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-rw-r--r--src/server/game/Handlers/SpellHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index da29e00af5b..2eac8d32b20 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -311,9 +311,6 @@ void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast)
return;
}
- if (spellInfo->IsPassive())
- return;
-
Unit* caster = mover;
if (caster->GetTypeId() == TYPEID_UNIT && !caster->ToCreature()->HasSpell(spellInfo->Id))
{
@@ -354,6 +351,9 @@ void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast)
// Check possible spell cast overrides
spellInfo = caster->GetCastSpellInfo(spellInfo);
+ if (spellInfo->IsPassive())
+ return;
+
// can't use our own spells when we're in possession of another unit,
if (_player->isPossessing())
return;