diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index d1e1ba821e2..696c17fba86 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10537,8 +10537,8 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) if(GetTypeId() != TYPEID_PLAYER) { //if(GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_IDLE) != IDLE_MOTION_TYPE) - if (((Creature *)this)->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) - ((Creature*)this)->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); + //if (((Creature *)this)->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) + //((Creature*)this)->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); if(enemy) { if(((Creature*)this)->IsAIEnabled) |