diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
| -rw-r--r-- | src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 13 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
6 files changed, 24 insertions, 14 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 031adca7f87..64456094a5a 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -688,7 +688,7 @@ enum SpellAttr6 : uint32 SPELL_ATTR6_NOT_AN_ATTACK = 0x00000004, /*NYI*/ // TITLE Not an Attack SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC = 0x00000008, // TITLE Can Assist Immune PC SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE = 0x00000010, /*NYI, time rate not implemented*/ // TITLE Ignore For Mod Time Rate - SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES = 0x00000020, // TITLE Do Not Consume Resources + SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES = 0x00000020, // TITLE Do Not Consume Resources DESCRIPTION Requires power/reagents to cast but doesn't consume them SPELL_ATTR6_FLOATING_COMBAT_TEXT_ON_CAST = 0x00000040, // TITLE Floating Combat Text On Cast (client only) SPELL_ATTR6_AURA_IS_WEAPON_PROC = 0x00000080, // TITLE Aura Is Weapon Proc SPELL_ATTR6_DO_NOT_CHAIN_TO_CROWD_CONTROLLED_TARGETS = 0x00000100, // TITLE Do Not Chain To Crowd-Controlled Targets DESCRIPTION Implicit targeting (chaining and area targeting) will not impact crowd controlled targets diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp index 76b0301b3c8..070e30749f5 100644 --- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp +++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp @@ -1059,7 +1059,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr6>::ToString(SpellAttr6 value) case SPELL_ATTR6_NOT_AN_ATTACK: return { "SPELL_ATTR6_NOT_AN_ATTACK", "Not an Attack", "" }; case SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC: return { "SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC", "Can Assist Immune PC", "" }; case SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE: return { "SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE", "Ignore For Mod Time Rate", "" }; - case SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES: return { "SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES", "Do Not Consume Resources", "" }; + case SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES: return { "SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES", "Do Not Consume Resources", "Requires power/reagents to cast but doesn't consume them" }; case SPELL_ATTR6_FLOATING_COMBAT_TEXT_ON_CAST: return { "SPELL_ATTR6_FLOATING_COMBAT_TEXT_ON_CAST", "Floating Combat Text On Cast (client only)", "" }; case SPELL_ATTR6_AURA_IS_WEAPON_PROC: return { "SPELL_ATTR6_AURA_IS_WEAPON_PROC", "Aura Is Weapon Proc", "" }; case SPELL_ATTR6_DO_NOT_CHAIN_TO_CROWD_CONTROLLED_TARGETS: return { "SPELL_ATTR6_DO_NOT_CHAIN_TO_CROWD_CONTROLLED_TARGETS", "Do Not Chain To Crowd-Controlled Targets", "Implicit targeting (chaining and area targeting) will not impact crowd controlled targets" }; diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index e2717caf061..5969e4bd37e 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5494,7 +5494,10 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster) { if (Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo) ? caster : target) { - triggerCaster->CastSpell(target, triggerSpellId, this); + triggerCaster->CastSpell(target, triggerSpellId, CastSpellExtraArgsInit{ + .TriggerFlags = TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST), + .TriggeringAura = this + }); TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell {} Trigger {}", GetId(), triggeredSpellInfo->Id); } } @@ -5516,6 +5519,7 @@ void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit* if (Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo) ? caster : target) { CastSpellExtraArgs args(this); + args.SetTriggerFlags(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST)); for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) args.AddSpellMod(SpellValueMod(SPELLVALUE_BASE_POINT0 + i), GetAmount()); triggerCaster->CastSpell(target, triggerSpellId, args); @@ -6072,7 +6076,9 @@ void AuraEffect::HandleProcTriggerSpellAuraProc(AuraApplication* aurApp, ProcEve if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggerSpellId, GetBase()->GetCastDifficulty())) { TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerSpellAuraProc: