aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/scripts/northrend/grizzly_hills.cpp252
1 files changed, 252 insertions, 0 deletions
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp
index ca1301fe287..b057faf7e5f 100644
--- a/src/scripts/northrend/grizzly_hills.cpp
+++ b/src/scripts/northrend/grizzly_hills.cpp
@@ -26,6 +26,7 @@ npc_orsonn_and_kodian
EndContentData */
#include "ScriptedPch.h"
+#include "ScriptedEscortAI.h"
#define GOSSIP_ITEM1 "You're free to go Orsonn, but first tell me what's wrong with the furbolg."
#define GOSSIP_ITEM2 "What happened then?"
@@ -115,6 +116,246 @@ bool GossipSelect_npc_orsonn_and_kodian(Player* pPlayer, Creature* pCreature, ui
return true;
}
+/*######
+## Quest 12027: Mr. Floppy's Perilous Adventure
+######*/
+
+enum eFloppy
+{
+ NPC_MRFLOPPY = 26589,
+ NPC_HUNGRY_WORG = 26586,
+ NPC_RAVENOUS_WORG = 26590, //RWORG
+ NPC_EMILY = 26588,
+
+ QUEST_PERILOUS_ADVENTURE = 12027,
+
+ SPELL_MRFLOPPY = 47184, //vehicle aura
+
+ SAY_WORGHAGGRO1 = -1800001, //Um... I think one of those wolves is back...
+ SAY_WORGHAGGRO2 = -1800002, //He's going for Mr. Floppy!
+ SAY_WORGRAGGRO3 = -1800003, //Oh, no! Look, it's another wolf, and it's a biiiiiig one!
+ SAY_WORGRAGGRO4 = -1800004, //He's gonna eat Mr. Floppy! You gotta help Mr. Floppy! You just gotta!
+ SAY_RANDOMAGGRO = -1800005, //There's a big meanie attacking Mr. Floppy! Help!
+ SAY_VICTORY1 = -1800006, //Let's get out of here before more wolves find us!
+ SAY_VICTORY2 = -1800007, //Don't go toward the light, Mr. Floppy!
+ SAY_VICTORY3 = -1800008, //Mr. Floppy, you're ok! Thank you so much for saving Mr. Floppy!
+ SAY_VICTORY4 = -1800009, //I think I see the camp! We're almost home, Mr. Floppy! Let's go!
+ TEXT_EMOTE_WP1 = -1800010, //Mr. Floppy revives
+ TEXT_EMOTE_AGGRO = -1800011, //The Ravenous Worg chomps down on Mr. Floppy
+ SAY_QUEST_ACCEPT = -1800012, //Are you ready, Mr. Floppy? Stay close to me and watch out for those wolves!
+ SAY_QUEST_COMPLETE = -1800013 //Thank you for helping me get back to the camp. Go tell Walter that I'm safe now!
+};
+
+//emily
+struct npc_emilyAI : public npc_escortAI
+{
+ npc_emilyAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+
+ uint32 m_uiChatTimer;
+
+ uint64 RWORGGUID;
+ uint64 MrfloppyGUID;
+
+ Creature* Mrfloppy;
+ Creature* RWORG;
+ bool Completed;
+
+
+ void JustSummoned(Creature* pSummoned)
+ {
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(m_creature, NPC_MRFLOPPY, 50.0f))
+ pSummoned->AI()->AttackStart(Mrfloppy);
+ else
+ pSummoned->AI()->AttackStart(m_creature->getVictim());
+ }
+
+ void WaypointReached(uint32 i)
+ {
+ Player* pPlayer = GetPlayerForEscort();
+ if (!pPlayer)
+ return;
+ switch (i)
+ {
+ case 9:
+ Mrfloppy = GetClosestCreatureWithEntry(m_creature, NPC_MRFLOPPY, 100.0f);
+ break;
+ case 10:
+ if (Mrfloppy)
+ {
+ DoScriptText(SAY_WORGHAGGRO1, m_creature);
+ m_creature->SummonCreature(NPC_HUNGRY_WORG,m_creature->GetPositionX()+5,m_creature->GetPositionY()+2,m_creature->GetPositionZ()+1,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ }
+ break;
+ case 11:
+ Mrfloppy->GetMotionMaster()->MoveFollow(m_creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ break;
+ case 17:
+ Mrfloppy->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
+ DoScriptText(SAY_WORGRAGGRO3, m_creature);
+ RWORG = m_creature->SummonCreature(NPC_RAVENOUS_WORG,m_creature->GetPositionX()+10,m_creature->GetPositionY()+8,m_creature->GetPositionZ()+2,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ RWORG->setFaction(35);
+ break;
+ case 18:
+ if (Mrfloppy)
+ {
+ RWORG->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
+ DoCast(Mrfloppy,SPELL_MRFLOPPY);
+ }
+ break;
