aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp6
-rw-r--r--src/server/game/Battlefield/Battlefield.h2
-rw-r--r--src/server/game/Battlefield/BattlefieldHandler.cpp6
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp2
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.h13
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp3
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp4
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp11
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp4
-rwxr-xr-xsrc/server/game/World/World.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp22
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp53
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp92
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp32
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp14
-rw-r--r--src/server/worldserver/worldserver.conf.dist4
19 files changed, 233 insertions, 57 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index f074975c6a5..7f701f541a1 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -65,7 +65,7 @@ Battlefield::~Battlefield()
// Called when a player enters the zone
void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/)
{
- // If battle is started,
+ // If battle is started,
// If not full of players > invite player to join the war
// If full of players > announce to player that BF is full and kick him after a few second if he desn't leave
if (IsWarTime())
@@ -885,9 +885,9 @@ GuidSet::iterator BfCapturePoint::HandlePlayerLeave(Player* player)
{
if (m_capturePoint)
player->SendUpdateWorldState(m_capturePoint->GetGOInfo()->capturePoint.worldState1, 0);
-
+
GuidSet::iterator current = m_activePlayers[player->GetTeamId()].find(player->GetGUID());
-
+
if (current == m_activePlayers[player->GetTeamId()].end())
return current; // return end()
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 5fa8d6b1bc8..07daf33d431 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -35,7 +35,7 @@ enum BattlefieldTypes
enum BattlefieldIDs
{
- BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle
+ BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle
};
enum BattlefieldObjectiveStates
diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp
index 09c6f18f796..b852082d582 100644
--- a/src/server/game/Battlefield/BattlefieldHandler.cpp
+++ b/src/server/game/Battlefield/BattlefieldHandler.cpp
@@ -32,7 +32,7 @@
//Param3:(time) Time in second that the player have for accept
void WorldSession::SendBfInvitePlayerToWar(uint32 BattleId, uint32 ZoneId, uint32 p_time)
{
- //Send packet
+ //Send packet
WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 12);
data << uint32(BattleId);
data << uint32(ZoneId);
@@ -65,13 +65,13 @@ void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool
WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11);
data << uint32(BattleId);
data << uint32(ZoneId);
- data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued
+ data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued
data << uint8((Full ? 0 : 1)); //Logging In //0 wg full //1 queue for upcoming
data << uint8(1); //Warmup
SendPacket(&data);
}
-//This is call when player accept to join war
+//This is call when player accept to join war
//Param1:(BattleId) the BattleId of Bf
void WorldSession::SendBfEntered(uint32 BattleId)
{
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 39beb0265c7..6d2d823e341 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -178,6 +178,8 @@ bool BattlefieldWG::SetupBattlefield()
GameObject* go = SpawnGameObject(WGGameObjectBuilding[i].entry, WGGameObjectBuilding[i].x, WGGameObjectBuilding[i].y, WGGameObjectBuilding[i].z, WGGameObjectBuilding[i].o);
BfWGGameObjectBuilding* b = new BfWGGameObjectBuilding(this);
b->Init(go, WGGameObjectBuilding[i].type, WGGameObjectBuilding[i].WorldState, WGGameObjectBuilding[i].nameId);
+ if (!m_IsEnabled && go->GetGOInfo()->entry == GO_WINTERGRASP_VAULT_GATE)
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
BuildingsInZone.insert(b);
}
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h
index 5e868b29619..9f024bb0ba6 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h
@@ -540,6 +540,10 @@ enum WintergraspGameObject
GO_WINTERGRASP_SHADOWSIGHT_TOWER = 190356,
GO_WINTERGRASP_WINTER_S_EDGE_TOWER = 190357,
GO_WINTERGRASP_FLAMEWATCH_TOWER = 190358,
+
+ GO_WINTERGRASP_FORTRESS_GATE = 190375,
+ GO_WINTERGRASP_VAULT_GATE = 191810,
+
};
struct WintergraspObjectPositionData
@@ -610,10 +614,10 @@ const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
{ 190358, 3706, 4459.1f, 1944.33f, 434.991f, -2.00276f, BATTLEFIELD_WG_OBJECTTYPE_TOWER, BATTLEFIELD_WG_TEXT_TOWER_NAME_E },
// Door of forteress (Not spawned in db)
- { 190375, 3763, 5162.99f, 2841.23f, 410.162f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_DOOR, 0 },
+ { GO_WINTERGRASP_FORTRESS_GATE, 3763, 5162.99f, 2841.23f, 410.162f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_DOOR, 0 },
// Last door (Not spawned in db)
- { 191810, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST, 0 },
+ { GO_WINTERGRASP_VAULT_GATE, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST, 0 },
};
@@ -1196,6 +1200,9 @@ struct BfWGGameObjectBuilding
if (m_Build->IsDestructibleBuilding())
{
m_Build->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, NULL, true);
+ if (m_Build->GetEntry() == GO_WINTERGRASP_VAULT_GATE)
+ if (GameObject * go = m_Build->FindNearestGameObject(194323, 10.0f))
+ go->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, NULL, true);
// Update worldstate
m_State = BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_INTACT - (m_Team * 3);
@@ -1251,6 +1258,8 @@ struct BfWGGameObjectBuilding
m_WG->UpdatedDestroyedTowerCount(TeamId(m_Team));
break;
case BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST:
+ if (GameObject* go = m_Build->FindNearestGameObject(194323, 10.0f))
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
m_WG->SetRelicInteractible(true);
if (m_WG->GetRelic())
m_WG->GetRelic()->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f463a62e9fa..f97582a0198 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7507,8 +7507,7 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
if (GetRestType() == REST_TYPE_IN_TAVERN) // Still inside a tavern or has recently left
{
// Remove rest state if we have recently left a tavern.
