diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.h | 4 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocketMgr.cpp | 5 |
4 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index de49be6e178..2523f316cec 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3358,8 +3358,6 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play } } -int32 const ReputationMgr::Reputation_Cap; - void ObjectMgr::LoadQuests() { uint32 oldMSTime = getMSTime(); diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index adc4768501c..d2fdc9b1da8 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -30,6 +30,9 @@ const int32 ReputationMgr::PointsInRank[MAX_REPUTATION_RANK] = {36000, 3000, 3000, 3000, 6000, 12000, 21000, 1000}; +const int32 ReputationMgr::Reputation_Cap = 42999; +const int32 ReputationMgr::Reputation_Bottom = -42000; + ReputationRank ReputationMgr::ReputationToRank(int32 standing) { int32 limit = Reputation_Cap + 1; diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index f328d9809ca..1504447f37a 100644 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -72,8 +72,8 @@ class ReputationMgr void LoadFromDB(PreparedQueryResult result); public: // statics static const int32 PointsInRank[MAX_REPUTATION_RANK]; - static const int32 Reputation_Cap = 42999; - static const int32 Reputation_Bottom = -42000; + static const int32 Reputation_Cap; + static const int32 Reputation_Bottom; static ReputationRank ReputationToRank(int32 standing); public: // accessors diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 0a2b3cb4edf..673c96717ff 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -51,13 +51,12 @@ WorldSocketMgr::~WorldSocketMgr() delete _instanceAcceptor; } -int const boost::asio::socket_base::max_connections; - bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port) { _tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true); - TC_LOG_DEBUG("misc", "Max allowed socket connections %d", boost::asio::socket_base::max_connections); + int const max_connections = boost::asio::socket_base::max_connections; + TC_LOG_DEBUG("misc", "Max allowed socket connections %d", max_connections); // -1 means use default _socketSendBufferSize = sConfigMgr->GetIntDefault("Network.OutKBuff", -1); |