diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index a440ebd4342..69ab6c7a4cb 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1357,7 +1357,7 @@ bool GameObject::ActivateToQuest(Player* target) const return false; // scan GO chest with loot including quest items - if (LootTemplates_Gameobject.HaveQuestLootForPlayer(GetGOInfo()->GetLootId(), target)) + if (target->GetQuestStatus(GetGOInfo()->chest.questId) == QUEST_STATUS_INCOMPLETE || LootTemplates_Gameobject.HaveQuestLootForPlayer(GetGOInfo()->GetLootId(), target)) { if (Battleground const* bg = target->GetBattleground()) return bg->CanActivateGO(GetEntry(), target->GetTeam()); |