aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 696d5309e92..d29ab32a3ae 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -176,10 +176,10 @@ bool BattlefieldWG::SetupBattlefield()
for (uint8 i = 0; i < WG_MAX_OBJ; i++)
{
GameObject* go = SpawnGameObject(WGGameObjectBuilding[i].entry, WGGameObjectBuilding[i].x, WGGameObjectBuilding[i].y, WGGameObjectBuilding[i].z, WGGameObjectBuilding[i].o);
- if (!m_IsEnabled && go->GetGOData()->id == GO_WINTERGRASP_VAULT_GATE)
- go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
BfWGGameObjectBuilding* b = new BfWGGameObjectBuilding(this);
b->Init(go, WGGameObjectBuilding[i].type, WGGameObjectBuilding[i].WorldState, WGGameObjectBuilding[i].nameId);
+ if (!m_IsEnabled && go->GetGOData()->id == GO_WINTERGRASP_VAULT_GATE)
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
BuildingsInZone.insert(b);
}