- // Why is 40 yd hardcoded?
- if (GetMapId() != GetInnPosMapId() || GetExactDist(GetInnPosX(), GetInnPosY(), GetInnPosZ()) > 40.0f)
+ if (GetMapId() != GetInnPosMapId() || GetExactDist(GetInnPosX(), GetInnPosY(), GetInnPosZ()) > 1.0f)
{
RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING);
SetRestType(REST_TYPE_NO);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 6376ff6e50b..90ac5ed5a3f 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -6826,9 +6826,9 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk
0 : m_caster->ToPlayer()->GetSkillValue(skillId);
// skill bonus provided by casting spell (mostly item spells)
- // add the damage modifier from the spell casted (cheat lock / skeleton key etc.)
+ // add the effect base points modifier from the spell casted (cheat lock / skeleton key etc.)
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET)
- skillValue += uint32(CalculateDamage(effIndex, NULL));
+ skillValue += m_spellInfo->Effects[effIndex].CalcValue();
if (skillValue < reqSkillValue)
return SPELL_FAILED_LOW_CASTLEVEL;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 11356e8b155..a5e24ff1cec 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4281,17 +4281,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
unitTarget->CastSpell(unitTarget, spellTarget[urand(0, 4)], true);
break;
}
- case 64142: // Upper Deck - Create Foam Sword
- if (unitTarget->GetTypeId() != TYPEID_PLAYER)
- return;
- Player* player = unitTarget->ToPlayer();
- static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0};
- // player can only have one of these items
- for (uint32 const* itr = &itemId[0]; *itr; ++itr)
- if (player->HasItemCount(*itr, 1, true))
- return;
- DoCreateItem(effIndex, itemId[urand(0, 4)]);
- return;
}
break;
}
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index b580c5e2282..e17e71f8869 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1160,7 +1160,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
// team that controls the workshop in the specified area
uint32 team = bf->GetData(newArea);
-
+
if (team == TEAM_HORDE)
return spellId == 56618;
else if (team == TEAM_ALLIANCE)
@@ -1172,7 +1172,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
{
if (!player)
return false;
-
+
if (Battlefield* battlefieldWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
return battlefieldWG->IsEnabled() && (player->GetTeamId() == battlefieldWG->GetDefenderTeam()) && !battlefieldWG->IsWarTime();
break;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 55efebeb03f..870533d2aca 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1216,7 +1216,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_WINTERGRASP_BATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.BattleTimer", 30);
m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.NoBattleTimer", 150);
m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = ConfigMgr::GetIntDefault("Wintergrasp.CrashRestartTimer", 10);
-
+
if (reload)
sScriptMgr->OnConfigLoad(reload);
}
@@ -1743,7 +1743,7 @@ void World::SetInitialWorldSettings()
///- Initialize Battlefield
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting Battlefield System");
sBattlefieldMgr->InitBattlefield();
-
+
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports...");
sMapMgr->LoadTransports();
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 3ffb873e4d2..74fad4f94d8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -95,14 +95,17 @@ class boss_archaedas : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
- void ActivateMinion(uint64 uiGuid, bool bFlag)
+ void ActivateMinion(uint64 uiGuid, bool flag)
{
- Unit* pMinion = Unit::GetUnit(*me, uiGuid);
+ Unit* minion = Unit::GetUnit(*me, uiGuid);
- if (pMinion && pMinion->isAlive())
+ if (minion && minion->isAlive())
{
- DoCast(pMinion, SPELL_AWAKEN_VAULT_WALKER, bFlag);
- pMinion->CastSpell(pMinion, SPELL_ARCHAEDAS_AWAKEN, true);
+ DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
+ minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ minion->setFaction(14);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index ade07039a23..ee82da668f8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -202,6 +202,9 @@ class instance_uldaman : public InstanceMapScript
continue;
archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true);
target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true);
