diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.h | 2 |
2 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 2e991470fb7..2a48c73f59d 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1807,6 +1807,12 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount) // Call script after validation and before money transfer. sScriptMgr->OnGuildMemberDepositMoney(this, player, amount); + if (m_bankMoney > GUILD_BANK_MONEY_LIMIT - amount) + { + SendCommandResult(session, GUILD_COMMAND_MOVE_ITEM, ERR_GUILD_BANK_FULL); + return; + } + SQLTransaction trans = CharacterDatabase.BeginTransaction(); _ModifyBankMoney(trans, amount, true); diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index 64841963550..2b98241da99 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -45,6 +45,8 @@ enum GuildMisc TAB_UNDEFINED = 0xFF, }; +constexpr uint64 GUILD_BANK_MONEY_LIMIT = UI64LIT(0x7FFFFFFFFFFFF); + enum GuildMemberData { GUILD_MEMBER_DATA_ZONEID, |