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-rw-r--r--src/server/game/Entities/Player/Player.cpp67
1 files changed, 37 insertions, 30 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index a21048212cd..f2650575390 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17345,49 +17345,56 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// NOW player must have valid map
// load the player's map here if it's not already loaded
Map* map = sMapMgr->CreateMap(mapId, this);
-
+ AreaTrigger const* areaTrigger = NULL;
+ bool check = false;
+
if (!map)
{
- instanceId = 0;
- AreaTrigger const* at = sObjectMgr->GetGoBackTrigger(mapId);
- if (at)
+ areaTrigger = sObjectMgr->GetGoBackTrigger(mapId);
+ check = true;
+ }
+ else if (map->IsDungeon()) // if map is dungeon...
+ {
+ if (!((InstanceMap*)map)->CanEnter(this)) // ... and can't enter map, then look for entry point.
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) is teleported to gobacktrigger (Map: %u X: %f Y: %f Z: %f O: %f).", guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- Relocate(at->target_X, at->target_Y, at->target_Z, GetOrientation());
- mapId = at->target_mapId;
+ areaTrigger = sObjectMgr->GetGoBackTrigger(mapId);
+ check = true;
}
- else
+ else if (instanceId && !sInstanceSaveMgr->GetInstanceSave(instanceId)) // ... and instance is reseted then look for entrance.
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) is teleported to home (Map: %u X: %f Y: %f Z: %f O: %f).", guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- RelocateToHomebind();
+ areaTrigger = sObjectMgr->GetMapEntranceTrigger(mapId);
+ check = true;
}
-
- map = sMapMgr->CreateMap(mapId, this);
- if (!map)
+ }
+
+ if (check) // in case of special event when creating map...
+ {
+ if (areaTrigger) // ... if we have an areatrigger, then relocate to new map/coordinates.
{
- PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
- mapId = info->mapId;
- Relocate(info->positionX, info->positionY, info->positionZ, 0.0f);
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) have invalid coordinates (X: %f Y: %f Z: %f O: %f). Teleport to default race/class locations.", guid, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- map = sMapMgr->CreateMap(mapId, this);
- if (!map)
+ Relocate(areaTrigger->target_X, areaTrigger->target_Y, areaTrigger->target_Z, GetOrientation());
+ if (mapId != areaTrigger->target_mapId)
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) has invalid default map coordinates (X: %f Y: %f Z: %f O: %f). or instance couldn't be created", guid, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- return false;
+ mapId = areaTrigger->target_mapId;
+ map = sMapMgr->CreateMap(mapId, this);
}
}
+ else
+ {
+ TC_LOG_ERROR("entities.player", "Player %s (guid: %d) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Areatrigger not found.", m_name, guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ map = NULL;
+ }
}
-
- // if the player is in an instance and it has been reset in the meantime teleport him to the entrance
- if (instanceId && !sInstanceSaveMgr->GetInstanceSave(instanceId) && !map->IsBattlegroundOrArena())
+
+ if (!map)
{
- AreaTrigger const* at = sObjectMgr->GetMapEntranceTrigger(mapId);
- if (at)
- Relocate(at->target_X, at->target_Y, at->target_Z, at->target_Orientation);
- else
+ PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
+ mapId = info->mapId;
+ Relocate(info->positionX, info->positionY, info->positionZ, 0.0f);
+ map = sMapMgr->CreateMap(mapId, this);
+ if (!map)
{
- TC_LOG_ERROR("entities.player", "Player %s(GUID: %u) logged in to a reset instance (map: %u) and there is no area-trigger leading to this map. Thus he can't be ported back to the entrance. This _might_ be an exploit attempt.", GetName().c_str(), GetGUIDLow(), mapId);
- RelocateToHomebind();
+ TC_LOG_ERROR("entities.player", "Player %s (guid: %d) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Invalid default map coordinates or instance couldn't be created.", m_name, guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ return false;
}
}