+ target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->setFaction(14);
return; // only want the first one we find
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 83cd0b46fb8..32831eb047b 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -45,6 +45,8 @@ EndScriptData */
//Ohgans Spells
#define SPELL_SUNDERARMOR 24317
+#define NPC_SPEAKER 11391
+
class boss_mandokir : public CreatureScript
{
public:
@@ -79,6 +81,7 @@ class boss_mandokir : public CreatureScript
bool someWatched;
bool RaptorDead;
bool CombatStart;
+ bool SpeakerDead;
uint64 WatchTarget;
@@ -103,6 +106,7 @@ class boss_mandokir : public CreatureScript
endWatch = false;
RaptorDead = false;
CombatStart = false;
+ SpeakerDead = false;
DoCast(me, 23243);
}
@@ -129,19 +133,31 @@ class boss_mandokir : public CreatureScript
}
}
}
- DoCast(me, SPELL_LEVEL_UP, true);
- KillCount = 0;
+ DoCast(me, SPELL_LEVEL_UP, true);
+ KillCount = 0;
}
}
}
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ DoScriptText(SAY_AGGRO, me);
}
void UpdateAI(const uint32 diff)
{
+ if (!SpeakerDead)
+ {
+ if (!me->FindNearestCreature(NPC_SPEAKER, 100.0f, true))
+ {
+ me->GetMotionMaster()->MovePoint(0, -12196.3f, -1948.37f, 130.36f);
+ SpeakerDead = true;
+ }
+ }
+
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && SpeakerDead)
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index ecc012eb25d..b915f4c6304 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -79,16 +79,16 @@ public:
enum StrengthenAncientsMisc
{
- SAY_WALKER_FRIENDLY = 0,
- SAY_WALKER_ENEMY = 1,
- SAY_LOTHALOR = 0,
+ SAY_WALKER_FRIENDLY = 0,
+ SAY_WALKER_ENEMY = 1,
+ SAY_LOTHALOR = 0,
- SPELL_CREATE_ITEM_BARK = 47550,
- SPELL_CONFUSED = 47044,
+ SPELL_CREATE_ITEM_BARK = 47550,
+ SPELL_CONFUSED = 47044,
- NPC_LOTHALOR = 26321,
+ NPC_LOTHALOR = 26321,
- FACTION_WALKER_ENEMY = 14,
+ FACTION_WALKER_ENEMY = 14,
};
class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker
@@ -170,9 +170,48 @@ public:
}
};
+/*######
+## wyrmrest_defender
+######*/
+
+enum Spells
+{
+ SPELL_CHARACTER_SCRIPT = 49213
+};
+
+#define GOSSIP_ITEM_1 "We need to get into the fight. Are you ready?"
+
+class npc_wyrmrest_defender : public CreatureScript
+{
+ public:
+ npc_wyrmrest_defender() : CreatureScript("npc_wyrmrest_defender") { }
+
+ bool OnGossipHello(Player* player, Creature* creature)
+ {
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+
+ return true;
+ }
+
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
+ {
+ player->PlayerTalkClass->ClearMenus();
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ // Makes player cast trigger spell for 49207 on self
+ player->CastSpell(player, SPELL_CHARACTER_SCRIPT, true);
+ }
+
+ return true;
+ }
+};
+
void AddSC_dragonblight()
{
new npc_alexstrasza_wr_gate;
new spell_q12096_q12092_dummy;
new spell_q12096_q12092_bark;
+ new npc_wyrmrest_defender;
}
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index 5923cfadec7..59e9a31c4cf 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -502,7 +502,7 @@ class spell_wintergrasp_grab_passenger : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* target = GetHitPlayer())
- target->CastSpell(GetCaster(), SPELL_RIDE_WG_VEHICLE, true);
+ target->CastSpell(GetCaster(), SPELL_RIDE_WG_VEHICLE, false);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 9cbf81b39af..5eebb69d7a5 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3076,6 +3076,96 @@ class spell_gen_mount : public SpellScriptLoader
uint32 _mount310;
};
+enum FoamSword
+{
+ ITEM_FOAM_SWORD_GREEN = 45061,
+ ITEM_FOAM_SWORD_PINK = 45176,
+ ITEM_FOAM_SWORD_BLUE = 45177,
+ ITEM_FOAM_SWORD_RED = 45178,
+ ITEM_FOAM_SWORD_YELLOW = 45179,
+
+ SPELL_BONKED = 62991,
+ SPELL_FOAM_SWORD_DEFEAT = 62994,
+ SPELL_ON_GUARD = 62972,
+};
+
+class spell_gen_upper_deck_create_foam_sword : public SpellScriptLoader
+{
+ public:
+ spell_gen_upper_deck_create_foam_sword() : SpellScriptLoader("spell_gen_upper_deck_create_foam_sword") { }
+
+ class spell_gen_upper_deck_create_foam_sword_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_upper_deck_create_foam_sword_SpellScript);
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ if (Player* player = GetHitPlayer())
+ {
+ static uint32 const itemId[5] = { ITEM_FOAM_SWORD_GREEN, ITEM_FOAM_SWORD_PINK, ITEM_FOAM_SWORD_BLUE, ITEM_FOAM_SWORD_RED, ITEM_FOAM_SWORD_YELLOW };
+ // player can only have one of these items
+ for (uint8 i = 0; i < 5; ++i)
+ {
+ if (player->HasItemCount(itemId[i], 1, true))
