diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 5 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.h | 1 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h | 4 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/zone_silithus.cpp | 4 |
6 files changed, 8 insertions, 14 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 2c7e93cb0af..ef5dac43d9d 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -69,8 +69,8 @@ void SmartAI::StartPath(bool run/* = false*/, uint32 pathId/* = 0*/, bool repeat if (invoker && invoker->GetTypeId() == TYPEID_PLAYER) { - _escortNPCFlags = me->m_unitData->NpcFlags[0]; - me->ReplaceAllNpcFlags((NPCFlags)0); + _escortNPCFlags = me->GetNpcFlags(); + me->ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE); } me->GetMotionMaster()->MovePath(_path, _repeatWaypointPath); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index aa9ec20bc68..0fbb844891d 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2124,9 +2124,4 @@ namespace Trinity }; } -inline void SetUnitCurrentCastSpell(Unit* unit, Spell* spell) -{ - unit->SetCurrentCastSpell(spell); -} - #endif diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 76cba756fd0..64f7b6db188 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -237,7 +237,6 @@ static const uint32 SPELL_INTERRUPT_NONPLAYER = 32747; class TC_GAME_API Spell { - friend void SetUnitCurrentCastSpell(Unit* unit, Spell* spell); friend class SpellScript; public: diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 36b25e92fef..203609f513f 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -571,7 +571,7 @@ public: return true; } - static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional<int32> objectState) + static bool HandleGameObjectSetStateCommand(ChatHandler* handler, GameObjectSpawnId guidLow, int32 objectType, Optional<uint32> objectState) { if (!guidLow) return false; @@ -614,7 +614,7 @@ public: object->SendCustomAnim(*objectState); break; case 5: - if (objectState < 0 || objectState > GO_DESTRUCTIBLE_REBUILDING) + if (*objectState > GO_DESTRUCTIBLE_REBUILDING) return false; object->SetDestructibleState(GameObjectDestructibleState(*objectState)); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h index a4ead46b8a4..00ae53d5308 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h @@ -20,6 +20,8 @@ #include "CreatureAIImpl.h" +struct Position; + #define DataHeader "CS" #define CoSScriptName "instance_culling_of_stratholme" @@ -83,8 +85,6 @@ uint32 constexpr EncounterCount = 5; * - gets current instance state using GetData, then checks if we should despawn ourselves (bitmask check) * \***********************************************************************************************************************/ -struct Position; - // Note: These are bitmask values to allow combining, but only a single bit will ever be true in instance script enum COSProgressStates : uint32 { diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 5fb17f72a3f..38ca6f735b7 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -507,7 +507,7 @@ public: DoCast(player, SPELL_ARCANE_CHANNELING, true);//Arcane Channeling break; case 35: - me->CastSpell(Position{ -8088, 1520.43f, 2.67f }, SPELL_TIME_STOP, true); + me->CastSpell(Position(-8088, 1520.43f, 2.67f), SPELL_TIME_STOP, true); break; case 36: DoCast(player, SPELL_CALL_PRISMATIC_BARRIER, true); @@ -557,7 +557,7 @@ public: break; case 50: Fandral->AI()->Talk(FANDRAL_EMOTE_2); - Fandral->CastSpell(Position{ -8127, 1525, 17.5f }, SPELL_THROW_HAMMER, true); + Fandral->CastSpell(Position(-8127, 1525, 17.5f), SPELL_THROW_HAMMER, true); break; case 51: { |