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-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 9ee05b9a2a4..1eb771dc500 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1414,10 +1414,16 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (caster->GetTypeId() == TYPEID_PLAYER)
{
if (caster->ToPlayer()->HasSpellCooldown(aura->GetId()))
- break;
- // and add if needed
- caster->ToPlayer()->AddSpellCooldown(aura->GetId(), 0, uint32(time(NULL) + 12));
+ {
+ // This additional check is needed to add a minimal delay before cooldown in in effect
+ // to allow all bubbles broken by a single damage source proc mana return
+ if (caster->ToPlayer()->GetSpellCooldownDelay(aura->GetId()) <= 11)
+ break;
+ }
+ else // and add if needed
+ caster->ToPlayer()->AddSpellCooldown(aura->GetId(), 0, uint32(time(NULL) + 12));
}
+
// effect on caster
if (AuraEffect const* aurEff = aura->GetEffect(0))
{