diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/PlayerAI/PlayerAI.cpp | 4 | ||||
-rw-r--r-- | src/server/game/PrecompiledHeaders/gamePCH.h | 32 |
2 files changed, 29 insertions, 7 deletions
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp index bfa4ea84f96..7c055101daf 100644 --- a/src/server/game/AI/PlayerAI/PlayerAI.cpp +++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp @@ -171,7 +171,7 @@ enum Spells SPELL_HEMORRHAGE = 16511, SPELL_PREMEDITATION = 14183, SPELL_SHADOW_DANCE = 51713, - SPELL_PREPARATION = 14185, + SPELL_ROGUE_PREPARATION = 14185, SPELL_SHADOWSTEP = 36554, /* Priest - Generic */ @@ -811,7 +811,7 @@ PlayerAI::TargetedSpell SimpleCharmedPlayerAI::SelectAppropriateCastForSpec() break; case TALENT_SPEC_ROGUE_SUBTLETY: builder = SPELL_HEMORRHAGE, finisher = SPELL_EVISCERATE; - VerifyAndPushSpellCast(spells, SPELL_PREPARATION, TARGET_NONE, 10); + VerifyAndPushSpellCast(spells, SPELL_ROGUE_PREPARATION, TARGET_NONE, 10); if (!me->IsWithinMeleeRange(me->GetVictim())) VerifyAndPushSpellCast(spells, SPELL_SHADOWSTEP, TARGET_VICTIM, 25); VerifyAndPushSpellCast(spells, SPELL_SHADOW_DANCE, TARGET_NONE, 10); diff --git a/src/server/game/PrecompiledHeaders/gamePCH.h b/src/server/game/PrecompiledHeaders/gamePCH.h index 2168b5ea339..17709226139 100644 --- a/src/server/game/PrecompiledHeaders/gamePCH.h +++ b/src/server/game/PrecompiledHeaders/gamePCH.h @@ -17,15 +17,37 @@ //add here most rarely modified headers to speed up debug build compilation -#include "Creature.h" +#include "CellImpl.h" #include "DB2Stores.h" #include "DatabaseEnv.h" +#include "GridNotifiersImpl.h" +#include "Item.h" #include "Log.h" -#include "Map.h" #include "ObjectMgr.h" -#include "Packet.h" -#include "PacketUtilities.h" -#include "Player.h" #include "SpellMgr.h" #include "World.h" #include "WorldSession.h" + +// less commonly included headers but still giving compile time benefit +#include "Group.h" +#include "CriteriaHandler.h" +#include "MotionMaster.h" +#include "Battleground.h" +#include "MiscPackets.h" +#include "Guild.h" +#include "MoveSpline.h" +#include "CollectionMgr.h" +#include "CreatureAI.h" +#include "ScriptMgr.h" +#include "SpellAuras.h" +#include "Chat.h" +#include "StringConvert.h" +#include "SpellPackets.h" +#include "InstanceScript.h" +#include "BattlegroundMgr.h" +#include "ObjectAccessor.h" +#include "MapManager.h" +#include "AuthenticationPackets.h" +#include "BattlePetMgr.h" +#include "Pet.h" +#include "AccountMgr.h" |