aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 095f9d49361..963cfc308d8 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17781,12 +17781,19 @@ void Player::_LoadQuestStatus(PreparedQueryResult result)
QuestStatusData& questStatusData = m_QuestStatus[quest_id];
uint8 qstatus = fields[1].GetUInt8();
- if (qstatus < MAX_QUEST_STATUS)
+ if (qstatus < MAX_QUEST_STATUS && qstatus > QUEST_STATUS_NONE)
questStatusData.Status = QuestStatus(qstatus);
+ else if (qstatus == QUEST_STATUS_NONE)
+ {
+ sLog->outError("Player %s (GUID: %u) has QUEST_STATUS_NONE for quest %u and should be removed from character_queststatus.",
+ GetName(), GetGUIDLow(), quest_id);
+ continue;
+ }
else
{
questStatusData.Status = QUEST_STATUS_INCOMPLETE;
- sLog->outError("Player %s have invalid quest %d status (%u), replaced by QUEST_STATUS_INCOMPLETE(3).", GetName(), quest_id, qstatus);
+ sLog->outError("Player %s (GUID: %u) has invalid quest %d status (%u), replaced by QUEST_STATUS_INCOMPLETE(3).",
+ GetName(), GetGUIDLow(), quest_id, qstatus);
}
questStatusData.Explored = (fields[2].GetUInt8() > 0);