Triggering spell {} from aura {} proc", triggeredSpellInfo->Id, GetId()); - triggerCaster->CastSpell(triggerTarget, triggeredSpellInfo->Id, CastSpellExtraArgs(this).SetTriggeringSpell(eventInfo.GetProcSpell())); + triggerCaster->CastSpell(triggerTarget, triggeredSpellInfo->Id, CastSpellExtraArgs(this) + .SetTriggeringSpell(eventInfo.GetProcSpell()) + .SetTriggerFlags(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST))); } else if (triggerSpellId && GetAuraType() != SPELL_AURA_DUMMY) TC_LOG_ERROR("spells.aura.effect.nospell","AuraEffect::HandleProcTriggerSpellAuraProc: Spell {} has non-existent spell {} in EffectTriggered[{}] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex()); @@ -6095,6 +6101,7 @@ void AuraEffect::HandleProcTriggerSpellWithValueAuraProc(AuraApplication* aurApp if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggerSpellId, GetBase()->GetCastDifficulty())) { CastSpellExtraArgs args(this); + args.SetTriggerFlags(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST)); args.SetTriggeringSpell(eventInfo.GetProcSpell()); args.AddSpellMod(SPELLVALUE_BASE_POINT0, GetAmount()); triggerCaster->CastSpell(triggerTarget, triggerSpellId, args); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 8a79f88b68e..b11f603d481 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -471,12 +471,15 @@ m_isRemoved(false), m_isSingleTarget(false), m_isUsingCharges(false), m_dropEven m_procCooldown(TimePoint::min()), m_lastProcAttemptTime(GameTime::Now() - Seconds(10)), m_lastProcSuccessTime(GameTime::Now() - Seconds(120)), m_scriptRef(this, NoopAuraDeleter()) { - for (SpellPowerEntry const* power : m_spellInfo->PowerCosts) - if (power && (power->ManaPerSecond != 0 || power->PowerPctPerSecond > 0.0f)) - m_periodicCosts.push_back(power); + if (!m_spellInfo->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES)) + { + for (SpellPowerEntry const* power : m_spellInfo->PowerCosts) + if (power && (power->ManaPerSecond != 0 || power->PowerPctPerSecond > 0.0f)) + m_periodicCosts.push_back(power); - if (!m_periodicCosts.empty()) - m_timeCla = 1 * IN_MILLISECONDS; + if (!m_periodicCosts.empty()) + m_timeCla = 1 * IN_MILLISECONDS; + } m_maxDuration = CalcMaxDuration(createInfo.Caster); m_duration = m_maxDuration; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 6126d7fc635..fb4e5a00c1e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5416,7 +5416,7 @@ void Spell::TakePower() if (!unitCaster) return; - if (m_CastItem || m_triggeredByAuraSpell) + if (m_CastItem || m_spellInfo->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES)) return; //Don't take power if the spell is cast while .cheat power is enabled. @@ -5611,7 +5611,7 @@ void Spell::TakeReagents() return; // do not take reagents for these item casts - if (m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) + if ((m_CastItem && m_CastItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_REAGENT_COST)) || m_spellInfo->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES)) return; Player* p_caster = m_caster->ToPlayer(); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 392393d9d9d..30f75c86cb8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -694,7 +694,7 @@ void Spell::EffectTriggerSpell() targets.Update(caster); // refresh pointers stored in targets // original caster guid only for GO cast - CastSpellExtraArgs args(TRIGGERED_FULL_MASK); + CastSpellExtraArgs args(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST)); args.SetOriginalCaster(originalCaster); args.OriginalCastId = originalCastId; args.OriginalCastItemLevel = itemLevel; @@ -763,7 +763,7 @@ void Spell::EffectTriggerMissileSpell() targets.SetGOTarget(go); } - CastSpellExtraArgs args(TRIGGERED_FULL_MASK); + CastSpellExtraArgs args(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST)); args.SetOriginalCaster(m_originalCasterGUID); args.SetTriggeringSpell(this); args.SetCustomArg(m_customArg); @@ -837,7 +837,7 @@ void Spell::EffectForceCast() return; } - CastSpellExtraArgs args(TRIGGERED_FULL_MASK); + CastSpellExtraArgs args(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_POWER_COST | TRIGGERED_IGNORE_REAGENT_COST)); args.SetTriggeringSpell(this); if (effectInfo->Effect == SPELL_EFFECT_FORCE_CAST_WITH_VALUE) for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) |
