diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/npc/npc_professions.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/npc/npc_professions.cpp b/src/bindings/scripts/scripts/npc/npc_professions.cpp index c06d65b0462..30ecfc6788d 100644 --- a/src/bindings/scripts/scripts/npc/npc_professions.cpp +++ b/src/bindings/scripts/scripts/npc/npc_professions.cpp @@ -554,9 +554,9 @@ bool GossipHello_npc_prof_blacksmith(Player *player, Creature *_Creature) { case 11145: //Myolor Sunderfury case 11176: //Krathok Moltenfist - if(!player->HasSpell(S_ARMOR) && !player->HasSpell(S_WEAPON) && player->GetReputationRank(REP_ARMOR) == REP_FRIENDLY) + if(!player->HasSpell(S_ARMOR) && !player->HasSpell(S_WEAPON) && player->GetReputationRank(REP_ARMOR) >= REP_FRIENDLY) player->ADD_GOSSIP_ITEM( 0, GOSSIP_ARMOR_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - if(!player->HasSpell(S_WEAPON) && !player->HasSpell(S_ARMOR) && player->GetReputationRank(REP_WEAPON) == REP_FRIENDLY) + if(!player->HasSpell(S_WEAPON) && !player->HasSpell(S_ARMOR) && player->GetReputationRank(REP_WEAPON) >= REP_FRIENDLY) player->ADD_GOSSIP_ITEM( 0, GOSSIP_WEAPON_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); break; case 11146: //Ironus Coldsteel |