1
+};
+
+const float afKaelLandPoint[] = {225.045, -276.236, -5.434};
+
+#define GOSSIP_ITEM_KAEL_1 "Who are you?"
+#define GOSSIP_ITEM_KAEL_2 "What can we do to assist you?"
+#define GOSSIP_ITEM_KAEL_3 "What brings you to the Sunwell?"
+#define GOSSIP_ITEM_KAEL_4 "You're not alone here?"
+#define GOSSIP_ITEM_KAEL_5 "What would Kil'jaeden want with a mortal woman?"
+
+// This is friendly keal that appear after used Orb.
+// If we assume DB handle summon, summon appear somewhere outside the platform where Orb is
+struct TRINITY_DLL_DECL npc_kalecgosAI : public ScriptedAI
+{
+ npc_kalecgosAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+
+ uint32 m_uiTransformTimer;
+
+ void Reset()
+ {
+ m_uiTransformTimer = 0;
+
+ // we must assume he appear as dragon somewhere outside the platform of orb, and then move directly to here
+ if (m_creature->GetEntry() != NPC_KAEL)
+ m_creature->GetMotionMaster()->MovePoint(POINT_ID_LAND, afKaelLandPoint[0], afKaelLandPoint[1], afKaelLandPoint[2]);
+ }
+
+ void MovementInform(uint32 uiType, uint32 uiPointId)
+ {
+ if (uiType != POINT_MOTION_TYPE)
+ return;
+
+ if (uiPointId == POINT_ID_LAND)
+ m_uiTransformTimer = MINUTE*IN_MILISECONDS;
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (m_uiTransformTimer)
+ {
+ if (m_uiTransformTimer < uiDiff)
+ {
+ // Transform and update entry, now ready for quest/read gossip
+ m_creature->CastSpell(m_creature,SPELL_TRANSFORM_TO_KAEL,false);
+ m_creature->UpdateEntry(NPC_KAEL);
+
+ m_uiTransformTimer = 0;
+ }else m_uiTransformTimer -= uiDiff;
+ }
+ }
+};
+
+CreatureAI* GetAI_npc_kalecgos(Creature* pCreature)
+{
+ return new npc_kalecgosAI(pCreature);
+}
+
+bool GossipHello_npc_kalecgos(Player* pPlayer, Creature* pCreature)
+{
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ pPlayer->SEND_GOSSIP_MENU(12498, pCreature->GetGUID());
+
+ return true;
+}
+
+bool GossipSelect_npc_kalecgos(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ switch(uiAction)
+ {
+ case GOSSIP_ACTION_INFO_DEF:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ pPlayer->SEND_GOSSIP_MENU(12500, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+1:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ pPlayer->SEND_GOSSIP_MENU(12502, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+2:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ pPlayer->SEND_GOSSIP_MENU(12606, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+3:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ pPlayer->SEND_GOSSIP_MENU(12607, pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+4:
+ pPlayer->SEND_GOSSIP_MENU(12608, pCreature->GetGUID());
+ break;
+ }
+
+ return true;
+}
+
+void AddSC_magisters_terrace()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "npc_kalecgos";
+ newscript->GetAI = &GetAI_npc_kalecgos;
+ newscript->pGossipHello = &GossipHello_npc_kalecgos;
+ newscript->pGossipSelect = &GossipSelect_npc_kalecgos;
+ newscript->RegisterSelf();
+}