diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index ccc136b272f..fd4558fd718 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1169,7 +1169,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* // work around stupid item modifier field requirements - push back values mask by sizeof(m) bytes if size was not appended yet if (updateType == UPDATETYPE_VALUES && _dynamicChangesMask[index] != UpdateMask::VALUE_AND_SIZE_CHANGED && _changesMask[ITEM_FIELD_MODIFIERS_MASK]) { - data << m; + *data << m; arrayMaskPos += sizeof(m); } |
