diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Kalimdor/desolace.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Outland/blades_edge_mountains.cpp | 4 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp index 3d023b93dc2..5badc7fe725 100644 --- a/src/server/scripts/Kalimdor/desolace.cpp +++ b/src/server/scripts/Kalimdor/desolace.cpp @@ -188,7 +188,7 @@ class go_iruxos : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { - if (player->GetQuestStatus(QUEST_HAND_IRUXOS) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(QUEST_HAND_IRUXOS) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_SPIRIT, 25.0f, true)) player->SummonCreature(NPC_DEMON_SPIRIT, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000); return true; @@ -283,7 +283,7 @@ class go_demon_portal : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { - if (player->GetQuestStatus(QUEST_PORTAL_OF_THE_LEGION) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(QUEST_PORTAL_OF_THE_LEGION) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_GUARDIAN, 5.0f, true)) { if (Creature* guardian = player->SummonCreature(NPC_DEMON_GUARDIAN, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0)) guardian->AI()->AttackStart(player); diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index f7c995d8f92..87304a3f721 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -554,11 +554,9 @@ class go_thunderspike : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { - if (player->GetQuestStatus(QUEST_THUNDERSPIKE) == QUEST_STATUS_INCOMPLETE) - { + if (player->GetQuestStatus(QUEST_THUNDERSPIKE) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_GOR_GRIMGUT, 25.0f, true)) if (Creature* gorGrimgut = go->SummonCreature(NPC_GOR_GRIMGUT, -2413.4f, 6914.48f, 25.01f, 3.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000)) gorGrimgut->AI()->AttackStart(player); - } return true; } |