diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 13 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStores.h | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 16 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 3 | ||||
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 6 | ||||
| -rw-r--r-- | src/server/worldserver/RemoteAccess/RASocket.cpp | 2 |
8 files changed, 33 insertions, 13 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 17135291664..c168f0e1acf 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -64,6 +64,7 @@ DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEnt DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt); DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt); DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt); +std::map<uint32, CharStartOutfitEntry const*> sCharStartOutfitMap; DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt); DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt); DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt); @@ -335,6 +336,10 @@ void LoadDBCStores(const std::string& dataPath) LoadDBC(availableDbcLocales, bad_dbc_files, sBattlemasterListStore, dbcPath, "BattlemasterList.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sBarberShopStyleStore, dbcPath, "BarberShopStyle.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sCharStartOutfitStore, dbcPath, "CharStartOutfit.dbc");//14545 + for (uint32 i = 0; i < sCharStartOutfitStore.GetNumRows(); ++i) + if (CharStartOutfitEntry const* outfit = sCharStartOutfitStore.LookupEntry(i)) + sCharStartOutfitMap[outfit->Race | (outfit->Class << 8) | (outfit->Gender << 16)] = outfit; + LoadDBC(availableDbcLocales, bad_dbc_files, sCharTitlesStore, dbcPath, "CharTitles.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sChatChannelsStore, dbcPath, "ChatChannels.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sChrClassesStore, dbcPath, "ChrClasses.dbc");//14545 @@ -1039,6 +1044,14 @@ uint32 GetLiquidFlags(uint32 liquidType) return 0; } +CharStartOutfitEntry const* GetCharStartOutfitEntry(uint8 race, uint8 class_, uint8 gender) +{ + std::map<uint32, CharStartOutfitEntry const*>::const_iterator itr = sCharStartOutfitMap.find(race | (class_ << 8) | (gender << 16)); + if (itr == sCharStartOutfitMap.end()) + return NULL; + + return itr->second; +} uint32 GetPowerIndexByClass(uint32 powerType, uint32 classId) { return PowersByClass[classId][powerType]; diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 9afd6096f81..60ab87a2876 100644 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -73,6 +73,8 @@ uint32 GetLiquidFlags(uint32 liquidType); PvPDifficultyEntry const* GetBattlegroundBracketByLevel(uint32 mapid, uint32 level); PvPDifficultyEntry const* GetBattlegroundBracketById(uint32 mapid, BattlegroundBracketId id); +CharStartOutfitEntry const* GetCharStartOutfitEntry(uint8 race, uint8 class_, uint8 gender); + uint32 GetPowerIndexByClass(uint32 powerType, uint32 classId); extern DBCStorage <AchievementEntry> sAchievementStore; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 4ec6c9fbd08..82b0573d875 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -664,13 +664,15 @@ struct BattlemasterListEntry struct CharStartOutfitEntry { //uint32 Id; // 0 - uint32 RaceClassGender; // 1 (UNIT_FIELD_BYTES_0 & 0x00FFFFFF) comparable (0 byte = race, 1 byte = class, 2 byte = gender) - int32 ItemId[MAX_OUTFIT_ITEMS]; // 2-13 - //int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 14-25 not required at server side - //int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 26-37 not required at server side - uint32 PetDisplayId; // 38 Pet Model ID for starting pet - uint32 PetFamilyEntry; // 39 Pet Family Entry for starting pet - //uint32 Unk[3]; // 40-42 Unknown + uint8 Race; // 1 + uint8 Class; // 2 + uint8 Gender; // 3 + //uint8 Unused; // 4 + int32 ItemId[MAX_OUTFIT_ITEMS]; // 5-28 + //int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 29-52 not required at server side + //int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 53-76 not required at server side + uint32 PetDisplayId; // 77 Pet Model ID for starting pet + uint32 PetFamilyEntry; // 78 Pet Family Entry for starting pet }; struct CharTitlesEntry diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index cbbcb46bd08..9895378a218 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -35,7 +35,7 @@ char const AuctionHouseEntryfmt[] = "niiix"; char const BankBagSlotPricesEntryfmt[] = "ni"; char const BarberShopStyleEntryfmt[] = "nixxxiii"; char const BattlemasterListEntryfmt[] = "niiiiiiiiixsiiiixxxx"; -char const CharStartOutfitEntryfmt[] = "diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxx"; +char const CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxii"; char const CharTitlesEntryfmt[] = "nxsxix"; char const ChatChannelsEntryfmt[] = "nixsx"; char const ChrClassesEntryfmt[] = "nixsxxxixiiiii"; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8033c82f979..89cab7d5744 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1117,7 +1117,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo) addActionButton(action_itr->button, action_itr->action, action_itr->type); // original items - if (CharStartOutfitEntry const* oEntry = sCharStartOutfitStore.LookupEntry(RaceClassGender)) + if (CharStartOutfitEntry const* oEntry = GetCharStartOutfitEntry(createInfo->Race, createInfo->Class, createInfo->Gender)) { for (int j = 0; j < MAX_OUTFIT_ITEMS; ++j) { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 1916dd17c89..45859290d1f 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2834,10 +2834,9 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 if (count < -1) sLog->outError(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId); - uint32 RaceClass = (race_) | (class_ << 8); for (uint32 gender = 0; gender < GENDER_NONE; ++gender) { - if (CharStartOutfitEntry const* entry = sCharStartOutfitStore.LookupEntry(RaceClass | (gender << 16))) + if (CharStartOutfitEntry const* entry = GetCharStartOutfitEntry(race_, class_, gender)) { bool found = false; for (uint8 x = 0; x < MAX_OUTFIT_ITEMS; ++x) diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index d111725a760..c1a4c5f70a3 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -103,7 +103,6 @@ void TargetedMovementGeneratorMedium<T, D>::_setTargetLocation(T &owner) return; */ - D::_addUnitStateMove(owner); i_targetReached = false; i_recalculateTravel = false; @@ -111,6 +110,11 @@ void TargetedMovementGeneratorMedium<T, D>::_setTargetLocation(T &owner) Movement::MoveSplineInit init(owner); init.MoveTo(x, y, z); init.SetWalk(((D*)this)->EnableWalking()); + // Using the same condition for facing target as the one that is used for SetInFront on movement end + // - applies to ChaseMovementGenerator mostly + if (i_angle == 0.f) + init.SetFacing(i_target.getTarget()); + init.Launch(); } diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp index 95fdad9ad44..e0f4e7f0de6 100644 --- a/src/server/worldserver/RemoteAccess/RASocket.cpp +++ b/src/server/worldserver/RemoteAccess/RASocket.cpp @@ -71,7 +71,7 @@ int RASocket::send(const std::string& line) ssize_t n = peer().send(line.c_str(), line.length()); #endif // MSG_NOSIGNAL - return n == line.length() ? 0 : -1; + return n == ssize_t(line.length()) ? 0 : -1; } int RASocket::recv_line(ACE_Message_Block& buffer) |
