diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 94bda85471e..528bf8beebb 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3014,7 +3014,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) summon->SelectLevel(summon->GetCreatureInfo()); // some summoned creaters have different from 1 DB data for level/hp summon->SetUInt32Value(UNIT_NPC_FLAGS, summon->GetCreatureInfo()->npcflag); - summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); summon->AI()->EnterEvadeMode(); break; @@ -5876,6 +5876,10 @@ void Spell::EffectReputation(SpellEffIndex effIndex) { rep_change = int32((float)rep_change * repData->spell_rate); } + + // Bonus from spells that increase reputation gain + float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0; // 10% + rep_change += (int32)bonus; _player->GetReputationMgr().ModifyReputation(factionEntry, rep_change); } |