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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp7
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h7
3 files changed, 4 insertions, 16 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 0b4a0ee6ec0..8fa9ccee379 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1857,13 +1857,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
target->ToUnit()->InterruptNonMeleeSpells(e.action.interruptSpellCasting.withDelayed != 0, e.action.interruptSpellCasting.spell_id, e.action.interruptSpellCasting.withInstant != 0);
break;
}
- case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
- {
- for (WorldObject* target : targets)
- if (IsGameObject(target))
- target->ToGameObject()->SendCustomAnim(e.action.sendGoCustomAnim.anim);
- break;
- }
case SMART_ACTION_JUMP_TO_POS:
{
for (WorldObject* target : targets)
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 99331a30539..1fc6de35a1c 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -958,7 +958,6 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_SET_UNIT_FIELD_BYTES_1: return sizeof(SmartAction::setunitByte);
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1: return sizeof(SmartAction::delunitByte);
case SMART_ACTION_INTERRUPT_SPELL: return sizeof(SmartAction::interruptSpellCasting);
- case SMART_ACTION_SEND_GO_CUSTOM_ANIM: return sizeof(SmartAction::sendGoCustomAnim);
case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
case SMART_ACTION_SEND_GOSSIP_MENU: return sizeof(SmartAction::sendGossipMenu);
case SMART_ACTION_GO_SET_LOOT_STATE: return sizeof(SmartAction::setGoLootState);
@@ -2287,7 +2286,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_RANDOM_MOVE:
case SMART_ACTION_SET_UNIT_FIELD_BYTES_1:
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
- case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
case SMART_ACTION_JUMP_TO_POS:
case SMART_ACTION_SEND_GOSSIP_MENU:
case SMART_ACTION_GO_SET_LOOT_STATE:
@@ -2322,6 +2320,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_SWIM:
case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT:
case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT:
+ case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
case SMART_ACTION_SET_DYNAMIC_FLAG:
case SMART_ACTION_ADD_DYNAMIC_FLAG:
case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
@@ -2341,7 +2340,8 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
switch (e.GetActionType())
{
// Deprecated
- case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
+ case SMART_ACTION_ADD_AURA:
+ case SMART_ACTION_SET_GO_FLAG:
TC_LOG_WARN("sql.sql.deprecation", "SmartAIMgr: Deprecated action_type(%u), Entry " SI64FMTD " SourceType %u Event %u, it might be removed in the future, loaded for now.", e.GetActionType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
break;
default:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index c8594f48da3..a0296e772bb 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -536,7 +536,7 @@ enum SMART_ACTION
SMART_ACTION_SET_UNIT_FIELD_BYTES_1 = 90, // bytes, target
SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1 = 91, // bytes, target
SMART_ACTION_INTERRUPT_SPELL = 92,
- SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id
+ SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // UNUSED, DO NOT REUSE
SMART_ACTION_SET_DYNAMIC_FLAG = 94, // UNUSED, DO NOT REUSE
SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // UNUSED, DO NOT REUSE
SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // UNUSED, DO NOT REUSE
@@ -978,11 +978,6 @@ struct SmartAction
struct
{
- uint32 anim;
- } sendGoCustomAnim;
-
- struct
- {
uint32 speedxy;
uint32 speedz;
} jump;