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-rw-r--r--src/game/Unit.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bc22087a0d7..adee7ab39a3 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5295,10 +5295,20 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
// Eye for an Eye
case 9799:
+ {
+ // return damage % to attacker but < 50% own total health
+ basepoints0 = 5*int32(damage)/100;
+ if (basepoints0 > GetMaxHealth()/2)
+ basepoints0 = GetMaxHealth()/2;
+
+ triggered_spell_id = 25997;
+
+ break;
+ }
case 25988:
{
// return damage % to attacker but < 50% own total health
- basepoints0 = triggerAmount*int32(damage)/100;
+ basepoints0 = 10*int32(damage)/100;
if(basepoints0 > GetMaxHealth()/2)
basepoints0 = GetMaxHealth()/2;