+ return;
+ }
+
+ CreateItem(effIndex, itemId[urand(0, 4)]);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_upper_deck_create_foam_sword_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_upper_deck_create_foam_sword_SpellScript();
+ }
+};
+
+class spell_gen_bonked : public SpellScriptLoader
+{
+ public:
+ spell_gen_bonked() : SpellScriptLoader("spell_gen_bonked") { }
+
+ class spell_gen_bonked_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_bonked_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Player* target = GetHitPlayer())
+ {
+ Aura const* aura = GetHitAura();
+ if (!(aura && aura->GetStackAmount() == 3))
+ return;
+
+ target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true);
+ target->RemoveAurasDueToSpell(SPELL_BONKED);
+
+ if (Aura const* aura = target->GetAura(SPELL_ON_GUARD))
+ {
+ if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID()))
+ target->DestroyItemCount(item->GetEntry(), 1, true);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_bonked_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_bonked_SpellScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -3148,4 +3238,6 @@ void AddSC_generic_spell_scripts()
new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280);
new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310);
new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310);
+ new spell_gen_upper_deck_create_foam_sword();
+ new spell_gen_bonked();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 5648c510413..8b67a52d300 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1245,6 +1245,37 @@ class spell_q12735_song_of_cleansing : public SpellScriptLoader
}
};
+enum DefendingWyrmrestTemple
+{
+ SPELL_SUMMON_WYRMREST_DEFENDER = 49207
+};
+
+class spell_q12372_cast_from_gossip_trigger : public SpellScriptLoader
+{
+ public:
+ spell_q12372_cast_from_gossip_trigger() : SpellScriptLoader("spell_q12372_cast_from_gossip_trigger") { }
+
+ class spell_q12372_cast_from_gossip_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12372_cast_from_gossip_trigger_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_SUMMON_WYRMREST_DEFENDER, true);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12372_cast_from_gossip_trigger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12372_cast_from_gossip_trigger_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1274,4 +1305,5 @@ void AddSC_quest_spell_scripts()
new spell_q12277_wintergarde_mine_explosion();
new spell_q12066_bunny_kill_credit();
new spell_q12735_song_of_cleansing();
+ new spell_q12372_cast_from_gossip_trigger();
}
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 3a24190d8fa..6e17a32c78b 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -260,14 +260,9 @@ void Log::ReadLoggersFromConfig()
}
while (ss);
- LoggerMap::const_iterator it = loggers.begin();
-
- while (it != loggers.end() && it->first)
- ++it;
-
// root logger must exist. Marking as disabled as its not configured
- if (it == loggers.end())
- loggers[0].Create("root", LOG_FILTER_GENERAL, LOG_LEVEL_DISABLED);
+ if (loggers.find(LOG_FILTER_GENERAL) == loggers.end())
+ loggers[LOG_FILTER_GENERAL].Create("root", LOG_FILTER_GENERAL, LOG_LEVEL_DISABLED);
}
void Log::EnableDBAppenders()
@@ -349,10 +344,7 @@ bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLog
bool Log::ShouldLog(LogFilterType type, LogLevel level) const
{
- LoggerMap::const_iterator it = loggers.begin();
- while (it != loggers.end() && it->second.getType() != type)
- ++it;
-
+ LoggerMap::const_iterator it = loggers.find(type);
if (it != loggers.end())
{
LogLevel loggerLevel = it->second.getLogLevel();
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index d412a269291..1a237eac08a 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -49,7 +49,7 @@
#
# RealmID
# Description: ID of the Realm using this config.
-# Important: RealmID must match the realmlist inside the realmd database.
+# Important: RealmID must match the realmlist inside the auth database.
# Default: 1
RealmID = 1
@@ -174,7 +174,7 @@ Compression = 1
# PlayerLimit
# Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
# Important: If you want to block players and only allow Mods, GMs or Admins to join the
-# server, use the DB field "realmd.realmlist.allowedSecurityLevel".
+# server, use the DB field "auth.realmlist.allowedSecurityLevel".
# Default: 100 - (Enabled)
# 1+ - (Enabled)
# 0 - (Disabled, No limit)