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-rw-r--r--src/game/Creature.cpp2
-rw-r--r--src/game/SpellMgr.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 5d8df6de1de..95d652e04ef 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1573,7 +1573,7 @@ bool Creature::IsWithinSightDist(Unit const* u) const
bool Creature::canStartAttack(Unit const* who) const
{
- if(isCivilian()
+ if(isCivilian() || IsNeutralToAll()
|| !who->isInAccessiblePlaceFor(this)
|| !canFly() && GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE
|| !IsWithinDistInMap(who, GetAttackDistance(who)))
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 233ef09f4f5..dfb2184094d 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1222,7 +1222,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
// Item cast can trigger only with spells with spellfamily
if (procExtra & PROC_EX_INTERNAL_ITEM_CAST)
{
- if (!spellProcEvent->SpellFamilyName)
+ if (!spellProcEvent->spellFamilyName)
return false;
}
// Check (if set) for school