+ case 19:
+ if (Mrfloppy->HasAura(SPELL_MRFLOPPY, 0))
+ Mrfloppy->EnterVehicle(RWORG);
+ break;
+ case 20:
+ if (Mrfloppy)
+ RWORG->HandleEmoteCommand(34);
+ break;
+ case 21:
+ if (Mrfloppy)
+ {
+ RWORG->Kill(Mrfloppy);
+ Mrfloppy->ExitVehicle();
+ RWORG->setFaction(14);
+ RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10,RWORG->GetPositionY()+80,RWORG->GetPositionZ());
+ DoScriptText(SAY_VICTORY2, m_creature);
+ }
+ break;
+ case 22:
+ if (Mrfloppy && Mrfloppy->isDead())
+ {
+ RWORG->DisappearAndDie();
+ m_creature->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
+ Mrfloppy->setDeathState(ALIVE);
+ Mrfloppy->GetMotionMaster()->MoveFollow(m_creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ DoScriptText(SAY_VICTORY3, m_creature);
+ }
+ break;
+ case 24:
+ if (pPlayer)
+ {
+ Completed = true;
+ pPlayer->GroupEventHappens(QUEST_PERILOUS_ADVENTURE, m_creature);
+ DoScriptText(SAY_QUEST_COMPLETE, m_creature, pPlayer);
+ }
+ m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
+ break;
+ case 25:
+ DoScriptText(SAY_VICTORY4, m_creature);
+ break;
+ case 27:
+ m_creature->DisappearAndDie();
+ if (Mrfloppy)
+ Mrfloppy->DisappearAndDie();
+ break;
+ }
+ }
+
+ void EnterCombat(Unit* Who)
+ {
+ DoScriptText(SAY_RANDOMAGGRO, m_creature);
+ }
+
+ void Reset()
+ {
+ m_uiChatTimer = 4000;
+ Mrfloppy = NULL;
+ RWORG = NULL;
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ npc_escortAI::UpdateAI(uiDiff);
+
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ {
+ if (m_uiChatTimer <= uiDiff)
+ {
+ m_uiChatTimer = 12000;
+ }
+ else
+ m_uiChatTimer -= uiDiff;
+ }
+ }
+};
+
+
+bool QuestAccept_npc_emily(Player* pPlayer, Creature* pCreature, Quest const* quest)
+{
+ if (quest->GetQuestId() == QUEST_PERILOUS_ADVENTURE)
+ {
+ DoScriptText(SAY_QUEST_ACCEPT, pCreature);
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(pCreature, NPC_MRFLOPPY, 180.0f))
+ {
+ Mrfloppy->GetMotionMaster()->MoveFollow(pCreature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ }
+
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_emilyAI, (pCreature->AI())))
+ pEscortAI->Start(true, false, pPlayer->GetGUID());
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_emily(Creature* pCreature)
+{
+ return new npc_emilyAI(pCreature);
+}
+
+//mrfloppy
+
+struct npc_mrfloppyAI : public ScriptedAI
+{
+ npc_mrfloppyAI(Creature *c) : ScriptedAI(c) {}
+
+ uint64 EmilyGUID;
+ uint64 RWORGGUID;
+ uint64 HWORGGUID;
+
+ Creature* HWORG;
+ Creature* RWORG;
+
+ Creature* Emily;
+
+ void Reset()
+ {
+ HWORG = NULL;
+ RWORG = NULL;
+ Emily = NULL;
+ }
+
+ void EnterCombat(Unit* Who)
+ {
+ if (Creature* Emily = GetClosestCreatureWithEntry(m_creature, NPC_EMILY, 50.0f))
+ {
+ switch(Who->GetEntry())
+ {
+ case NPC_HUNGRY_WORG:
+ DoScriptText(SAY_WORGHAGGRO2, Emily);
+ break;
+ case NPC_RAVENOUS_WORG:
+ DoScriptText(SAY_WORGRAGGRO4, Emily);
+ break;
+ default:
+ DoScriptText(SAY_RANDOMAGGRO, Emily);
+ }
+ }
+ }
+
+ void EnterEvadeMode() {}
+
+ void MoveInLineOfSight(Unit *who) {}
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+ }
+};
+
+CreatureAI* GetAI_npc_mrfloppy(Creature* pCreature)
+{
+ return new npc_mrfloppyAI(pCreature);
+}
+
void AddSC_grizzly_hills()
{
Script* newscript;
@@ -124,4 +365,15 @@ void AddSC_grizzly_hills()
newscript->pGossipHello = &GossipHello_npc_orsonn_and_kodian;
newscript->pGossipSelect = &GossipSelect_npc_orsonn_and_kodian;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_emily";
+ newscript->GetAI = &GetAI_npc_emily;
+ newscript->pQuestAccept = &QuestAccept_npc_emily;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_mrfloppy";
+ newscript->GetAI = &GetAI_npc_mrfloppy;
+ newscript->RegisterSelf();
}